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Rise Tragedy

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About Rise Tragedy

  • Birthday September 4

Personal Information

  • Flight Simulators
    DCS, ArmA 2 and 3.
  • Location
    Pennsylvania, USA
  • Interests
    Flight Simulators, Swimming.
  1. Is there an ETA on when the gun sights will be removed from the Aircraft, or when there will be an option to toggle them on and off?
  2. So, last Thursday I downloaded 1.5 and I could play it fine for a couple hours. I get on later that night after taking a break and the game refuses to load, it only loads to about 10% and stops. So i shrugged it off for the weekend. I get home just now to try and launch the game, and it still does the same thing. I've deleted the config folder in the game base folder and launched the repair, ran fine, re-downloaded the config folder, and I went to launch the game, and it does the same thing. I repeated the previous steps, and before launching the game, i restarted my PC, but that didn't change anything. I apologize if this has already been answered. But if anyone could give me an answer as to how to fix it, that would be lovely.:joystick: EDIT: This is the screen that it stays stuck on: EDIT: I have also tried uninstalling the game and that didn't even seem to work.
  3. Wish i wasn't at school! Jumping on my computer as soon as i get home to download EDGE!
  4. It's a little bit of both. We would love to explain it to you in more depth once you get back state-side!
  5. What are the curves on your stick? I have the same stick as you!
  6. A previous thread in the mods section popped up regarding the current way flares act in DCS and caused me to make this thread. Is there any particular reason that the flares were changed from the way they were pre-1.2.12, to what they are now? I don't remember seeing anything in the change log regarding any change in the first place. The flares currently don't seem to act like they do in real life, in the context of how they flow through the air, the size of the flare itself, and the trail the flare leaves behind. ex.: Also, if someone could possible direct me towards the necessary files to edit to MAYBE make them look/act a little more realistically, that would be perfect. Thank you guys!
  7. I keep comparing it to the way a Paraflare works in DCS. That's what I feel they've replaced it with. A paraflare-type-model. EDIT: Post made! : /showthread.php?p=2352394#post2352394 Hope you don't mind me using some of your photos, OP. :)
  8. What exactly do you mean by this? It's better that we have the flares we have currently or that we have the older flares? Personally, I never really noticed an FPS hit with either, but I'd rather have flares that look more realistic.
  9. I was actually going to make a thread asking why they changed the look of flares. Because I don't believe they actually added it into the change log when they changed it.
  10. Does anyone know if this works with 1.2.14? I unfortunately can't update my game, due to being on an aerobatics team. We're using 1.2.14 for our mods at the moment.
  11. Thank you, Jack! One thing i noticed is that the Pilots head in the VFA27 CAG and Lne skin has missing textures on it! If you could try and fix that, it would be amazing! Thank you again!
  12. Hello everyone. I was wondering if someone could take the time to make a couple skins for me. All for the default F-18C. 1. VFA-27 CAG skin 2. Line skin 3. CF-18 Demo Team skin Also, if anyone knows how to remove pylons, Could you please explain it quickly? Unless it requires 3D modeling. Thanks guys!
  13. Hello everyone. My question is pretty much all in the title! Does anybody know what font the F16D Block 52 HUD uses?
  14. Ahhh! Thank you Invisibull! After last year, I'm a little worried about the Power Supply, only because I had bought my 650 at Best Buy for $200, got home, installed it, turned on my PC, only to find out that my Power Supply wasn't good enough for the 650. So I ended up having to go back out and spend another $200 on a new Power Supply. $200 OVER my intended spending amount! I don't want a repeat of that, again, this year! :P Thank you, again!
  15. I can vouch for the CH Pedals. Although they're loud, they get the job done pretty well. The one thing that I don't particularly like would have to be the fact then when you're using the rudder axis (when being used for fine adjustments, such as in the Huey for example), it starts to move, stops, and then likes to jump to a farther position, which causes an over-correction type of effect. But i'm sure if you're not afraid to take it apart, you can somehow make it so that it's more smooth. Other than that, they're an excellent set of pedals.
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