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Charley

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  1. I really enjoyed this campaign! I can't figure out though, why the AI flights & my wingman don't drop their bombs. In mission 19 the AI lead flight just flies around like they're ready to attack the target, but never drop their bombs , my wingman too, even though I told him on the radio menu to bomb after me. Same in mission 20 , I tell the flight to attack the AA with bombs or rockets, but they don't follow my commands. I don't know what I'm doing wrong.
  2. I've noticed that on the instant missions where the Corsair is airborne , the aileron trim is already set to the right. This makes me think that the Corsair must have needed right aileron trim constantly during a flight to counter powerful torque to left. During my flights though , this trim setting makes me want to set it back to the center because the plane always rolls to the right. I'm wondering what's right, was constant right aileron trim really needed? So far, I haven't really noticed a huge amount of pull to the left, even on take off.
  3. I don't have force feedback but I just checked & the force feedback option was checked. I unchecked it & will see if it has any effect.
  4. I thought the problem was something like that because I had been pretty lax in following correct landing procedures (you were the most helpful to me in pointing that out to me btw, so I thank you for that). But since then , I have been very careful about landing procedures ,including putting the gear down first before any flaps. Now I feel really certain though that this problem is caused by a software bug. When this happens to me, the severe right roll is apparent as soon as I spawn into the mission (it's an airs spawn mission that I made for myself to practice landings) . Whenever I get this severe right roll, I know that only one gear will come down. It happens only once in a great while, although I have had it happen a couple of times in a row. Another weird thing I have noticed is that when this happens, the track of it flickers. All my other tracks don't flicker like that.
  5. This is what has happened for me too, very occasionally. A very hard roll to the right with no control input , then when lowering the gear, only one gear comes down. I can capture a screen shot of the one gear, but then when I play the track, it shows both gear down for some reason.
  6. Thanks for the advice & you were right , I was not following the checklist. I will follow & hopefully , no more problems with the gear. One other thing I have been wondering about & I'm not sure this is the right forum to ask , but it's this: On many of my carrier landings I notice what looks like pieces of my damaged aircraft fly up in the air. I'm thinking I must have touched down too fast or hard. When I look at the F2 view though, I don't see any damage except for sometimes missing the tail hook (the plane continues to operate as if it still has a good tail hook though & the whole plane seems to be fine). Is this a work in progress on the damage model?
  7. Here's the track in question. F4U - 04 - Carrier Landing one gear down.trk All the shakiness in the track didn't seem apparent to me during the actual flight. I did notice difficulty in turning the plane though.
  8. I know this sounds pretty strange, but I had another instance of one gear not coming down. The plane didn't fly normally again, with one wing wanting to dip. I verified only one gear down on the F2 view. I raised the gear & lowered them again, but one gear still didn't come down. I was all set to send this track . When I watched the track though, it showed both gear extended. I wish I had taken another screen shot at the time so it doesn't look like I'm nuts. I did get a chance to check the hydraulic pressure this time though & it was normal.
  9. Thanks for this tip, I didn't even think to look at the gauge. When or if it happens again I will check that . I'll also remember to save the track.
  10. Sorry I didn't save the track, next time I will include it so I'm not ashamed of myself throwing up a post like this. But for the information needed , this was from an air-spawn mission I made to practice carrier landings . No other aircraft involved , no take off damage.
  11. Several times now I've had one of the landing gear not extend for landing. The plane flies differently too ,as if only one gear is down.
  12. Thanks, I saw that the engine management has already been discussed. I guess I just just wanted to point out that these training instructions from the developer are very incorrect.
  13. I tried the carrier landing training mission a month or so ago & thought I would repeat it because I'm trying to practice my landings. This time, since the last update, I'm wondering if the training instructions need to be updated too. They say to close the cowl flaps & there is no mention of the oil cooler flap, which is closed. A few times doing this training mission my engine quickly seizes up before I can get to the carrier. Are these settings correct for a carrier landing?
  14. Thanks, that helps! I had been watching the cylinder head temps & not the oil temp. I still am surprised though that the cylinder temps fluctuate really rapidly, with what looks like over -cooling happening quickly, but I don't have a real Corsair in my garage to go test. I tried a takeoff with less manifold pressure & it went better too. It helps to have someone critique as I try to learn this. I still seem to tear off my hook many times when landing even when I remember to unlock the tailwheel.
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