It's tempting but I better not. Wondering though, are the ejection handles linked to the computer so you could pull the handles for the ejection in game.
Ahh, that kind of scuppers my plans. £3000-3,500 isn't really affordable. Could just get a few models finished. Download a free trial and quickly convert them into the game. :) Cheating obviously but not everyone has that kind of money.
Hi. I've been trying to teach myself how to make 3D models using blender and earlier I though I'd like to be able to have walls to put around FARP's so they're not completely vulnerable to anything. I created a basic model in blender that looks OK, still needs refining but it basically works. I was wondering how to put it into the game (BS 1.02) I'm guessing I'd have to export it as a 3ds file I think and then I don't have a clue. Do I have to create a .lua file for it or something like that. I'm fairly sure this is possible. I was told a while back that someone created models in Blender.
I've been practising. So far I have a mug and a coke can. Both came from instructions on youtube but I'm doing OK. I might even make something of my own now.
Shame. I'd have to start from scratch then? I won't bother doing new skins if I have to start from scratch. I'd do an all new aircraft. But I've got to learn how to use it well first. Thanks for the quick replies.
OK. Got blender and teaching myself the basics. I was playing around and was wondering. Can you open the current models of aircraft with blender using the import option. I was thinking of improving an aircraft skin or something like that when I get better.
Hi. I'm new to these forums but i've been playing BS for a while. I fancied having a go at a bit of modding. Aircraft skin improvements like for a C-17. I was wondering is Blender a good program as I don't want to spend money on a program. If Blender is no use could someone point me in the right direction for a better program. Any tips are welcome too.