

Thrud
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Captured RED Nalchik runway, No BLUE AC slots there. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Captured the Red Novorossiysk runway. The vehicles there did not shoot back at us. Got captured message, no enemy troops spawned and my dropped troops didn't disappear once captured. Also there are no Blue spawn slots for any AC type at Novo. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Slot # 49 Blue Gazzelle M is bugged at Arhipo. Spawns black screen -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Observation/Bug? - Arhipo FARP doesn't seem to have any RED units that shoot back. They all seem to be unarmed vehicles. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
BUG - When Krasnaya FARP is Blue, choppers unable to rearm. Land next to trucks - no rea arm Land on pad, no re arm. Doesn't matter AC type selected. Distance from trucks to pad is sorta far. Also Red has 4 troop carrying choppers at every FARP, and Blue only 2 TF-51's at viggen bases would be nice too. Thank you for your efforts -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Gazzelle L bug. When you spawn in one they spawn with 100% fuel & ammo which makes them overweight. Since the spawn point aren't near the FARP, you can't correct it in the rearming screen. Is it possible to set the fuel @ %90 at spawn? The current work around is to squeeze off the gun ammo until your within you weight and balance. Also back to the "RED has 2 troop ships and Blue has 1" issue. Example: I picked the Oni FARP because it's easy to spell. -Red Troop Ships = 4 (2 Mi-8 + 2 UH-1) -Blue troops ships = 2 (2 UH-1) If you're not going to give Gazelles troops or remove Red UH-1's, at least make the troops ships the same amount. Add more UH-1 slots to places for parity. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
How about Blue get all the lend-lease AC back. That might fix the #'s Back in the day when I was an Admin on Il-2 servers, we had stats on what AC were being flown the most. This helped us tune the missions. On the other hand we had historical plane sets. I'd be curious how many Redside pilots were flying Blue AC on Red. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Also, is it possible to also put the TF-51's at the Viggen bases? Also also is it possible to give the TF-51 a green skin? It would be its only defense. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Gazzelle L bug. When you spawn in one they spawn with 100% fuel & ammo which makes them overweight. Since the spawn point aren't near the FARP, you can't correct it in the rearming screen. Is it possible to set the fuel @ %90 at spawn? The current work around is to squeeze off the gun ammo until your within you weight and balance. Also back to the "RED has 2 troop ships and Blue has 1" issue. Example: I picked the Oni FARP because it's easy to spell. -Red Troop Ships = 4 (2 Mi-8 + 2 UH-1) -Blue troops ships = 2 (2 UH-1) If you're not going to give Gazelles troops or remove Red UH-1's, at least make the troops ships the same amount. Add more UH-1 slots to places for parity. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
I'd go: Mistral = bomber / crate / no troops L = no bomber / crate / troops M = bomber / crate / no troops (This seems gamey. Have you looked in the back seat of and L? it's all ammo. The Mistral and M back seats are empty) As I've said before, i'd prefer any/all choppers to call in bombers, but it's not up to me. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
The Huey is the only thing I can fly on red. If that was removed, i'd stay Blue which would make your point. I was just trying to bring light the 2 troops ship options Red has vs the 1 blue has. The thing that I don't enjoy is, while flying a chopper, having to ID an AC based on skin vs silhouette. We have no IFF. It usually means giving up our advantage to check. My Mistral killed 2 Mi-8s today at long range. It was easy because only Red has them, same with the KA-50s. I don't believe I've killed any friendly A-10s, M2Ks, or UH-1's but I also know I haven't shot at some enemies because I couldn't tell. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Red has 2 troop ships, Mi-8 & UH-1 Blue has 1, UH-1 Gazelle troop ability was removed on all models for some reason unknown to me. My suggested solution is to make the all Red UH-1 slots into Mi-8 slots or perhaps give some Gazelles troop ability (of course I'd suggest the Mistral, but I'm biased) -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
The few times I get stuck in CGI, I get players saying "Uzi 1-1, request picture" even though the player name that he's logged in as is "Whatever". Like we're supposed to look at the player icon names and guess which player is calling himself Uzi 1-1. request; if your player name is "Helen Keller" , say this is Helen Keller requesting picture. Don't make stuff up. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Also the fixed wing guys aren't gonna care about a lost FARP, it won't affect their flight time or AC selection. Rotary loses a FARP and we have no AC to fly because they aren't at runways. At least put 1 Mistral and 1 UH-1 (MI-8 for red) at every runway, minimum. I'd say any time you have more than one M at a runway, trade the extra slots for Mistrals. Example: Gudauta (blue) = Current M's - 4 L's -2 Uh-1's - 2 Gudauta (blue) = preferred Mistral - 2 M - 1 L - 1 <---(you could even lose this and add a UH-1 or lose this slot altogether) UH-1 - 2 and I just eliminated 2 slots in the process! Sochi = current zero choppers Sochi (blue) = preferred Mistral - 2 M - 1 L - 1 <---(you could even lose this and add a UH-1 or lose this slot altogether) UH-1 - 2 I realize the ink hasn't dried and things are still in flux. These are just some ideas. Also not a fan of having the UH-1 on both sides but when I fly Red, it's the only Module on the Red i can fly -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Thank you for putting the Mistrals back in!!! They seem to be in the wrong places, however. There are none at runways where they are needed an M's are at runways where they are not needed (as much). The Mistrals seem to be a FARP only AC where the M's are everywhere. I don't know, seems backwards to me. Any one else? If i'm a general in charge of defense, and I only have 1 Mistral to station somewhere, I'll put it at a runway before a FARP. It seems air defense of a runway takes higher priority than of a FARP. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
I know the blue player count might be inflated by me a tiny bit. I join go blue (don't have Red AC modules), See there's no Mistral, then disconnect. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Agree. It's tough due to the time zone changes. Prime time in some time zones are Red heavy and Blue in others. I'm US West coast and it tends to go blue late in the night. When I check the map before work in the morning, mostly Red. You might have to accept, based on when you play, "Looks like i'll always be on (Defense/Offense) based on these player counts." You might get some count variances due to local holidays. When I play indoor soccer, If you're losing by 5, you get an extra player on the field. I don't know what the DCS version of that would be. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
+ 1 -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
So we cant escort our friendly helo's? Lose an L then. The UH-1 can do the L's job. Also, happy to help edit if needed. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
Any slot love for the Mistrals? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
You would ;) Here's an idea. Does the sim have any Artillery units we can chopper in? Maybe one crate for the gun and another crate for the ammo? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
How about giving us the other Gazelles? or at least change some of the M slots to L or Mistral if you don't have time to make new slots. All of the FARP capturing testing will be inaccurate with out these variables. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
We gonna get some rotor head love anytime soon? Looking for more rotor slots and the Mistral and L in there. I can't wait to shoot some more M2k's down. Captures happen with rotors and boots. I don't own any non-clickable AC or Russian AC. When I went Red to balance the player #'s, I ended up being screwed because the UH-1s were only at FARPS and not at Rwys. I hope it's just a "At the speed of free" situation. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
And the other 2 gazelle models. Haven't been on the server since they're missing. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Thrud replied to gregzagk's topic in Multiplayer
What's the point of the bombers anymore then? Are they 3 huge F'n bombs?