

IAF.amir
ED Closed Beta Testers Team-
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Since the last few updates, simulation loading times have significantly increased, ranging from 1–2 minutes to as long as 10 minutes. These delays occur during startup, mission loading, and sometimes when switching between menus. spec: - Model: Z790 AORUS ELITE AX - Processor: 13th Gen Intel(R) Core(TM) i9-14900K, 3000 MHz, 24 Cores, 32 Logical Processors - GPU: NVIDIA RTX 4090 - RAM: 64 GB @ 6000 MHz We have 10 additional computers equipped with i9-13900/12900K CPUs and RTX 3080 Ti GPUs, all experiencing the same issue. After downgrading to version 2.9.7, the system runs smoothly. We installed version 2.9.7 alongside 2.9.11 for comparison and found the older version significantly better. maybe the issue is related to multi-threading MT or the number of CPU cores. Aside from using higher resolution, all other settings are on the lower side. logs are included 2024-12-25_slow_dcs - Copy.log dcs pilot slow.log dcs-all_v2.log dcs-all_v3.log
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Active Pause In Multiplayer?
IAF.amir replied to ossseth's topic in Multiplayer Server Administration
@xcom 'Active Pause' not work for me in Multiplayer, only regular Pause -
Lua - get user info when a player press 'FLY'
IAF.amir replied to IAF.amir's topic in Scripting Tips, Tricks & Issues
trying to start / stop video recording/obs when im enter/exit the aircraft -
investigating Game crashes when joining cpg seat (multicrew)
IAF.amir replied to Keyser1800's topic in Bugs and Problems
still happing in version 2.9.9.2474 -
Lua - get user info when a player press 'FLY'
IAF.amir replied to IAF.amir's topic in Scripting Tips, Tricks & Issues
onActivatePlane method i find in opsdcs github: https://github.com/pschiel/opsdcs/blob/main/opsdcs-api/opsdcs-api.lua#L829 the onPlayerChangeSlot happend before i press 'FLY' -
I created in my mod an HUD element with some pages, NAV, A-A, A-G. how do i move between them ? init.lua: dofile(LockOn_Options.common_script_path .. "devices_defs.lua") indicator_type = indicator_types.COLLIMATOR purposes = {render_purpose.GENERAL, render_purpose.HUD_ONLY_VIEW} -- subset ids BASE = 1 NAV = 2 A_A = 3 A_G = 4 page_subsets = { [BASE] = LockOn_Options.script_path .. "HUD/Indicator/base_page.lua", [NAV] = LockOn_Options.script_path .. "HUD/Indicator/nav_page.lua", [A_A] = LockOn_Options.script_path .. "HUD/Indicator/a-a_page.lua", [A_G] = LockOn_Options.script_path .. "HUD/Indicator/a-g_page.lua" } init_pageID = 1 pages = {} pages[1] = {BASE, NAV} pages[2] = {BASE, A_A} pages[3] = {BASE, A_G}
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there is a newer update 1.2.7.24040.356