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Big Perm

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Everything posted by Big Perm

  1. It's hard to see in the video, but I was making the box smaller but it would auto expand the box to target the destroyed bunker. Here's what it appears. The destroyed bunker has a much bigger hitbox than the bunker next to it. What is strange about all this is why is a destroyed structure something that's target-able in the first place. But if we want to pretend a sensor doesn't care what it's targeting and will lock on to any discernible feature, make sure it's hitbox isn't so big.
  2. Doing the SU-25T TV missile training mission and during the first pass I destroy the left bunker with no problems. Come around to finish the next bunker and the Shkval auto-targets the destroyed bunker. Getting the recital anywhere near that destroyed bunker seems to cause the auto-targeting "feature" to kick in. I didn't experience any auto-locking on the first pass. Is this something to do with the lighting/reflections from the burned out bunker? Is it because I lined up more with the burned out bunker? I've recorded the behavior here: I will post in the bug forum if this is a bug, but I wanted to see if this is just the way Shkval works. It's annoying if that's the case. What I was looking for was some way to turn off the auto-locking mechanism.
  3. Yep, I just did this with SU-25A and BS-2. I had to dig a bit to find the keys in Steam, but once I did I just downloaded the modules and activated it via DCS: World.
  4. Naturally, after I posted I realized that list was stickied right in front of my face. :doh: Thank you for linking it anyway
  5. I am thinking about upgrading to BS2 (well, buying the full standalone via Steam since it's cheaper), but one of the reasons I haven't yet is because I wasn't fully aware of what upgrades there were. You mention a few, and according to the DCS website "DCS: Black Shark 2" is a greatly improved version of the original "DCS: Black Shark" that brings many new features", but I haven't found a list of many new features. I'm sure they did some work to upgrade it, but is there a consolidated list out there?
  6. But if you didn't use the TGP then that would explain it. The location JTAC gives you isn't 100% spot on, and probably wont ever been exactly where you'd place the bomb anyway. So figure out the TGP, use the place JTAC as a reference but assume you'll need to slew around and find what they are tasking you with. Also, a HOF of 500 is pretty small area considering. Unless the tanks were huddled up comparing barrel sizes or something, then your likely to get 1 or 2 tanks with each cbu. I default my CBU's to HOF of 1200, then change accordingly once I see what I need to turn into scrap metal. The CBU's are pretty amazing what they can do.
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