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  1. Good afternoon everyone, Just wanted to let everyone know about a new mini-campaign for the best helicopter in DCS. I'm creating this thread for any feedback, bug reports, etc. because I don't get notified on new Comments in the User Files. The summary: In April of 2022, a Brazilian journalist has been kidnapped near the Ba'ath Dam. You've been hired by a Private Military Company to provide helicopter support and transport to help locate and rescue the journalist. The campaign has full voiceovers with kneeboard pages. It's not meant to be a difficult campaign. As long as you can start up, take off, and land the Huey in FARP-sized landing areas, it will be fine. The difficulty ramps up through the 4 missions, however. If you're interested, here's a link: https://www.digitalcombatsimulator.com/en/files/3334386/ Thanks, and fly safe!
  2. BOLD CHEETAH (current version 2024-04-23) VERSION 2024-04-23 - Fixed kneeboards missions 9 and 13 VERSION 2.9.A001a - Updated Oct. 26, 2023 - Mission 04 - Fixed Briefing - Mission 12 - Fixed trigger so certain aircraft are not invulnerable. VERSION 2.9.A001 - UPDATED OCTOBER 19, 2023 - Unlimited Fuel for AI Wingmen, Scritps/Triggers updated, Silenced Wingman in Mission 3 (eliminate spam) Welcome to Bold Cheetah, a realistic and challenging 13 mission campaign for the DCS F/A-18 Hornet that will test both your and your aircraft to the limits. DOWNLOAD LINK: https://www.digitalcombatsimulator.com/en/files/3326679/ Before we get into the details, there are some requirements that you need to be aware of before downloading and flying this campaign. • You MUST own the DCS F/A-18C Hornet Module • You MUST own the DCS Persian Gulf Map • You MUST own the DCS Supercarrier module. NO LONGER REQUIRED • OPTIONAL: For realistic Iranian F-14 markings, download this amazing skin (https://www.digitalcombatsimulator.com/en/files/3304485/) by sadjad_vosoul on the DCS User Files section. Mission documents are included in the zip file. Please read the Bold Cheetah Campaign overview for more details on installation. ******************** Bold Cheetah is designed for a player who is proficient in the use of the DCS F/A-18C Hornet module and its weapons systems. You will also require knowledge of US Carrier operations and how to conduct operations off both aircraft carriers and land bases. Examples of challenges you will need to be able to perform include: 1. Case 1 and Case 3 operations, day and night 2. Ability to meet time over target requirements 3. Dynamic re-tasking in a fast-paced combat environment 4. Advanced targeting pod and weapon system employment 5. Formation flying. In addition, familiarity with US military terms and abbreviations is helpful to understand what is happening once in flight. A glossary of useful terms is located at the end of this guide to help you out. ******************** INSTALLATION This campaign is designed and tested for DCS the latest Open Beta version.. I will endeavour to keep it updated as new Open Beta versions are released. I highly recommend players use the Open Beta version of DCS to get the most from this campaign. This means it will not work well on any version of DCS that is not the latest. Unzip the contents of the download to your C:\Users\YOURNAMEHERE\Saved Games\DCS.openbeta\Missions\Campaigns\en folder. Since there is not currently an Iranian F-14 skin in game, I have used the amazing IRIAF Blue-Grey skin by Sadjad_Vosoul, which can be downloaded here: https://www.digitalcombatsimulator.com/en/files/3304485/ Download and extract that file into your C:\Users\YOURNAMEHERE\Saved Games\DCS.openbeta\Liveries\F-14B folder. If you do not have a folder named F-14B, then you can create one in that location, then extract the contents. If you do not do this, the Iranian F-14 in-game will visually appear to be an American Tomcat. Once you download and install the campaign and skin, you will find it in the “My Campaigns” section listed as F/A-18C – Bold Cheetah. ******************** SITUATION UPDATE JUNE 1, 2013 The USS Abraham Lincoln and its task group have taken up station in the Gulf of Oman, and will soon commence air operations in support of the invocation of Article 5. The objective of our presence is to deter the Iranians from any military expansion in the region, and to show our allies that we are here for them. Our goal is to provide support to the UAE governments in fighting the growing insurgency on the peninsula. US, British, Canadian and French special forces are now on the ground, helping advise the UAE military in counter insurgency strategy. The air wing will provide assistance to this effort, including Close Air Support over and on UAE territory, and air defense of UAE and Saudi Arabian airspace. At this time, we will not be commencing any military action against any regular Iranian military force, nor will we violate the 12-mile Iranian territorial waters or 12-mile airspace boundary. However, we will be ready to strike, if and when called upon. It is hoped that once the regime in Tehran gets a taste of our presence in the region, cooler heads will prevail and they will de-escalate. ******************** More information is included in the Docs folder inside the .zip file. ******************** Author’s Note As you may know, the release of Bold Cheetah has been delayed for quite some time. In fact, the campaign has been completed for well over a year now, but due to some real-life challenges I had to put off submitting it as an official, 3rd party developer. These challenges are continuing, and I foresee them continuing into the near future. This situation has, unfortunately, caused me to pause my pursuit of releasing Bold Cheetah as a 3rd party, paid DLC. At the same time, I’m aware that I’ve been promising it’s been “coming soon” for far too long. I have decided to release the campaign, for free, into the User Files section of the ED website. I started working on Bold Cheetah back in 2018 and finished it up in 2021. It’s been a lot of hard work, and I’m really excited for you to finally enjoy it and I look forward to your feedback. Sedlo ********************
  3. Pretense is my second attempt at creating a persistent dynamic campaign for DCS. If you've enjoyed my previous work, Foothold, you might enjoy this one as well. Download User manual Trailer Discord invite Features: Dynamic AI tasking - available AI are sent where they are needed based on the state of the frontline Basic economy - every unit and building requires supplies to be deployed, AI runs supply lines, as well as intercepts supplies of the enemy. Persistence - as with Foothold, the campaign remembers where you left off Dynamic player missions - pick up missions from a mission board and complete them either alone or together with friends to earn XP and rise through the ranks Player logistics - deploy various infantry squads and extract them once they complete their mission, deliver supplies, rescue friendly pilots Built-in performance optimizations - activity is concentrated around the frontline and zones farther back automatically reduce the amount of unnecessary units Edit: Pretense Syria Cold War now available! Download Edit 2: Pretense Syria (Modern version) now available! Download
  4. I've spent the last 18 months learning lua and the scripting engine/dcs to build a superscript, designed for mission creators and campaign creators. I think we can all agree that DCS is SEVERELY lacking in Civilian Aircraft/Animated civilian humans/Ships and other assets, but civilian aircraft primarily. There are some truly amazing modders out there making amazing work for free that really enhance the kind of missions DCS can run. Here are my favourites in no order: Military Aircraft Mod Civilian Aircraft Mod CJS SuperBug AI Tanker Civilian Objects, Ships, Vehicles and Farms Mod Infantry Unit - Animated Pilot Mod My question is how many of you use these mods, or others to enhance your missions?
  5. With DCS Open Beta update - Feb 22nd 2024 there are a large batch of bugs fixed and improved gameplay features to the campaign that are available right now - simply update OPEN BETA to access. Changelog - error fixes, bugs and updates: 2.41 Update - Feb 23rd 2024 - Updated skins for PLAYER and WINGMAN Ai aircraft due to incorrect bort number display issue - PLAYER now wears VMFA-232 Red Devils liveries (Squadron actually deployed to Inherent Resolve - Updated Missions 10 - Rail yards - fixed target 3 smoke FX error, Added SEAD success notification 2.4 Update - Dec 23rd 2023 - campaign file has been completely rebuilt - Users now have option to select hot start or cold start versions of the missions in the campaign menu (see screenshot) - Mission file names and briefing names have been changed to accommodate campaign changes - Also includes all fixes from V2.3 update - Please see below Mission 13 - Kayla Mueller - Improvements to game flow and instructions for clarity - Balanced red forces - Overhaul Mission Brief PDF/Kneeboard and player instructions - Various mission elements tweaked/changed - Changed load-out to X4 Mk-82, rockets - adjusted formation to avoid collisions - Added Tanker on 72Y 251 AM (not required) V2.3 -Sep 27th 2023 - Hot and Cold Stars Versions Now Available - Missions 1-12 now have Hot Start versions available General tweaks/fixes: - Various tweaks and fixes to most missions plus: Mission 2: Task Force Zeus - adjusted WP1 to 18K for all aircraft - updated kneeboard - saddle order fixed - Fixed tanker Texaco11 Mission 4: The Damned: - Tanker (Texaco11) stays on station longer over dam area and will RTB 4 mins after mission success Mission 7: The Oil Business - part 1 - B1 strike refined - Formation for flypast adjusted due to collisions Mission 9 - Raqqa Convoys - Tanker will RTB 4 mins after mission success Mission 11: Chemical Alley - Tanker to stays on station until egress then RTB with player rejoin - Changed Players air to air load-out to include x2 AIM-120C (AMRAAMS) - Added extra dialogue / audio / bda calls for above - falcon21/22 to RTB on player success - RED24 will go weapon hold and RTB on reaching coastline - RED24 launched later Mission 12: High Value Targets - Target Coordinates now pop up on screen + via F10 COMMS menu on request - Red Air now launch when last target has been destroyed - Changed Players air to air load-out to include x2 AIM-120C (AMRAAMS) - Added extra dialogue / audio / bda calls for above - Tanker orbit until mission success then rtbs with player - AWACS fixed. Orbit until mission success - Added NVG to loadout - Reduced AAA threat near HVT 4 - adjusted time to allow for more daylight
  6. Hello, i have only 2 free campaigns for M-2000C however I seen on baltic dragon's web site that there was 3 free campaigns provided with this module : -M-2000C CAUCASUS CAMPAIGN. -M-2000C COUP D'ETAT CAMPAIGN. -M-2000C TRAINING MISSIONS. I'm missing the mission: M-2000C TRAINING MISSIONS, it's on nevada and caucasus but i've both maps. I looked on "missions" but have no any missions on nevada map. Sincerly yours, Skilercarter25
  7. Hi guys, First of all, IMPORTANT: THIS IS NOT MY WORK!!! I just converted it to the Mirage F1 and added some new features like Portable TACANs on the main airbases. 5 missions Mirage F1 Campaign on Syria Map. Did you ever want to play the bad guy? Well, here is your chance to slip into the role of "Desert Snake", a Mirage F1 pilot who will do anything necessary to defend his country and her allies against foreign disrespect. Set in a fantasy version of events around the 1970ies Syria region. This medium difficulty campaign will take you through most of the Mirage F1's relevant systems. During this 5-mission campaign, you will become proficient in radio navigation, air to air intercept and dogfighting, air to ground employing bombs and rockets. Also, it is fun to play the bad guys for a change. Available on User Files Download Campaign DL page. Original work by Black_Dynamite: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Black_Dynamite/apply/ Original campaign link: https://www.digitalcombatsimulator.com/en/files/3322826/ Extract on D:\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\Mirage-F1\Missions (recommended) or Extract on C:\Users\"username"\Saved Games\DCS.openbeta\Missions (customize your drive letter) Required to play: Mirage F1, WWII Assets Pack, Syria map payware modules. Btw, Any trouble with Campaign advance is due to my incompetence (lol). Pls, use the skip button if necessary. All the best, Sydy
  8. WARGAMES Capture Airfield PVP/PVE Campaign server Server name 1: WARGAMES - PvE Syria Sinai Server name 2: WARGAMES - Dedicated Test Server (ONLINE) Running a Alpha version of Wargames Sector Control- PvPvE Campaign WARGAMES PVP & PvE Capture the map by Kanelbolle/A Glutton For Punishment (old and new nick) Capture all the Enemy Airfields and defend friendly Airfields! Coalition sides ha as far as possible made to only have the appropriate equipment. Fully Persistent Airfield/Base Capture: If the server restarts. All the bases that was captured will still be on the side that captured it. Standard units and a FOB for that side will be deployed to the Airfield. (For now, will also be changed to fully persistent in later version) Persistent CTLD Units: 95% Persistent CTLD units. All placed CTLD groups will spawn in after server restart. Radio beacon and SAM limits not transferred (yet) Waypoints/route is not saved. ONLY PVP server: All fixed wing Aircraft must refuel before Startup! Capture instructions: Airfields that are objectives have RED and BLUE circles around them. 1. Clear the airfield of enemy ground vehicles! 2. Transport troops or ground vehicles with Helicopter near or to the airbase. 3. Move the transported troops or ground vehicles in to the airfield to capture it. (Using JTAC slots) 4. Create a FOB with helicopters near or on the base to be able to get creates from the airbase! ( Captured enemy airfields will not let you get troops or creates automatically! There will spawn a new FOB on server restart!) Cargo and troop instructions (CTLD Available) : - "FOB" buildings are spawns for crates. FOB must be used and deployed 10km away from other "FOB" building. - Spawn Cargo crates by landed near a "FOB" and use the Radio menu -> F10 -> CTLD. - To build a new FOB you need 6 creates on the PvP server and 3 on the PvE server. - Crates can not be unpacked inside a radius of 10 Km from "ANY" active FOB. - Only UH-1H, Mi-8 and SU-25T can transport crates! (Mi-24P can transport troops) CTLD unit deployment has a wide range of units, from ground attack units to Air defense units. Server specific: WARGAMES - PvE - Rotates the Maps: Syria and Sinai - Random Starter Base every mission reset! - All type of Aircraft are playable - Random AI Aircraft spawn in the Air and on Airbases. Will do CAP, CAS and Runway Attack! - AI will launch random convoys and counterattacks to retake Blue Airbases! - Ai sends groups of units to build air defenses at other red Airbases! (Kill the group to stop the building of SAM/AAA sites) - Saves location of Blue Carrier Group for persistent relocation of forces! - 3 Crates are needed to create FOB. - SRS with Auto-Connect. WARGAMES - Dedicated Test Server (Online) - Running Caucasus PvE - West forces and East Forces are Switched. Blue Has East Ground units and the Enemy (Red) has Western units. - DCS In-game Voice. - Enemy Aircraft Spawn on Airfields. (Exception being the Bombers) - FARPS can now be captured! - Random Starter Base every mission reset! Discord server is available in Mission briefing. See Discord for change log.
  9. Hi Maple, In the February 5 newsletter issue (Lunar Sale) you told you where working in a bunch of new campaings: F-15C Basic Flight Training Qualification, F-15C Aggressors Air Combat Maneuvering, F-5E Aggressors Red Flag FA-18C Aggressors Air Combat Maneuvering since we have't received any new info I whould like to know how the things are going and, if possible, an ETA of the release... Also, any chanche to have te ACM and BFM campaigns for F-16 too? Thank you in advance.
  10. Announcing the release of Alpha Station : Chapter One Alpha Station UNITED STATIONS QUICK REACTION FORCE In 1978, the United Nations created a quick reaction force able to respond to crises around the world in minimal time. Though due to the large number of flare ups in the Middle East, this force was established to handle conflicts anywhere. Many countries donated equipment and manpower to the cause, but a few nations saw the opportunity to contribute to a cause able to potentially stop hostilities before they flared into regional affairs. These countries, the United States, United Kingdom, and Germany, donated the bulk of the larger equipment. The United States in particular donated several smaller aircraft carriers and the aircraft to staff them as well as two full air transport units The force was designated as the United Nations Quick Reaction Force and fell under control of the UN Secretary General and the Security Council. The force was assembled in Southern Turkey due in large part to the available training area, but also because there was a good chance that would be relatively close to their first action. A large influx of supplies and equipment have been flowing to the training centers at Incirlik and Gazipasa. Unfortunately most of the donor nations haven’t had time to repaint their donations so the individual QRF units are working to repaint and remark their units as able. The personnel in the UN QRF are taken from military units among all UN members. Preference was given to aircrew, ships crew, maintenance and other specialty skills. Pay is still handled by service members military branches. Your unit is the 2nd Tactical Strike Squadron. Currently you are split between Gazipasa and Incirlik but you and a handfull of others were selected to operate out of Gazipasa. As your unit develops its procedures, it was generally agreed that US Navy procedures would be a base as everybody is familiar with them. Ground crews and other agencies are filled out from member nations so you may experience a variety of different nationalities as you serve. Beginning your assignment, this will basically be a wring out as everybody gets used to operating together and checking out your equipment. Everybody in your unit has flown the A4 for a while, but you are the only one to be operating aircraft you were actually assigned to. ……….. Stage One of the campaign will be ramp up and getting your feet under you…for Stage Two. There are several scripts enabled within each mission : MOOSE - ATIS and AIRBOSS, MIST for Target Information Tracking Script (TITS), splash damage script. There are reminders on each mission, but for all these scripts to run properly, when the role select screen is presented, press ESC to make the menu go away, then again to go ahead select your role. If you have never used TITS before, spend some time on Mission 5 getting acquainted with the menus before hitting the range your first time. You are able to specify targets for designation by the range controller . They will fire a smoke rocket, if requested, that will be near your requested target. You will also get target elevation information. Prior to engaging your target, select ROLLING IN off the range menu otherwise the controllers will be angry with you and you will not get drop results. You may select OFF TARGET after each pass to get results for each pass or when you are all done with your range time to get a full result list. If you have never used AIRBOSS before, do the same thing prior to Mission 13. There are a number of controls you can activate within the menus, but for basic pattern and landing you won’t be required to do anything. The F10 menu for AIRBOSS replaces the stock ATC menu. You can contact Marshall inside 50 miles. You will receive Marshall stack instructions from the Marshall controller. You will get advisories along the way from the controller on stack positioning as well as when the carrier is beginning recovery activities if they weren’t already. Once you have worked your way down the stack and are starting your initial, change frequencies to the LSO controller for final instructions and landing scores. When departing off the carrier be tuned to the MARSHALL controller who will notify you of radar contact after launch and will then release you from control as you depart the area. If you are staying in the pattern select EMERGENCY LANDING prior to launching and you will be automatically sequenced into the downwind pattern by the LSO controller. LINKS HERE:: https://www.dropbox.com/scl/fo/h4b5vd5mbz4k5uwrni1au/h?rlkey=anbtjhhef9wp0gccaxgmusit3&dl=0` I considered packaging them all together into one big Zip but, aside from being a VERY large file, I haven't looked yet into permissions etc from the mod creators. This is what you would call a Beta+ release. This is my first campaign and it was alot of work so I'm sure there's things I missed. I am totally open to any suggestions and bug reports. Be advised, this is NOT a teaching campaign, some knowledge of the aircraft and its systems are required to complete these missions...some more than others. Walking pilot mod https://drive.google.com/file/d/1eWR_Uzz4niumM1RiQoECuQlsZnBjgDGL/view?usp=sharing VSN A6A https://filehorst.de/download.php?file=dqBAFqlu Sh3 mod https://www.digitalcombatsimulator.com/en/files/3326481/ 476th VFS Range Targets Mod https://www.476vfightergroup.com/downloads.php?do=file&id=287 A-4E-C https://github.com/heclak/community-a4e-c
  11. Operation Desert Thunder The year is 2017. Tensions have been brewing between the Republic of Hormuz and the Free State of Bastak for several years regarding natural gas deposits found off the island of Qesm. So far, any attempt by the international community to mediate the dispute has been rebuffed by both parties who claim the Island as their own; Hormuz because it is within their borders and Bastak due to the many of Bastak heritage who live on the Island. Sponsored by the Russian Federation and People's Republic of China, Kuban Security has been enlisted to bolster the air force of Hormuz with their JF-17 Thunders. It is hoped that this move will stabilize the situation and calm the ambitions of both the Free State of Bastak and the local insurrection by the Prophets Faithful. You are THUNDER LEAD, a veteran flight leader in Kuban Security. You and your colleagues are now the Hormuz only modern air force assets and the nations last defence against the forces that seek to disrupt peace and balance in the region. Key Features: Fly the JF-17 Thunder over the Persian Gulf as part of the PMC Kuban Security and their deployment to boost the air force of the Russian Federation ally of Hormuz. Perform ten missions such as combat air patrol, close air support, low level attack and deployment of precision munitions against a large variety of targets. Aid your allies against both a local insurgency and the unknown agenda of the western-alligned state of Bastak and their F-16C Vipers! Fly together with a friend in the additional Co-Op Campaign! Download link: https://www.digitalcombatsimulator.com/en/files/3315773/
  12. Hi dear fellows, I'm pleased to announce a new campaign for the Mirage F1: Ad Pacem 1985. is available for download now! It takes place in Jordan. You're a Jordanian pilot on the brand-new Mirage F1 EE, and you're going to help your country and Lebanon start on the road to peace. Good luck to you! 16 fully voiced over missions. All kind of missions : CAP, CAS, Strike, RECO, Ferry, etc. You'd better know the Mirage F1 EE very well before. Full use of the INS, fly in formation and of course, use of all kinds of weapons! Documentations and briefing. **************** HOW TO INSTALL ROYAL JORDANIAN LIVERIES INTO THE EE VERSION *************** 1) Open the folder X:\Saved Games\DCS\Liveries\ 2) If not already done, add a new folder named : Mirage-F1EE. So you have : X:\Saved Games\DCS\Liveries\Mirage-F1EE 3) Open the folder X:\DCS World\CoreMods\aircraft\Mirage-F1\Liveries\Mirage-F1CJ 4) Copy both subfolder (Jordan Air Force and Jordan Air Force Blue Scheme) into the folder you've just created at point 2) Optional : correction of the Fuel tank texture issue 5) Open the file description.lua from folder G:\Saved Games\DCS\Liveries\Mirage-F1EE\Jordan Air Force 6) At the end, change ------------------------------FUEL TANK---------------------------------------------- {"miragef1-tank", 0 ,"miragef1tank_B_F",true}; with ------------------------------FUEL TANK---------------------------------------------- {"miragef1-tank", 0 ,"miragef1tank_J_E",true}; Cheers DG-GOOFY Direct link to download : https://www.digitalcombatsimulator.com/en/files/3332404/ AUG-1st-2023 : Initial Release. null
  13. Hello! I would like to announce a new campaign for the Mi-24P. The most important features: over dozen single player missions (lasting from 45 minutes to 2 hours gameplay of each), realistic, detailed scenarios, story driven campaign, proceeding the campaigns as a pilot-commander (no knowledge of the CPG position is required, apart from issuing orders) full voice package in Russian (almost a thousand voice overs), even Petrovich received his role (!), briefings/subtitles in English, various types of missions, including night ones, dedicated skins from period of Afghan war, as real as it gets - cold starts only, you also need to return to the airport after the mission, prepared briefings (description of the situation and tasks), full documentation, graphics and photos most important data in the pilot's kneeboard, summary (including tips and tricks) in the readme file, check it before the flight ;)! FPS friendly (tested in VR too), the campaign "Afghan War: Szatan Arba" is free, the campaign is planned for release in December this year out! Full info, you can find in Mi-24P corner:
  14. We would like to announce that due to user feedback we are creating HOT START versions of each and every mission. Work is progressing well and we will announce once all versions are ready. Thank you for your support and understanding Looking Glass
  15. Is the only thing you do in this campaign a familiarization flight or are there other missions. Every time I go into the campaign it just let's me do that one mission even thought I've already completed it successfully. Is there something I'm missing?
  16. I've been through training, flied some sandbox missions practicing against both air and ground targets and want to start playing the campaigns. I'm not anywhere as comfortable with the F-18 yet as with the good old A-10, so I'd rather start with something easy so I don't have to replay missions over and over. Which campaigns are relatively easy/simple and which ones are more challenging? Here's the list, let me know if I missed anything: Task Force Challenger Serpent's Head Raven One Rising Squall Operation Pontus Also feel free to recommend some of the free campaigns available to download, there's a few of them but I have no idea if they are any good. So far I've seen this one recommended: Operation Cage The Bear (and of course Liberation, but that's another kind of beast).
  17. Im having issues entering the UTM style cordinates in this campaign, as the campaign gives you 6 digits (eg. KN 545 441) but UTM has 10 numbers (eg. KN 54521 44162), and if i just enter the 6 digit style in it comes up 400 miles away. The missions dont give you the 37T part of utm either, which is sometimes different, so im not sure if thats the part im entering wrong or not? ive re-watched 10 different vids on WP entry in case ive missed something, but none mention the 6 digit format. i tried filling out the 10 spaces with zeros but no success there either. I was able to visually spot targets in previous, more confined missions, but now cant progress any further.
  18. I experience 2 issues with the AI on this mission. The first, my flight failed to taxi after me on mission start as there was an infantry soldier blocking their taxi path - I solved this by removing that soldier in the mission editor. Then I experienced my second issue, which is that the AI taxis to the runway completely ignoring the fact that I'm in front of them and on two occasions they crashed into me. I understand the AI issues are somewhat out of your control but thought I would highlight it anyway.
  19. "Sea Flea Mission One" - UH-1 Single/Two Player (Syria Map, Super Carrier) Version: 20221217 (DML update) Download: please click here (ED User files) French Version by Tanuki44: please click here Required Modules: UH-1 Huey, Syria, Super Carrier Players: 1 - 2 Feedback: Please use this thread to post suggestions, bug sightings etc. Summary: "Sea Flea" is a string of missions taking place during an international relief mission for the middle east that runs up against a developing international crisis. You are part of "Sea Flea", a UH-1 group that was originally thought to provide logistics support. These missions initially focus on logistics and CSAR, then branch out to troop insertion and light escort duty. This is the first mission that introduces you to the fleet, and therefore requires you to only land on frigates, a carrier and LHA, and hover-extract some hapless sailors lost at sea. You know, the easy stuff. Oh yeah. In darkness. Over open water. There are at least two more missions that are currently undergoing testing. Duration: This mission typically runs 45 minutes. Weather: CAVOK, medium wind from the North-West. Dusk, expect darkness in 50 Minutes How to play: Whenever you are not sure what to do, choose Communication->F-10 Other->Task Force Status Update and you will receive instructions to your current objective, including BRA and Frequencies. The mission isn't over until you are told so, so don't think that simply because you are ordered RTB means that you are done, soldier! Background: Another pandemic has swept the world in a deadly, year-long crisis that helped forge new alliances, yet also re-kindled generations-old enmity. Four month after finally becoming available, the first doses of a new vaccine are being shipped to the Middle East to jump-start this region's vaccination efforts. Tensions here have always been high, and the innumerable casualties caused by the pandemic have brought this region to the brink of collapse. In the past three months, a universal lock-down, coupled with news of combined international support, has helped to calm the mercurial political landscape and established a surprisingly enduring, if perhaps deceptive, peace. Three bulk carriers, carrying a total of 10 million doses of the new vaccine, are enroute to Jableh (Syria), where the main distribution hub is being set up. Led by the UN, both USA and Russia are lending their support. An international task force under the command of Admiral Behring is implementing UN's "Uplift Shield" mandate. They are escorting the three bulkers to ensure their safety; landed expeditionary forces in Syria are supporting the build-up of regional infrastructure. Since Jableh has no port facilities, your group of UH-1H will be tasked with helping to land, distribute and protect the vaccine once the bulkers reach the shore later tonight. At 03:02 this morning, Fleet Intel reported that a coup attempt was underway in Syria's capitol. The situation appears to be fluid, and it seems that at least one yet to be identified country is supporting the attempt. As of 03:45 the Task Force is at heightened readiness. The day has been uneventful. As the sun sets, some fighting has been reported in and around Damascus, but it hasn't spread to other cities - probably in part due to the pandemic lock-down. Our landed troops at Jableh report the situation as "uneasy but calm". Initial Objectives Twenty minutes ago, our E-2D early warning aircraft "Eagle Eye" reported an unsanctioned SAM-Site go on-line in Jableh. Our Russian Liaison have confirmed that the SAM is none of theirs; they have agreed to our plans to immediately neutralize the threat. Two Turkish F-4 scrambled out of Lebanon are already enroute, with a flight of F/A-18 being readied on the Truman. Two minutes ago, "Eagle Eye" have reported multiple bogeys inbound on the Task Force. This can't be a coincidence. More CAP are being scrambled, and Task Force actual has ordered to relocate her flag to the Ticonderoga-Class Cruiser "Kraft" . Your orders are to check in with Task Force command and stand by for tasking. Single/Multiplayer This mission can be accomplished either solo or two-player coop. Both players are required to own all modules. You can only play BLUEFORCE. Hot and cold starting is provided. Next Steps Currently, two more missions are near complete: one that focuses on troop insertion and cargo delivery (with an optional F/A-18 interlude for those who like combined arms), the other a combat escort.
  20. Join VFG as a Tomcat Pilot or Hornet pilot part of VF-32 or VFA-105! Who we are: At the beginning of 2021 me and two good friends were frustrated when we couldn't find a squadron that was a healthy breed of milsim and fun. So that is why we founded this group! We have a passion for realism, but also want to provide a welcoming experience for players of any skill level in our custom built campaign with custom made skins! Requirements: Discord SRS F-14 or F/A-18 Syria Map Supercarrier 18+ Communication! We have our campaign nights on Sunday 9:30PM EST Training on Friday night 9:00PM EST Stop by our Discord! https://discord.gg/FEaM72AWKY
  21. Missions by pilots for pilots and ambitious gamers. We hope this Update will be part of the DCS Beta update in Dezember ! This winter, we are releasing our second major service update. The purpose is not to fix bugs but to make improvements that allow even inexperienced pilots to complete the missions with a bit of practice successfully. A significant gap that we fill with this update is the missing patches on the flight combos of the crew and a distinctive skin for the Huey. We have designed logos and badges that will adorn the upper arms and helmets of the crew and the nose of the Huey after the update. Not least for reasons of inversion, all missions will be updated to the current state of the art. This add-on helps to dive even deeper into the world of the crew and create a unique experience. Test your skills in missions as close to reality as possible with maximum enjoyment.
  22. Во второй миссии компании "Весеннее обострение", при посадке на Лазаури, где раньше был пустой горный хребет появился лес, и это не критично, но место для посадки отмечается в нём
  23. Attached is a track file and a debrief log that demonstrate the bug: Fly a mission and crash intentionally (or unintentionally). Then press Left-Alt-B to bring up the briefing window. Then press fly. You will find yourself in a new plane as if nothing happened. In the attached track I did it several times in a row. I first discovered this when running a Campaign mission where the spawn caused me to attain mission success (apparently because I killed some enemy defenses when I crashed) where return to base was part of mission success. But of course spawning a new plane shouldn't count! mission.log Mission.trk
  24. Hey there, does anybody know when the campaign Persian Freedom for the A-10C II is going to be available on Steam?
  25. Hi guys, i have been flying the Hornets nest campaign where ive come untill mission 8, and the update came out and updated. Then after flying and landing mission 8 succesfully , now flown several times, at the end the ' End mission ' button is not responding and only highlighting. It seems to react to the mouse button , but not ending the mission. All the other buttons, like the save track ect., seem to work fine and respond. So in other words i can only end the mission by cancelling or loosing the succes and score and refly it again. The campaign cant continue. I have tried the repair DCS to see if it would help, but no succes. The button remains unresponsive. Anyone else experiancing this ? Greetings from RWC11. logbook.lua
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