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Whirley

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Everything posted by Whirley

  1. +1 I'd also like to be somewhat independent from multiplayer mission designs.
  2. +1, would be nice. Would be cool to have all of this as dynamic options (armor, hardpoints, gunsight). So that you can always remove the hardpoints and gunsight in multiplayer servers, and don't depend on the mission design.
  3. Thanks for the replies! I think I'll play around a bit more with the generator, battery settings and bus setting for the voltage gauge and check out the different outputs for fun and better understanding.
  4. Today I shut off the battery before toggling the main fuel switch to off. The engine will keep running in this case until you toggle the battery switch on and off again. Attached a track reproducing the issue (first engine start then the 2 step shutdown). Is this intentional behaviour? If not, then please treat it like a very minor problem. In my opinion it is not so important if such edge cases are correct. engineShutdownFailure.trk
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