yeah, man
--texture exported just "like" Windows BMP file
--texture exported NOT "SAME AS" Windows BMP file
In fact, the LoSetSharedTexture exported BMP format is like this:
\x42\x4d\xOFF\xSET
BITMAPINFOHEADER/BITMAPINFO
\x00\x00\x00\x00
\x00\x00\x00\x00\x00\x00
raw RGB data......
CreateDIBitmap with this BITMAPINFOHEADER , BITMAPINFO and raw RGB data,
the BMP will like this: