

33rd_Havoc
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Everything posted by 33rd_Havoc
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Yeah same too me here. After updating my game today i got this: Nothing changed on my game setup. I only updated today an now all integrity checks are going to Fail. Any ideas to fix this?
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@VirusAM Thank you very much! Your information was very helpful, today i talked to our serveradmin and our mp server was really setup as a clientbasedserver. Today we made a new installation with the dedicated server version from the DCS Homepage and finally it works as intended. :thumbup: :pilotfly:
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Hi VirusAm, thanks for your quick response. I will talk to our serveradmin later the day to check out how dcs has been installed on our server. Maybe you are right :thumbup:
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Hi together, my wingman and i had observed some strange behaviors when starting missions with the supercarrier on a dedicated server. For a simple confirming test run we build a simple MP mission with only the supercarrier and two playable client planes on it. Than we load the mission on our dedicated server (the server hat no SC Modul) an start the mission. When we connected to the server and choose our airplanes we both always start in midair instead on the deck as set in the mission editor. We saw the same behavior on the first day of the supercarrier release on some multiplayer server as well. If i start the same missionsetup in singleplayer everthing works fine. On some multiplayer server like the hoggit georgia at war server it also works fine. Does anyone know a work around or isit a brain bug? Thanks for your support!
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[RESOLVED]TEMPORARY SOLUTION FOR MISSING LINES IN HUD
33rd_Havoc replied to Zeus67's topic in AV-8B N/A
I'am sorry, but this manual hot fix dont work for me. After installing those 2 Files i still couldnt see the pitchladder in VSTOL or in NAV Mode. The flight path indicator and the witchhat is also missing. Any ideas how to fix the problem? -
Hey Guys, i already read alot about your projekt and iam really looking forward for this one, but i wonder that nobody bring this question: Whats about the Backseater!? Will we see the first DCS Jet Modul with an operational Backseater who ist able to take over the controls and systems? To the AvioDev Team: You give us so much infos about the included features and details about your great projekt but i couldnt find anything about those important positon. :noexpression: it whould be great if you can give us some informations about this :thumbup:
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okay that maybe the problem, i had the beta installed before and only updated it to 1.2.7 and the " Saved Games\DCS\Scripts\export.lua" folder/file does not exist. Anyone knows a fix for that problem without a reinstall?
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Hey Guys, is there already a working version from Tacview for DCS 1.2.7 ?
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MISSION 4
33rd_Havoc replied to gregzagk's topic in 373rd Online Tactical Campaigns's 373rd Online Tactical Campaigns
Blue Side A-10C same flight with Leto as ever :) -
AAR Phase 3
33rd_Havoc replied to mwd2's topic in 373rd Online Tactical Campaigns's 373rd Online Tactical Campaigns
It also wouldn't go amiss to place some kind of "markerunits" next to primary targets like a HQ, so we can take a look in tacview if we hit our target's. At the moment it looks like we are throwing our bombs off in the fields. Edit: The text message trigger is already nice, so we get the info that our primary mission is accomplished but you dont get this info in tacview for debriefing. -
MISSION 3
33rd_Havoc replied to gregzagk's topic in 373rd Online Tactical Campaigns's 373rd Online Tactical Campaigns
Sorry dude but this is a pure theoretical scenario, ignoring all other circumstances based on our missions. As an A-10 you have to perform 1-2 Missions before the CAS/Tank hunting became fokus. Until these missions are acomplished, the hole situation ist not as close as this scenario which you bring to mind. -
MISSION 3
33rd_Havoc replied to gregzagk's topic in 373rd Online Tactical Campaigns's 373rd Online Tactical Campaigns
Thumbs up for you Endy to think about, how can we make the campain more interesting and balanced. But at all there is too much theoretical crafting in your mind. If you take a close look at the tacview files from the first 2 missions than you will see that the A-10 is much less effectiv when enemy planes are in the op area. And this is absolutly okay. The campain is already on a good way, please stop changing too much things at one time. Often those things do more damage to the gameplay than it helps. -
MISSION 3
33rd_Havoc replied to gregzagk's topic in 373rd Online Tactical Campaigns's 373rd Online Tactical Campaigns
Iam not sure if this discussion is going in the right direction. The next missions will show us. But deleting the 10min. penalty rule for FC3 Jets is not a good decision at all. The Mav is an excellent stand off weapon of course, but this is no reason to make a limitation to... lets say 4. One KA-50 is also capable to destroy up to 12 Tanks in a very short time, only with his atgm's. So why all those limitations for air to ground weapons. A whise A-10 Pilot whould never load such a heavy payload in those PvP campain missions because you have no chance to escape quickly. Also the maneuverability at low altitude is horrible. So i say stop making too much limitations and let the pilots take there weapons of choice. In case of the Cbu-87 it is absolutly ok... nobody whant to see a diashow while flying into war. -
MISSION 3
33rd_Havoc replied to gregzagk's topic in 373rd Online Tactical Campaigns's 373rd Online Tactical Campaigns
Copy, thank you for the quick response. -
MISSION 3
33rd_Havoc replied to gregzagk's topic in 373rd Online Tactical Campaigns's 373rd Online Tactical Campaigns
Hey Greg, there is a little mistake in the blue side briefing, i think. Hawg Flight should engage support facilites, but in the waypointpicture there is a russ. HQ. Task from colt flight is to engage russ. HQ and in this waypoint picture there is a warehouse instead of a HQ. So my question is which flight had to engage the HQ? -
MISSION 3
33rd_Havoc replied to gregzagk's topic in 373rd Online Tactical Campaigns's 373rd Online Tactical Campaigns
Blue Side A-10C in one Flight with Leto -
Hi, i had the same problem in one of my last missions. A good workaround is to give the eskort flight the task combat air patrol (cap). This works pretty good, you may have to adjust the arrival timing a litte bit but it should work good.
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Ok Guys got it, now its working. It was truely a range problem, you have to set the range slightly over the half of the maximum range and than everything is fine. Thank you ! BUT THERE IS A UGLY BUG !!! Listen: If you pressing F6 to watch the flying rockets from the SMERCH Launchers your game will crash. I tryed several times and the game crashes. I dont know if other players have the same problem but i think thats a bug. Maybe we can check this out to get sure.
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I checked out all 3 things but they are still not firing, i have no idea why !? When i build this mission in Black Shark Editor, everything works fine but here is no way :helpsmilie: anyone else have some more ideas?
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Hey Guys i have a problem to make my SMERCH group firing at a point. I have a group of 2 SMERCH MRLS in the city of sukhumi and they should fire at the beginning of the game into the village of merkheuli, but they dont doing anything. They just staying around and do nothing. I also tryed to give them 2 waypoints and at the last they should go in firing position, but as before they dont firing their missiles. I also put them into the right direction to the target area but this also didnt help Any ideas? Greetings Havoc