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Red.01

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Posts posted by Red.01

  1. So i discovered that the p-47 is not at fault its the the channel map being set at a 0.c temp. Tried the 47 on the Caucasus map at 20.c and it took 9.5 mins to warm the engine at 900rpm which is better than the 15-20 mins on the channel map:pilotfly:

  2. Following the launch of the KA-50 Free Cockpit upgrade, I attempted to apply it and ran into several issues.

    1 - First issue: AH-64 Cockpit exterior model clipped through KA-50 interior and was visible from the inside, covering the lower console switches and seat.

    2 - Gun turret would no longer follow HSS and was unsteady, shooting all over the place.

     

    Both issues were corrected in various lua files due to ED Changing the default KA-50 cockpit physical location. These created separate model points that didn't align wit the AH-64 Mod.

     

    Here's the fix:

     

    To get the upgraded cockpit in the Apache, navigate to the same directory from the initial install of the AH-64 Apache mod when you pulled the KA-50's Bin folder, but instead pull the KA-50's "Cockpit" folder and copy and paste it into your AH-64_A folder and overwrite.

     

    Download the "DCS AH-64A Apache+ v.5" Folder from the Google Drive link below and install those files in the appropriate locations. You should just be able to drag and drop "Apache_A" folder included into your Mods > Aircraft folder and overwrite.

     

    If there are any questions feel free to reply here or let me know! #keeptheapachegreat

     

    https://drive.google.com/open?id=1LYGZjk3Sr55UvoOg6nEwaJVvetxi_3Oy

     

    Worked a treat thanks

  3. I will be available and have a test campaign mission up and running again today,July 16, at 1800 UTC to try and set up teams and to answer questions about the campaign. Remember, we can not officially start till teams are set, leaders picked and missions created, Remember, each side designs their own mission and plans what they want to do.

     

    Be sure to have the Master Campaign mod (JSGME ready) installed so you can see the B17, Ju88 and WWII ground vehicles.

    https://www.dropbox.com/s/inzl1gcp31...20Mod.rar?dl=0

     

     

     

    We will meet on a private TS at address: 73.24.143.155

     

    See you there!

     

    We will be on the latest version: 1.5.4.54855

     

     

     

     

    Link is is not working to download the campaign mod other wise count me in. Also is there a address for the server your on?

  4. Hi guys,

     

    While making a mission with the editor I cant same to change the weather presets to anything other than default,When do change it to another and click off the weather tab then go back on it or load the mission its changed itself back to default weather.

     

    Is this a bug or something new in 1.5 that i've missed??

     

    Also not using any mods.

     

    Thanks in advance

  5. Hi all,

     

    Now I have completed my static model of a Artillery Bunker and it shows in the Modelviewer,I need to check it inside the game.All the info I have looked at point's to the Mod folder as been the safest way to get it into the game without breaking anything.

     

    But I cant find any examples on how to do this.Only this one and its for a tank http://forums.eagle.ru/showthread.php?t=91493

     

     

    Has anyone possibly made a template that you can use for structures?

     

    P.s Another BIG thanks to the guys who helped out before

     

    Thanks in advance

     

    Red

  6. :D:D:D:D:D:D:D:D:D:D:D:D:D

     

    Finally

    Capture8.jpg

     

     

    All this time I have been using the menu export option to export the model in ed format.

     

    I tried using the tool ed exporter bar and it WORKED

     

    So a big thanks to all how commented on this post.:thumbup:

     

    Thanks

     

    Red

  7. Ok reinstalled the modelviewer and plugins to the same as yours also changed the install path of the modelviewer to Program Files (x86).

     

    I now don't have the error any more but still cant see the blue texture.As before putting the texture into C:\Program Files (x86)\edModelViewer\Bazar\TempTextures .

     

    So things I know.

    1:The model is fine

    2:The texture is fine

     

    Things I don't know

    How much longer I have the will to live!!!!:cry:

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