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Clyber

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Posts posted by Clyber

  1. softth

     

    May i ask why you didnt make it with softth. In one of your threads you said softth works far better , better fps and it allows for multiple monitors with diffrents sizes.

    I also have some problems with eyefinity when enabled with more monitors it starts to flicker on one monitor so i tought maybe with softth that problem would be resolved because of the low frame rate.

     

    Let me know what you think

     

    Regards clyber

  2. Hello,

     

    How r u now. Yeah i know what i want even though you made it hard for me with those diffrent options.

     

    I need the first option : 3 x portrait and the rest Helios.

    Especially because my monitors r fixed in my simpit i cant turn them any more for lets say the second option.

     

    the thirth option would be nice because here i would use the original DCS cockpit instead of Helios but i want the controle panels to be steady instead of moving around when i turn my head. and i guess when using Hud view only mode the cockpit panels would not be available.

    maybe in the future i can use this it could be very handy when having problems with Helios.

     

    the fourth option looks like the first . correct me if iam wrong but i guess the diffrence is helios is included in the three main screens. this is not that i want.

     

    the fifth is no option.

     

    So ill go with the first. i have some pics of my simpit i can send you but only in your pm. if you want to have a better understanding of my setup.

  3. Monitor Setup

     

    Hello

     

    Now this was the reason why i also leave pm,s for you because for days ive send you an new thread but no response so iam not sure if you know i posted you the new info or maybe you got mad for some reason or maybe your too busy i understand your a busy man but can you pls let me know if this info was sufficient or if i miss something pls ? Iam still waiting for you i ve tried to give as much info as i could i hope you understand also that i cant provide all the info as i dont have helios ready yet i dont have the layout finished i am working on it but not done yet. i tought most important would be to know that DCS should span across the first 4 monitors the rest i thought wasnt that relevant sinds those have nothing to do with

    dcs really.

    But i might be wrong so if you need more info please ask. Tell me how or what info to provide.

    dont think iam an expert and i should now what info to send coz iam not. with a little guidance tough, i can get that info for you

     

     

    Regards, Clyber

  4. Relax man like i said iam nw here and didnt know you would receive an notification if i send a thread here on the forum so to make sure i send you a pm no need go bannanas ill keep it in mind.

    Anyway ... yeah i can turn those screens around no problem i tought you wanted me to turn them just to get eyfinity working

    Like i said i got it working in portrait mode all ready i just needed to attach the first 2 monitors and than he last monitor when initiate Eyefinity not all three at once and i used a passive kable type instead of all 3 active mini displayport to dvi but those problems were solved now i have it all in portrait using eyfinity Mode

     

    But if You want me to turn those screens like your example [ 3 monitors 90 deg. And Monitor 4 on top of monitor 5] thats fine but why ?.. and what next coz its difficult working like that hahahaha.

  5. Multiple monitors

    Hello,

    No matter what i try i cant get the monitor setup as how i want it to be.

    My plan was to have 3 mainscreens running DCS 3x [ 1920x1080 ] 1x27 inch 2x23 inch i think DCS and windows sees these screens as same size .

    And i have a touchscreen witch should run Helios. 1x [ 1366x768]

    The Screens r side by side and connected with eyfinity.

     

     

    i modified the Monitorsetup lua file:

     

     

    _ = function(p) return p; end;

    name = _('Triples');

    Description = 'Configuration with 3 identical monitors each with its own camera'

    Viewports =

    {

    Left =

    {

    x = 0;

    y = 0;

    width = 1366;

    height = 1080;

    viewDx = -1;

    viewDy = 0;

    aspect = 1,778645833333333;

    },

     

    Center =

    {

    x = 1366;

    y = 0;

    width = 5760;

    height = 1080;

    viewDx = 0;

    viewDy = 0;

    aspect = 5,333333333333333;

    },

     

    Right =

    {

    x = 7126;

    y = 0;

    width = 1366;

    height = 768;

    viewDx = 1;

    viewDy = 0;

    aspect = 1,778645833333333;

    }

    }

     

     

    UIMainView = Viewports.Center

     

    --------------------------------------------------------------------------------------------------------------------Option lua file

     

     

     

     

    options =

    {

    ["difficulty"] =

    {

    ["padlock"] = true,

    ["easyRadar"] = false,

    ["miniHUD"] = false,

    ["birds"] = 0,

    ["optionsView"] = "optview_all",

    ["permitCrash"] = true,

    ["immortal"] = false,

    ["easyCommunication"] = true,

    ["map"] = true,

    ["radio"] = false,

    ["labels"] = true,

    ["tips"] = true,

    ["cockpitLanguage"] = "english",

    ["units"] = "imperial",

    ["easyFlight"] = false,

    ["altTrimmingMethod"] = false,

    ["externalViews"] = true,

    ["iconsTheme"] = "nato",

    ["fuel"] = false,

    ["weapons"] = false,

    ["setGlobal"] = true,

    ["geffect"] = "realistic",

    }, -- end of ["difficulty"]

    ["graphics"] =

    {

    ["shadowTree"] = false,

    ["sync"] = false,

    ["multiMonitorSetup"] = "Triples",

    ["color"] = "32",

    ["heatBlr"] = 0,

    ["scenes"] = "high",

    ["water"] = 2,

    ["fullScreen"] = true,

    ["visibRange"] = "High",

    ["aspect"] = 6,598148148148148,

    ["haze"] = 1,

    ["shadows"] = 2,

    ["TranspSSAA"] = true,

    ["cockpitShadows"] = false,

    ["width"] = 7126,

    ["effects"] = 3,

    ["MSAA"] = 3,

    ["height"] = 1080,

    ["HDR"] = 0,

    ["civTraffic"] = "",

    ["lights"] = 2,

    ["clutterMaxDistance"] = 0,

    ["textures"] = 2,

    ["treesVisibility"] = 6000,

    }, -- end of ["graphics"]

    ["views"] =

    {

    ["cockpit"] =

    {

    ["mirrors"] = false,

    ["reflections"] = false,

    ["russianHud"] = false,

    ["avionics"] = 0,

    }, -- end of ["cockpit"]

    }, -- end of ["views"]

    ["sound"] =

    {

    ["world"] = 0,

    ["radioSpeech"] = true,

    ["cockpit"] = 0,

    ["volume"] = 0,

    ["headphones"] = 0,

    ["music"] = -12,

    ["subtitles"] = true,

    ["gui"] = 0,

    }, -- end of ["sound"]

    ["miscellaneous"] =

    {

    ["headmove"] = false,

    ["force_feedback_enabled"] = true,

    ["f5_nearest_ac"] = true,

    ["f11_free_camera"] = true,

    ["synchronize_controls"] = false,

    ["accidental_failures"] = false,

    ["f10_awacs"] = true,

    ["Coordinate_Display"] = "Lat Long",

    }, -- end of ["miscellaneous"]

    } -- end of options

     

    --------------------------------------------------------

     

     

    After configuring the files ive started the game Changed the monitor options choosing triples [My lua file]

    the aspects adjusted it self.

    and i put the screen size at 7126x1080

    but DCS rejected my settings.

     

    i choose diffrent ways of setting this up but no luch so if any body could help out i would appriciate it .

  6. Multiple monitors

    Hello,

    No matter what i try i cant get the monitor setup as how i want it to be.

    My plan was to have 3 mainscreens running DCS 3x [ 1920x1080 ] 1x27 inch 2x23 inch i think DCS and windows sees these screens as same size .

    And i have a touchscreen witch should run Helios. 1x [ 1366x768]

     

     

    i modified the Monitorsetup lua file:

     

     

    _ = function(p) return p; end;

    name = _('Triples');

    Description = 'Configuration with 3 identical monitors each with its own camera'

    Viewports =

    {

    Left =

    {

    x = 0;

    y = 0;

    width = 1366;

    height = 1080;

    viewDx = -1;

    viewDy = 0;

    aspect = 1,778645833333333;

    },

     

    Center =

    {

    x = 1366;

    y = 0;

    width = 5760;

    height = 1080;

    viewDx = 0;

    viewDy = 0;

    aspect = 5,333333333333333;

    },

     

    Right =

    {

    x = 7126;

    y = 0;

    width = 1366;

    height = 768;

    viewDx = 1;

    viewDy = 0;

    aspect = 1,778645833333333;

    }

    }

     

     

    UIMainView = Viewports.Center

     

    --------------------------------------------------------------------------------------------------------------------Option lua file

     

     

     

     

    options =

    {

    ["difficulty"] =

    {

    ["padlock"] = true,

    ["easyRadar"] = false,

    ["miniHUD"] = false,

    ["birds"] = 0,

    ["optionsView"] = "optview_all",

    ["permitCrash"] = true,

    ["immortal"] = false,

    ["easyCommunication"] = true,

    ["map"] = true,

    ["radio"] = false,

    ["labels"] = true,

    ["tips"] = true,

    ["cockpitLanguage"] = "english",

    ["units"] = "imperial",

    ["easyFlight"] = false,

    ["altTrimmingMethod"] = false,

    ["externalViews"] = true,

    ["iconsTheme"] = "nato",

    ["fuel"] = false,

    ["weapons"] = false,

    ["setGlobal"] = true,

    ["geffect"] = "realistic",

    }, -- end of ["difficulty"]

    ["graphics"] =

    {

    ["shadowTree"] = false,

    ["sync"] = false,

    ["multiMonitorSetup"] = "Triples",

    ["color"] = "32",

    ["heatBlr"] = 0,

    ["scenes"] = "high",

    ["water"] = 2,

    ["fullScreen"] = true,

    ["visibRange"] = "High",

    ["aspect"] = 6,598148148148148,

    ["haze"] = 1,

    ["shadows"] = 2,

    ["TranspSSAA"] = true,

    ["cockpitShadows"] = false,

    ["width"] = 7126,

    ["effects"] = 3,

    ["MSAA"] = 3,

    ["height"] = 1080,

    ["HDR"] = 0,

    ["civTraffic"] = "",

    ["lights"] = 2,

    ["clutterMaxDistance"] = 0,

    ["textures"] = 2,

    ["treesVisibility"] = 6000,

    }, -- end of ["graphics"]

    ["views"] =

    {

    ["cockpit"] =

    {

    ["mirrors"] = false,

    ["reflections"] = false,

    ["russianHud"] = false,

    ["avionics"] = 0,

    }, -- end of ["cockpit"]

    }, -- end of ["views"]

    ["sound"] =

    {

    ["world"] = 0,

    ["radioSpeech"] = true,

    ["cockpit"] = 0,

    ["volume"] = 0,

    ["headphones"] = 0,

    ["music"] = -12,

    ["subtitles"] = true,

    ["gui"] = 0,

    }, -- end of ["sound"]

    ["miscellaneous"] =

    {

    ["headmove"] = false,

    ["force_feedback_enabled"] = true,

    ["f5_nearest_ac"] = true,

    ["f11_free_camera"] = true,

    ["synchronize_controls"] = false,

    ["accidental_failures"] = false,

    ["f10_awacs"] = true,

    ["Coordinate_Display"] = "Lat Long",

    }, -- end of ["miscellaneous"]

    } -- end of options

     

    --------------------------------------------------------

     

     

    After configuring the files ive started the game Changed the monitor options choosing triples [My lua file]

    the aspects adjusted it self.

    and i put the screen size at 7126x1080

    but DCS rejected my settings.

     

    i choose diffrent ways of setting this up but no luch so if any body could help out i would appriciate it .

     

    Thx

    Attached

  7. Oke thx for your help

    As you can see iam a junior member so i need to learn and find my way around this forum i had difficulties finding my own post again.

    Annyway,

    Yup they r grouped with eyefinity. side by side

    But what is wrong with my lua file ?

  8. Hello,

    No matter what i try i cant get the monitor setup as how i want it to be.

    My plan was to have 3 mainscreens running DCS 3x [ 1920x1080 ] 1x27 inch 2x23 inch i think DCS and windows sees these screens as same size .

    And i have a touchscreen witch should run Helios. 1x [ 1366x768]

     

     

    i modified the Monitorsetup lua file:

     

     

    _ = function(p) return p; end;

    name = _('Triples');

    Description = 'Configuration with 3 identical monitors each with its own camera'

    Viewports =

    {

    Left =

    {

    x = 0;

    y = 0;

    width = 1366;

    height = 1080;

    viewDx = -1;

    viewDy = 0;

    aspect = 1,778645833333333;

    },

     

    Center =

    {

    x = 1366;

    y = 0;

    width = 5760;

    height = 1080;

    viewDx = 0;

    viewDy = 0;

    aspect = 5,333333333333333;

    },

     

    Right =

    {

    x = 7126;

    y = 0;

    width = 1366;

    height = 768;

    viewDx = 1;

    viewDy = 0;

    aspect = 1,778645833333333;

    }

    }

     

     

    UIMainView = Viewports.Center

     

    --------------------------------------------------------------------------------------------------------------------Option lua file

     

     

     

     

    options =

    {

    ["difficulty"] =

    {

    ["padlock"] = true,

    ["easyRadar"] = false,

    ["miniHUD"] = false,

    ["birds"] = 0,

    ["optionsView"] = "optview_all",

    ["permitCrash"] = true,

    ["immortal"] = false,

    ["easyCommunication"] = true,

    ["map"] = true,

    ["radio"] = false,

    ["labels"] = true,

    ["tips"] = true,

    ["cockpitLanguage"] = "english",

    ["units"] = "imperial",

    ["easyFlight"] = false,

    ["altTrimmingMethod"] = false,

    ["externalViews"] = true,

    ["iconsTheme"] = "nato",

    ["fuel"] = false,

    ["weapons"] = false,

    ["setGlobal"] = true,

    ["geffect"] = "realistic",

    }, -- end of ["difficulty"]

    ["graphics"] =

    {

    ["shadowTree"] = false,

    ["sync"] = false,

    ["multiMonitorSetup"] = "Triples",

    ["color"] = "32",

    ["heatBlr"] = 0,

    ["scenes"] = "high",

    ["water"] = 2,

    ["fullScreen"] = true,

    ["visibRange"] = "High",

    ["aspect"] = 6,598148148148148,

    ["haze"] = 1,

    ["shadows"] = 2,

    ["TranspSSAA"] = true,

    ["cockpitShadows"] = false,

    ["width"] = 7126,

    ["effects"] = 3,

    ["MSAA"] = 3,

    ["height"] = 1080,

    ["HDR"] = 0,

    ["civTraffic"] = "",

    ["lights"] = 2,

    ["clutterMaxDistance"] = 0,

    ["textures"] = 2,

    ["treesVisibility"] = 6000,

    }, -- end of ["graphics"]

    ["views"] =

    {

    ["cockpit"] =

    {

    ["mirrors"] = false,

    ["reflections"] = false,

    ["russianHud"] = false,

    ["avionics"] = 0,

    }, -- end of ["cockpit"]

    }, -- end of ["views"]

    ["sound"] =

    {

    ["world"] = 0,

    ["radioSpeech"] = true,

    ["cockpit"] = 0,

    ["volume"] = 0,

    ["headphones"] = 0,

    ["music"] = -12,

    ["subtitles"] = true,

    ["gui"] = 0,

    }, -- end of ["sound"]

    ["miscellaneous"] =

    {

    ["headmove"] = false,

    ["force_feedback_enabled"] = true,

    ["f5_nearest_ac"] = true,

    ["f11_free_camera"] = true,

    ["synchronize_controls"] = false,

    ["accidental_failures"] = false,

    ["f10_awacs"] = true,

    ["Coordinate_Display"] = "Lat Long",

    }, -- end of ["miscellaneous"]

    } -- end of options

     

    --------------------------------------------------------

     

     

    After configuring the files ive started the game Changed the monitor options choosing triples [My lua file]

    the aspects adjusted it self.

    and i put the screen size at 7126x1080

    but DCS rejected my settings.

     

    i choose diffrent ways of setting this up but no luch so if any body could help out i would appriciate it .

     

    Thx

    options.lua

    Triples.lua

  9. Hey Guys,

     

    Is there any one there who know his way arround Helios ? I need to know how to insert a copy of the DCS Black Shark cockpit in the Helios Profile editor to make it as realistic as possible. dont want to use Helios Stock items.

    First i need a way to extract a copy of the cockpit from the DCS KA-50 game ...but what tools do i use to do this ? Because the animation feature must be kept to work in Helios. [ must still be able to flip a switch etc etc ]

    Now I ve heard i can use Dtxbmp - Modman and a Photo editor to edit the CDDS Cockpit files. I explored with the modman cdds explorer but the cockpit parts and panels are shuffeled and some i cant recognise. and after extracting and pasting the textures they turn to be static.

     

    Is there someone out there who knows how i can cut pieces of the DCS KA 50 cockpit with clickable feature to pate it in Helios.

     

    Regards Clyber

  10. Hello All,

     

    I am so getting hopeless with this issue coz my plan was to add 2 keyboards to Black Shark

     

    I have tried that HID Macro program but i have a few problem with it.

    It seems i can create a macro but i cant assign it to a certain /random button.

     

    then i have noticed that the Program (HID Macro) doesnt record the macros as it schould. lets say Shift + 1 this is the macro for the PRTZ datalink button (1) Target Vehicle

    but the Application records Shift + 1 ... as ! Exclamation mark. DCS doesnt know this command.

     

    I also tried to check in the Game controle panel if i could see the second keyboard but no luck. coz on the controle panel you can assign one feature to diffrent controllers even to a mouse i've noticed.

     

    do you have a solution for me ??

     

    Gr Clyber

  11. I have trackir but made sure the F8 key is not configured.

    Maybe i was wrong i tought F8 [enemy view] is the function / key for a picture in picture film of the target i have locked on. Check This link

    [[

    ] ] I tought for this function i needed to press the F8 Target vieuw key.

     

    I want to activate this feature annyone who knows how to do this ???

     

    Gr Clyber.

     

    Buy the way thanx for your reply you guys i really appreciate it.

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