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TangoIndiaMike

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Everything posted by TangoIndiaMike

  1. Taken during a smooth evenning patrol.
  2. Hi Quirkitized, first of all thank you for this very nice campaign. ***SPOILER*** I've just played mission 6. Right at the end, when Uzi has landed, hostile infantry spawns in two groups. In my case every group had the size of a platoon. http://s18.postimg.org/4kjmb14ft/whatamess.jpg I guess this is a bug? If it is a feature you should rethink it imho. In reality they would have killed the Uzi Units in seconds... Though it was a nice tracer-firework. Thanks again for the time you have invested in this campaign, looking forward to what ever comes from you
  3. Didn´t they say that the AAR was already fixed but didn´t made it to the last update in time? And now we don't get it with this update? I'm confused and disapointed...
  4. Hi Fire, maybe the memory issue has something to do with the HyperMemory? HyperMemory is an ATI technology which uses parts of your RAM as graphics memory.
  5. Okay Guys, here is the thing I dont understand. The first complain about this mission came in about 4 months ago. Fixing this issue (reducing the weight of the payload) would take Belsimtek maybe 5 min. Also many missions of the campaign are not playable because of minor bugs which could be fixed quite easily. I know its a beta, though I dont understand why they dont fix something as representative as the campaign. Dont get me wrong, I am really enjoying the Huey and the campaign (and the missions aswell). So thank you Belsimtek for your great work. Ps: My chopper also can´t decide if he wants to be a military or a NASA one.
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