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Flight Simulators
I fly X-Plane 10-11-and soon 12) for basic aviation (200+ Aircraft),
I fly FMS with RC Control Hand-Set to practice RC Flying,
and when I feel like shooting targets and blowing something up - I fly DCSW -
Location
USA
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Point was just Informational - for Bragging Rights for who is the Fastest on the Deck ! Was inspired by Grim Reaper's Drag Race Video, did you watch it - what did you Think ? Took all Airspeed Readings in Level Flight (VVI = 0) as best I I could hold the aircraft stable. As for other factors - wasn't that scientific. I'd guess they are Relevant if you're down Low being Chased by an Enemy Aircraft intent on running you down and Gunning your Brains out. For the MiG-19, I used a similar AGL/MSL but in the Caucasus Map. Yes - Aircraft are Optimized for Performance in Different Regimes of Flight - depending on where most of your Tactical Mission will take Place. Pre Desert Storm, High-Speed, High-Threat Low-Altitude Tactics dominated Tactical Thinking for Strike Aircraft. But for Desert Strom, Because the AAA posed a Grave Threat, the Air Component Commander (Gen Horner) took the Fight up to Medium Altitude hoping to employ from above the worst of it. And if you are familiar with 'Constant Peg', one of the most impressive results was when they were cooking along in the MiG-23 in Full AB, the Pilot looked down and saw 820 KIAS and still accelerating. And as you Know - at any Altitude, the Faster KIAS (actually KCAS) equates to the Faster KTAS/KGS. Yes - Speed is Life ! Give it a Try and see if your Results match mine - BOL from BVR !
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Just in Case others would like to Compare Results and see if these Speeds are relatively the Same as you'd experience. I did a Top-Speed Check for all these DCS World Fighters. I flew all Aircraft in Clean Configurations – No External Stores except the Empty Weapon Pylons Methodology - Full AB until the Speed Stabilized I mostly used the Corridor between Nellis AFB and Creech AFB (Indian Springs) for the Speed Runs. Flew Level Flight about 500 ft above the Ground for the Tests. High Fidelity Modules: F-14B 750 KIAS F-16C 777 KIAS F/A-18C 690 KIAS F-4E 725 KIAS F-5E 645 KIAS MiG-21 727 KIAS – At this Top Speed the Engine Flames Out MiG-19 617 KIAS Flaming Cliff Modules: F-15C 760 KIAs MiG-29 809 KIAS Su-27 770 KIAS Su-33 778 KIAS Here’s a DCSW Drag Race Video – Combines the Performance attributes of Acceleration and Top Speed Fast Fighter Jet Drag Race: F-4E Phantom vs The World! | DCS https://www.youtube.com/watch?v=PgTgwHfiL8s&ab_channel=GrimReapers
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DCS World Folder/File Structure - Missing Aircraft
Igor4U replied to Igor4U's topic in Installation Problems
Thank You 'razo+r' ! Got it. But to tell you the Truth - I don't notice much difference with the Upgraded F-5E as far as Flight Dynamics, and exterior Looks. Maybe more Cockpit Controls Work Now -but I'm not a Big Switchology Guy. I'll have to spend some time in the Cockpit today and check things oiut Wondering if anyone can fill me in briefly on what exactly changed with the Remastered F-5E. TANKS ! Worked like a Charm. Got me Red & White Checker-Board Skin-Paint back on my MiG-21. TANKS ! -
DCS World Folder/File Structure - Missing Aircraft
Igor4U replied to Igor4U's topic in Installation Problems
When I used Module Master to Install my Upgraded F-5E 2024 (Re-Mastered by ED), it did not appear to Disable my original F-5E (Belsimtek). Both F-5Es look Active as shown in current Module Manager. Both F-5E Versions (Original & Remastered 2024) show in the Mods Folder. But in Quick-Start Instant-Action, Missions, and Mission Editor, only the F-5E Shows Up (doesn't tag it with 'Remastered' or '2024'). That's why I was wondering how to know which F-5E I'm flying. I guess I'll try manually disabling the Older F-5E Installation and hope the Newer Version works OK. -
DCS World Folder/File Structure - Missing Aircraft
Igor4U replied to Igor4U's topic in Installation Problems
Many TANKs you Guys (Silverdevil & Art-J) I'll use your Advice and give it a Try. I always thought the Saved Games Folder (under 'USERS\Account-Name') was for the Customized Settings for your Keyboard and Flight Control Configuration - and DCSW automatically saved those settings there. I probably have 20+ Modules and the only Aircraft that was auto-installed (by Module Manager) there (to Saved Games\DCS) was the F-4. I never realized that you should duplicate the DCS 'Mods' Folder under Saved Games\DCS. And While I'm at it - I'll the the Mods MiG-21Bis Folder to the Core Mods Folder - Guess that won't hurt anything and we'll see about slapping that Cool Red & White Checkerboard Paint Job on me Fishbed. -
DCS World Folder/File Structure - Missing Aircraft
Igor4U replied to Igor4U's topic in Installation Problems
Hey there 'razo+r'. Thank you for the quick reply and good information. Here's the Livery that I can't Seem to re-Install after last several DCSW Updates: MiG-21bis - Croatian Air Force - special scheme Kockica (DCSW 2.5 Download) https://www.digitalcombatsimulator.com/en/files/3311109/ I'll try to check for restrictions that might prevent me using this Coll Skin. And in some Folder Locations the Livery Folder remains in .zip Format - while in other locations they're Un-Zipped ? -
To Start with - All my Aircraft Modules are Flyable - that's not the Issue. Here's the Issue(s): - 9 of my Installed Aircraft Modules (in Mods Folder) are missing from the Core Mods Folder - Why would that be ? - I purchased the Upgraded F-5E (single F-5E 2024, not in FC-2024) on top of my stand alone previous F-5E Module; but only the F-5E Shows in the Core Mods Folder, the F-5E 2024 Module is not showing (Note - Both F-5E and F-5E 2024 show up in Mods Folder - two separate entries). Same with Instant Action and Mission Tabs - Only the F-5E is Showing - so how do I know I'm flying the 'F-5E 2024' Upgraded Version ? And in Create Fast Mission - the Aircraft is referred to as the F-5E-3. And in the Last few Updates - several of my Favorite (custom) Liveries have disappeared from where they're usually saved in Backup Folders (after an update). I can re-download the Liveries - but Please - Tell me the Definitive Folder Location in which they go - Seems there are 3 or 4 different locations where you can find Liveries - and the don't all correspond to the Livery List shown in Mission Editor. Where does Mission Editor pull its available Liveries From Folder Location-wise. TANKs in Advance for any Help here !
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Same Here - After Latest DCSW Update, the Nose-Up / Nose-Down Trim Commands do NOT Work. I'm Using HOTAS Warthog Stick's Top Hat Switch for Trim, and it is assigned properly - and works Pitch Trim in other Mods - Only Yak-52 Affected. You can manually command the Trim Control Wheel to move (turn) with the Mouse Wheel - but the normal Pitch Trim Commands don't work - and the Trim Control Wheel is not a Control Element that you can assign Keystrokes to. I finish every DCSW Session with a YAk-52 Take-Off and Landing. Need me Trim BACK !
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Yupper - That Too - Especially True ! SHACK lead !
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So beyond my F-14 Module Malware Detections, logging on yesterday (12-Mar-2025) resulted in the F-14 Module Failing Authorization. Seems like others have experience the Same, ref: F14 not authorized (By Semaphore; 17 hours ago in Bugs and Problems) https://forum.dcs.world/topic/370469-f14-not-authorized/ A few Quick Google Searches (DCSW F-14 Not Authorized) hinted at often times a Solution: - Add the DCW World Folder as an Exemption to your Anti-Malware Software (especially Windows Defender) - Then run a DCS Repair (good re-acquaintance with CMD DOS-like Commands) Seemed to Work - Next Logon - A-OK ! Just an observation here - me 2 cents: Look - Eagle Dynamics and Heatblur Simulations must know about the certain F-14 Files that Trigger Malware Alerts. As Smart as their Developers and Programmers are - there has to be a Fix so that these anomalies (Malware Alerts, and Failed Authorizations) don't interfere with enthusiastic DCSW Users who just want some Good Clean Kills. Hope this gets rectified before bothering too many Honest (and paying) DCSW Aces out there - TANKS !
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Replaced the suspect files in F14\bin with backup of files from July-2024 (files exact same size). Same Malware Warnings. So I suspect that these Malware Warnings are False Positives generating from Updated Malware Signatures that are identifying previously clean files now as Naughty Ones. Flew the F-14 (sort of Rusty - caught the 4 Wire) and all seemed A-OK !
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MalwareBytes also fingers this sister File: DCS World\Mods\Aircraft\F14\bin\F14-FlightModel.dll Guessing I'll need to delete both files and run a Repair - Any Guidance from DCS Masters out there Appreciated
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Malware Warning popped up recently - after the latest update (2.9.12.5336); but I don't suspect the Update at Fault because it doesn't look like the F-14 was included in the Update. Here's what Windows Security Found: Detected: PUA:Win32/GameHack file: F:\DCS World\Mods\aircraft\F14\bin\F14-HeatblurCommon.dll Possible False Positive ? - Anyone have any more Info on this Booger ?' TANKS in Advance Warning Attached !
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I updated to 2.9.6 Today. I previously owned FC3 and all three new Jets to FC 2024 as Individual Aircraft (F-86F, MiG-15, and F-5E Tiger II) - so No need to Upgrade to FC 2024 Upgrade went OK except it ATE my Original F-86 (my Mig-15 and F-5E came thru Fine - All OK). None of the F-86 Setting and Control Options were Working - even though I could see them still programmed correctly. Checking Saved Games DCSW - Config - Input - now Created Two separate F-86 Folders (F-86F and F-86 Sabre, WTFO ?????). I tried mixing and matching and swapping between them to no Avail. DCS Repair thru Command Prompt was not working. Uninstalled F-86 Module and now it doesn't Reinstall ??? Reverting to 2.9.5 and with an Older Saved Games DCS Folder. May try Upgrading Again and see how things Go. Want my SabreJet Back - Got MiGs to Kill ! =========================================== Continued: Went back to 2.9.5 (and previous Saved Games Folder) - All OK and F-86 Working correctly Now; except Module Manager looks (red icons) like it want me to upgrade/download FC 2024 Jets (but I already own them individually). Another DCSW Installation (separate PC) I had did upgrade from FC3 to FC2024 perfectly OK. Looks like the Problems updating to 2.9.6 are folks like me who own the Individual Jets (F-86, MiG-15, and F-5E) already, but aren't upgrading to FC-2024 ??????? =============================================================== Update: 25-July-204 Tried Updating DCSW Again to 2.9.6.57650 to 2.9.6.58056 All OK except FC3 F-86 and Su-25 - Both those Aircraft lost all their Settings. But unlike the Earlier (above) F-86 Update Failure where settings were all still there showing correctly, but aircraft was totally not responding (Dead Duck) - Here the Settings were simply Erased, and the Fix was to go in and Re-program all the Controls and Settings. All is Well Now - but wish Update to 2.9.6+ would have gone easier !
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Moron (Sorry - I mean More On) F-4 Landings: We all know that F-4 Landings were considered a Thing of Beauty in the Eyes of the Aircrews who Wrestled the RHINO back to Terra Firma. So, I thought I'd Practice Up a Bit on my F-4 Landings to be One with the Rhino. Spent a couple hours beating up the Overhead Pattern at Nellis AFB (Las Vegas - Baby!). The Wise-Guy in the Back (a.k.a. 'Jester'), made innumerable snide, and snarky comments on any landing that didn't touchdown with less than 100 fpm sink rate. The Aircraft was made to routinely Touchdown at 700 fpm descent rate for the Fellers out at Sea. And most every Phantom Touchdown I've seen on Land looked somewhere between fairly Firm, and a Solid THUD; estimating they were landing with at least half the Navy's Sink Rate. The Only Landings where I got a Compliment from Jester were the Ones I Touched down smoothly with (probably) less than 100 fpm Sink Rate. But how does one land the Phantom Softly ? A Normal Onspeed F-4 Approach & Landing (19.2 Units AoA) provides very little excess energy (Pitch authority to Round-Out/Flare); and coupled with the Ground Effect's tendency to Pitch Down, the Stick Movement to counter that depletes a few last Knots resulting with more of a THUD, rather than Kissing the Runway. There were two techniques I tried that did provide a Smooth Touchdown much closer to a Normal Aircraft's highly coveted perfect Landing. Here's How: 1. Fairly Simply - Carry 5-10 extra Knots above Onspeed KIAS. That allows the extra energy needed to conventionally Round-out and Flare to a Smooth Touchdown. Touchdown Speed remains the Same, but one might want to use a slightly shorter aimpoint to account for the extra distance that a Flare will add to touchdown spot. 2. Fly Onspeed, and as you attempt to break the Descent rate (just before touchdown) with Back-Stick Pressure, Add some Power - Goose the Throttles - that will assist you in leveling Off (with a Touch of Float) prior to Touchdown - and result (many times) in a Smoother Landing. Like to have some other DCSW Rhino Drivers try these techniques out, and leave some Feedback - TANKS in Advance ! * Lastly - a Time-Tested ROT - 1,000 F-4 Landings from now - You'll (and me too will) be Better at Landing the Phantom. =================================================================== Reference Landing & Shutdown Tutorial for the F-4E Phantom by Heatblur in DCS World https://www.youtube.com/watch?v=vhIj_udzGUY If you watch the VVI at Touchdown (and accounting for some VVI Lag), I'd estimate the Touchdown happens at about 400 fpm Descent Rate.