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Bankler

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Everything posted by Bankler

  1. I'm missing a "Special For Joystick" binding for the master arm switch (so "up" is ARM, and "down" is SAFE). I love that you have added it for Battery and APU, but would really like to see a similar option for master arm as well.
  2. I noticed that if I forget to press the FCS RST button during the startup, I get the "flight controls" warning when I start taxi. Maybe that's what's happening? Btw, nice to see you here fitness88. I remember you back from the Jane's F/A-18 days! :)
  3. In the real Hornet, when you pull the TDC control upwards with your finger, would the cursor go: 1) Up on the screen (away from you), or 2) Down on the screen (closer to you). I know it's tempting to talk about your preferences, and which way would be the most logical. But my question here is ONLY how it works in the real Hornet, so please try to limit the discussion to figuring that out. :book: Thanks!
  4. Thanks guys. I feel sort of like an idiot for not realizing, but still very happy that it's already in there. :thumbup:
  5. Something I'd love to see is some interface from where we could read some info (like position, and maybe some more stuff) from active game objects in a parseble way, in realtime. For instance: <type="a10" x=525625.92, y=433234.54, z=1085.53 state="flying"... [other interesting stuff here]> <type="mk83" x=624325.25, y=113234.23, z=982.12 state="falling"... [other interesting stuff here]>This would open up fantastic opportunities for cool and useful user created software. For instance, one could create a mission commander map tool where somebody could follow the mission in realtime (without starting the sim. it could even be presented on a squadron website). Or one could even create an interface for using those variables to make stuff happen in a different game. I'd love to see/make a middleware program that enabled us to drop a bomb in a DCS sim, read that info and through some clever scripting spawn that bomb in a game like Arma2. Voila, Close air support, flying above your friends who can't stand flight sims, but like the ground fighting. The possibilites would be endless. Stuff like this (i.e mod-friendliness and UGC in general) usually helps any game stay alive for much longer as well. So I think it'd be beneficial for everyone. And I think that the extra work involved wouldn't be unreasonable. What do you think? Would it be a reasonable wish? :) And please flame me if this is already possible through LUA! (I didn't make a through search to be honest) Hats off in that case.
  6. Maybe slightly off topic. But about bird collisions. Maybe could serve as inspiration. One pretty intense flight scene, with beautiful photography. As usual in movies, not all details are correct but it's still worth seeing. What happens is that they are practicing ACM and one of the guys hits a bird. He needs to land right away so they close the traffic on a short road runway, much used in Sweden. Nice demonstration of the STOL capacity of the Viggen here when it reverses thrust on touchdown. :thumbup: The movie is called "Älskar, älskar inte" and is not really about flying by the way. Youtube url to same movie: http://www.youtube.com/watch?v=aKP2fCoGmYA
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