Jump to content

Gabriel8387

Members
  • Posts

    22
  • Joined

  • Last visited

Everything posted by Gabriel8387

  1. If a ground unit is tasked to hold on road, they will spin until commanded to move. This is on the open beta version. Specs: 980Ti 8gb i7-8700k 16gb ram Spinning Units DEMO.miz
  2. Id also be interested in a full water map for the same reasons. It seems like it would be pretty easy map to do.
  3. Beautiful! Thanks guys.
  4. I hope so!? Is there a place other than here to report it?
  5. Thank you for the info!
  6. I have an issue with CAP assigned aircraft with advanced waypoint action (Search then engage in zone) not functioning. It worked in my last mission. Id simply delete the CAP action and the aircraft would obey the zone limitations but now the aircraft turns and engages the first aircraft that gives out radar emissions at any distance. Now if you delete the CAP action and deselect the aircraft when finished, if you re-select the aircraft the CAP action appears. I checked a previous mission and indeed the CAP action was deleted, but when re-selecting it reappears. Something must have broken this feature on the last update. I will attach the mission file for example. TEST Search and engage in zone.miz
  7. If somebody in my server who does not have this mod will they see the Su27 rather than the F16?
  8. Does anybody know of or is able to create such a mod?
  9. Actually I have a few missions this would work great on. How long are you thinking?
  10. So moving the trigger did seem to fix the runway spawning, however now I get multiple aircraft spawning in the same place.
  11. So im having a problem with AI spawning on the runway. Any suggestions? EDIT: So I noticed these aircraft kept spawning exactly where the center of my Nellis AFB trigger was. So I enlarged the trigger zone and moved the center to the NW and now they seem to spawn in correctly...im going to play around some more and see if I can confirm this.
  12. Red side is working great. But blue side isnt working at all. Ive checked and checked and everything is done right. Anybody else experiencing this on Nevada? EDIT:lol nvm I found spaces in the pilot name...derp
  13. Does this work with the nttr map? EDIT:Yes it does
  14. F99th Fighting Griffins A few pictures i took today of the F99th Griffin skin done by Alphaskoom. And a few random photos from a few days ago.
  15. Any update on this?
  16. F99th-Gabriel8387 #47 Fighting 99th Canada 1v1 and 2v2 F15C Possibly hunting that weekend but signing up in case trip is canceled.
  17. I had the A10a campaign crash on me 3 times in the first 2 mins of the first mission. Looking great tho!
  18. This would work extremely well with Oculus Rift! I tried it out but I can only see the left side with my right eye closed and vice versa. They overlap each other unfortunately. Either way I love this idea! Thanks for working on this. How would I be able to use this with another aircraft like say the F15C? I jumped into the eagle but I dont get any information like alt and speed.
  19. no worries thankyou for the mod tho!
  20. wanna share that two seater f18 mod?? :smilewink:
  21. Raptor make sure your addon aircraft aren't installed and try again.
  22. This mod seems to disable my Combined Arms module lol been trying to figure it out for awhile....any ideas? Awesome mod by the way thankyou! EDIT: I got combined arms working after downloading different versions of the afterburner. But also found that certain flyable aircraft mods disable the afterburner mod unfortunately. For example the DCS Nato Flyables mod:( Hope this helps with anybody having issues related.
×
×
  • Create New...