

jers
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Everything posted by jers
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So while I appreciate the thought of putting the 190 in the game... What was the point of putting in a plane that defies the laws of physics? It honestly makes the FC3 flight model look stellar in comparison. When the thing can gain 1000ft in altitude going 29 kts pulling 6g's there's a bit of a problem :helpsmilie: dog fighting it is a complete joke, you can't do half of what it can without tipping over into a wing stall... it was just shooting us down left and right 3v1... it just gets in a turn with you, then it inexplicably starts fluttering with 100 aileron rolls while rapidly climbing, and then he's magically on your tail.
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trigger.action.outTextForGroup is either broken or improperly documented. First it takes the message text first, then the groupID, then delay. The documentation for the parameter order is wrong. Also it doesn't work at all because you cannot give it a delay. You get ERROR Trigger: invalid parameters to a_out_text_delay_g() no matter what is passed.
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I use 8 and it works as well as it ever did on 7.
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Same stuff, still crashing almost every other join. And once you crash it's done, you aren't gettin back in that server until they change mission.;
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Random DCS.exe crash whenever I join certain servers
jers replied to Nuclearwinter76's topic in Multiplayer Issues
This isn't a copyright protection issue, it's the same problem I describe here: http://forums.eagle.ru/showthread.php?t=99510 Many new people that we pulled in our reddit group are having the same issue and it's really putting a lot of buyer's remorse on our group right now. -
I've read the sticky, and it doesn't apply. None of the missions that this is happening to us in force scenes.
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Further update, when the host changed the mission, the problem went away, when we are done with this I'll confirm if the mission works again when we reload the original mission.
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Here's another, note I can join any other server fine but one individual's: # -------------- 20121229-020713 -------------- # C0000005 ACCESS_VIOLATION at 7EC37674 00:00000000 00000000 00000000 0000:00000000 7EC37674 0063F150 0000:00000000 ?is_target_radiated@wDetector@@UEBA_NV?$cPointerTemplate@VMovingObject@@@@AEA_NAEAM@Z()+B4 BC7F127E 0063F1A0 0000:00000000 778D457A 0063F220 0000:00000000 ?getSignalStreigth@avRWR@cockpit@@IEBAMV?$cPointerTemplate@VMovingObject@@@@AEBVcPosition@@HH@Z()+13A 778D8F8E 0063F3F0 0000:00000000 ?tryInsertEmitter@avRWR@cockpit@@IEAAXAEBVRWR_event@@@Z()+96E 778DA8F4 0063F490 0000:00000000 ?update@avRWR@cockpit@@UEAAXXZ()+D4 778D0D3E 0063F4C0 0000:00000000 ?update@avAN_ALR69V@cockpit@@UEAAXXZ()+E 7791FE74 0063F4F0 0000:00000000 ?NextEvent@avDevice_BasicTimer@cockpit@@UEAAXXZ()+24 82E48721 0063F580 0000:00000000 82E48BEA 0063F5D0 0000:00000000 BC8AF5B9 0063F660 0000:00000000 BC8B1EDD 0063F6C0 0000:00000000 BC8C9544 0063F6F0 0000:00000000 BC8C9439 0063F750 0000:00000000 BC950998 0063F7C0 0000:00000000 BC951DD8 0063FCB0 0000:00000000 BC9547BF 0063FD60 0000:00000000 A088167E 0063FD90 0000:00000000 BaseThreadInitThunk()+1A A0CE3501 0063FDE0 0000:00000000 RtlUserThreadStart()+21
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# -------------- 20121229-015537 -------------- � # C0000005 ACCESS_VIOLATION at BC7EA54B 00:00000000 00000000 00000000 0000:00000000 BC7EA54B 00BDDEB0 0000:00000000 BC7F2F40 00BDDF00 0000:00000000 BC824B61 00BDDFD0 0000:00000000 BC7D0469 00BDE020 0000:00000000 BC7D1AD1 00BDE050 0000:00000000 BC81546A 00BDE0B0 0000:00000000 BC815ABD 00BDE170 0000:00000000 BC81C20B 00BDF2D0 0000:00000000 7F4FA5CD 00BDF310 0000:00000000 ??1Reader@Mail@@UEAA@XZ()+23D 7DDD94A4 00BDF380 0000:00000000 7DDD9551 00BDF3D0 0000:00000000 7DDD38CE 00BDF400 0000:00000000 7DDFD273 00BDF430 0000:00000000 7DE12CF3 00BDF460 0000:00000000 7E2052B5 00BDF490 0000:00000000 ?CameraIndependedPreload@SceneManager_Implement@@UEAAXXZ()+95 BC8C99EF 00BDF4C0 0000:00000000 7DDD1365 00BDF4F0 0000:00000000 7DDFE7F7 00BDF590 0000:00000000 7F4FA5CD 00BDF5D0 0000:00000000 ??1Reader@Mail@@UEAA@XZ()+23D 7DDD94A4 00BDF640 0000:00000000 7DDD9551 00BDF690 0000:00000000 7DDD38CE 00BDF6C0 0000:00000000 7DDFD273 00BDF6F0 0000:00000000 7DE12CF3 00BDF720 0000:00000000 BC8B1E55 00BDF780 0000:00000000 BC8C9544 00BDF7B0 0000:00000000 BC8C9439 00BDF810 0000:00000000 BC950998 00BDF880 0000:00000000 BC951DD8 00BDFD70 0000:00000000 BC9547BF 00BDFE20 0000:00000000 A088167E 00BDFE50 0000:00000000 BaseThreadInitThunk()+1A A0CE3501 00BDFEA0 0000:00000000 RtlUserThreadStart()+21
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Is there any word on the bug where when you crash with a user hosting, you can't join their server again until you clear your network.cfg and join another server, then come back? This is really becoming a thorn in our side.
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OK, it appears the triple ejectors are not loading, the single mavericks load just fine.
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Having an issue where mavericks won't load on A-10C, ground crew reports "copy" when I use the GUI menu, and they load every weapon except the mavericks. This is affecting all players in my Kano 3 mission.
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FLaming Cliffs mission crashing when playing with DCS aircraft on certain mission
jers replied to jers's topic in Game Crash
So I had about 140 AI units on the field, I'm gonna try dropping that by about half and see if I can get the mission to actually perform. -
Hi, so I have a bit of experience with the mission editor so I have a pretty good idea of it's limitations, but this one has got me stumped. http://airhorndev.us/OpKano3.miz This mission right here crashes mercilessly in a really funny way (described below) unless hosted by someone with an ungodly amount of pipe/CPU, and even then it crashed a few minutes in 50% of the time. This only happens in Multiplayer and usually when about 6 or more people join. There are a small number of triggers, maybe three trigger zones, no complex logic. The problems present as 95% or so of the players in the mission getting dropped. The host is usually (but not always) fine. The clients that get disconnected usually hard lock up, so their either CTD or have to use Task Manager to kill the process. We can always rejoin, but the problem usually manifests itself again shortly, and it's almost always after someone does *something*, be it fire the GAU, it happened once when I blacked out in an F-15, pickle a bomb, stuff like that. Please let me know what I can do to help figure out what's causing this! List of unusual things that I have here that aren't in other missions that work fine: Mig-29's and Su-27 are placed on airports across the world, this was my first theory, so in the file I uploaded above I moved them all to Tbilisi but I haven't had time to test that theory out yet. Annnd that's pretty much it. Thanks!
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Name: Operation Kano pt2 and pt3 Author: Zelly from http://reddit.com/r/hoggit Mission type: Multiplayer: CAS, DEAD, CAP Controllable: F-15C, A-10C, Ka-50 Quick Summary:Part two of operation Kano: bad weather makes life difficult for your AFAC and your CAS flights alike, and you may run into some unexpected aerial company... regardless Gadauta must be taken and it must be taken tonight lest the insurgency is able to fortify their Northern positions. Part three of Operation Kano: Things went so well from Operation Beachball that we advanced the timetable on taking Sukhumi. Now we have to pay the price for our overzealous push. F-15 CAP, Ka-50 SEAD/DEAD, and A-10 CAS all in one mission. Full brief & downloads: http://forums.eagle.ru/showthread.php?p=1604173#post1604173
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NOTE: These haven't been approved by the DCS file mods yet, so keep checking these links! Operation Kano part 2: http://files.digitalcombatsimulator.com/en/249088/ Bad weather makes life difficult for your AFAC and your CAS flights alike, and you may run into some unexpected aerial company... regardless Gadauta must be taken and it must be taken tonight lest the insurgency is able to fortify their Northern positions. Fighting anti-air and aircraft is hard enough, but now you must do it while also fighting the rain, low clouds, wind, and the awkward time of the morning when NVG's are a bit too much, and eyeballs are a bit too little. This mission is HARD. Make no mistake, you also have limited supplies via the new warehouse system, so you have to make every maverick count. An AFAC isn't necessary, but will make your life easier. Operation Kano Part 3: Morning Ambush http://files.digitalcombatsimulator.com/en/249089/ Things went so well from Operation Beachball that we advanced the timetable on taking Sukhumi. Now we have to pay the price for our overzealous push. F-15 CAP, Ka-50 SEAD/DEAD, and A-10 CAS all in one mission. Your efforts in the poor weather yesterday paid off as our troops were able to capture Gaduata without a shot. Wanting to take advantage of the momentum command continued pushing toward Sukhumi as part of our advance west to push rebels out of the Caucas Mountains. However the enemy was planning a trap as one of our northern patrols found enemy troops advancing to our position on our northern flanks attempting to take advantage of our overextended forces. To make things worse, enemy forces have setup an anti-air hardpoint inbetween us and our ground forces attacking Sukhumi, preventing us from reinforcing them. Our mission is to secure our northern flank and assist ground forces pushing into Sukhumi in that order. Part two is A-10C only with an AFAC role. Part three is a multirole including F-15's doing CAP, A-10C's doing CAS, and Ka-50's doing SEAD/DEAD. The Ka-50 is really optional, but having a Ka-50 player will make life easier on the other two.
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Impossible to start mission with clients joining the server at once
jers replied to Kaiza's topic in Multiplayer Issues
Hoggit (http://reddit.com/r/hoggit) had this problem last night as well. When we did rolling starts everything seemed to calm down. -
Last night we had an issue where people who started the game via the MP launcher (which doesn't run the updater) were able to join our server which had been updated. This caused a real mess of things including 90% of the players getting dropped as soon as the mismatched clients got in the pit.
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It's not a video corruption problem, the above posters are correct this is what happens when an old version of the game is installed with the new World. Clean out your A-10C from your mods folder, download 1.2.2 and reinstall. Fortunately after that the autoupdater will keep you in sync.
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Well glad I'm not the only one having issues.
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I came into Win8 completely hostile thinking I would hate it, but... it's actually really nice. Faster than win7 (especially boot times), the OS integrates well with my gmail and FB... I'm a reluctant fan.
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Hi, I have the BS2 upgrade version and it is asking me for my serial number to activate it, and I'm giving it the serial key from my email and from the Payments page on the e-store and I'm getting: The system requires the correct Serial Number of the application to perform this operation. The Serial Number entered is wrong or mistyped. Enter a valid Serial Number and try again. I'm on Windows 8, all other modules are working fine.
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New campaign, Operation Kano, hope you like AFAC's
jers replied to jers's topic in User Created Missions General
Sorry for the confusion guys, this is a MP mission. The AFAC is a player controlled OA-10. The remaining player slots are CAS A-10's. It's recommended you play with a group you can plan this stuff out beforehand if you want to play it straight to the briefing (All ordinance delivery is at the control of the AFAC player in the OA-10) -
Operation Kano, CAS and AFAC Name: Operation Kano pt. 1, OP London Author: jers, http://reddit.com/r/hoggit Mission type: MP Controllable: OA-10C/A-10C Quick Summary (5 lines): - Requires an AFAC OA-10. - CAS and marine targets - Lookout for overpowered enemy helicopters :P - Very little hand holding, make sure you have pen and paper and are good at finding your way around - Voiced acted by yours truly :P Link/Download: http://files.digitalcombatsimulator.com/en/231347/ (no yet approved, until then you can get it here: http://logbook.hoggit.us/static/missions/OpKano1.miz) Full brief/Discussion thread: http://forums.eagle.ru/showthread.php?t=95962 Author/Misc info: http://reddit.com/r/hoggit http://wiki.hoggit.us