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adam12

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Everything posted by adam12

  1. I did crank the engine with the fuel valves shut and it didn't get the N% to move, although the EGT's moved. I will post a track shortly, if I can reproduce it.
  2. I've read the manual and even some other articles on the trim system. I've searched through other posts on this forum regarding the trim system. I understand that you get your helicopter into a desired attitude and then press the trim button. Then if you use "Central Position Trimming" you return the *joystic* to the central position and the new trim settings engage. If you aren't using central trimming option, you press the trim button and then there is a fixed amount of time before the trim settings kick in, after which you can centre your joystick. Trim includes "rudder" input. If you have the autopilot on altitude hold, you press "F" at your desired altitude and that tells the system what to aim for. If I'm missing anything above, please let me know. For example, I've not read anything about having to *hold down* the trim button, make adjustments, and then release the button. So I have to assume that is not the correct way to do things. What I'm seeing in the game: The helicopter trims the "rudder", but the bank and pitch does nothing. When I release the stick, the helo pitches up sharply at angles up to 50 degrees. I also don't see the collective moving up or down -- and the helo seems unable to keep a radar altitude at all. Put in other words -- if I have a nice stable hover going, and I press "trim" and "F", and then release my joystick slowly to it's central positions, the helicopter does not adopt anything *remotely* like the attitude I had it in when I pressed the trim and F buttons. Almost always it pitches up, and I continue to have to hold my joystick forward from centre to prevent the helo from adopting a dangerous up-pitch. This holds true whether I enter in a hover or I am trimming for normal flight. I have the Route/Descent switch to neutral. I haven't even touched the AP system at all. At this point, I'm just interested in how to figure out the trim. It's exceedingly difficult to operate the optics/weapons while also simultaneously fighting the pitching tendencies of the helo. Incidentally, without using the auto-hover, has anyone consistently achieved a stable hover using just the trim? (No AP/Damper.) Share with me your trimming wisdom, oh ye veterans of BS.:helpsmilie:
  3. Is there any reason why this would permanently wreck the right engine? I'm not complaining, just trying to figure out what's happening.
  4. Is it possible to break the engine on startup if you do something wrong? I tried starting the right engine while the left was spooling, and both engines shut down. Selected L engine again and started it normally. Selected right engine and all I get are rising EGT dials but no N%. I got the usual main transmission oil pressure alert but the hydraulics and left engine are ON. Did I make broke my toy? :P
  5. F-16 is listed at about 19m 1994 USD
  6. It might be useful for a meta campaign, if you had different sides deciding what to "buy" based on their production numbers, for example. I can't access the Jane's stuff, but if someone who can wants to pull the numbers that'd be awesome.
  7. Not disagreeing with you guys, but just to be clear the 12m is in 1994 USD. (That's like, 120m in today's paper :P) Source if you're curious
  8. Nothing!! :music_whistling: lol! Couple reasons -- It might be useful for making a campaign where players can budget. Curiosity too. Scenario design stuff.
  9. So many more variations than from the encyclopedia and even the wiki. I see five F-16 variants in there, four F/A-18's, etc. Other than that though looks like the wiki is pretty comprehensive. Just need to add a few to the list. Anyone posting a price, include your source if you can (if not, no problem.) But particularly if you know the variant being used for the price, say which one it is so I can add it to the list.
  10. I want to make a list of each asset in the game with their price. I'm thinking this is going to be pretty huge and a lot of it will have to be estimation, but I think we can get it pretty accurate. The first thing to do is get the object list. I'm using the lists from the DCS wiki for this. Starting with Aircraft: :thumbup: A-10 Thunderbolt II 11.8M 1994 USD A-50 25-35M 2002 USD AH-1 Cobra AH-64 Apache AV-8B Harrier II Aircraft threat program table An-26 An-30 B B-1 Lancer B-52 Stratofortress 163.8M 1994 USD C C-130 Hercules C-17 Globemaster III CH-47 Chinook CH-53 Sea Stallion E E-2 Hawkeye E-3 Sentry F F-117 Nighthawk 111.2M 1994 USD F-14 Tomcat F-15 Eagle 39.1M 1994 USD F-16 Fighting Falcon 18.9M 1994 USD F cont. F-4 Phantom II F-5 Tiger II F/A-18 Hornet 35.9M 1994 USD I Il-76 Il-78 K KC-135 Stratotanker Ka-27 Ka-50 L L-39 Albatros M MQ-1 Predator Mi-24 Mi-26 Mi-28 Mi-8 MiG-23 MiG-25 MiG-27 MiG-29 MiG-31 Mirage 2000 O OH-58 Kiowa S S-3 Viking SH-60 Seahawk Su-17 Su-24 Su-25 Su-27 Su-30 Su-33 Su-34 T Tornado IDS Tu-142 Tu-160 Tu-22 Tu-95 U UH-1 Iroquois UH-60 Black Hawk Y Yak-40
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