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Noodle

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  1. As entertained as I am by multiple wall-o-text posts from theoretical experts trying to explain how something we have video of happening didn't really happen...I dont have anything to add. Except that the first SPLASH call came about 5 seconds after the FOX call, not 9 seconds as claimed. Which makes it that much more difficult to take seriously any of the other "evidence" written here.
  2. It's a difficult nut to crack. ED doesnt provide an SDK, so we're left to trickery to try and make/keep things working. Many undocumented changes over the years have caused the need to completely change the models, export settings, textures, the mod structure, and install location. Presently, the FCLP box is a planar object raised a few inches above the origin. Assuming flat ground, all should be visible. But sometimes there is z-fighting, or fully half the model disappears. Can't do much about that other than raise it further off the ground, but then it looks weird taxiing around floating lines. Same for the unit heading. It would be nice if the ME allowed decimal heading entry, but right now you have to manually edit the .mix, and even that seems to be hit or miss. The alternative is to include multiple models in increments of 0.1 (or even 0.05) heading delta. But is having 10 (or 20) variations of the model really worth it? I wish there was a better answer.
  3. Cofcorpse describes "Operating Weight", not "Empty Weight".
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