

tofarley
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Everything posted by tofarley
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Yeah. I can be dense sometimes. I realized when looking at another mission last night that AND is implied. Thanks for the response. I am interested in the comment above that says I can execute a trigger based on when something appears on radar. I can't find anything like that, but it would be great to do if anyone has a tip.
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Correct. This is what I am asking. There is no option for AND, only OR, however.
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Hey all. Pretty new to the mission editor, but I'm curious about something. When building a trigger you have an option for "OR". For example, If unit altitude is greater than 1,000ft OR unit is in zone. What if I want to use an AND here? If the unit is in zone. I'm trying to create some "NOE" missions for the F-86 where only if you are too high and close enough to a radar tower, will you be spotted (thereby activating some MiGs). I'm sure it can be done with LUA, but I haven't really gotten that deep yet. The "Flag" variable still confuses me a bit too.
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ralgha, I had not read it. Didn't realize it was there. Thank you very much!
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Can someone explain to me how to get a bomb off the rack? I've tried pretty much every combination of switches on that (incredibly hard to reach/view) weapons panel. I can get rockets and guns. I just can't get a bomb to come off the rack. I'm clearly missing something. Thanks.
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Thanks. It turned out to be something in my existing export.lua. When I removed my export everything started to work. I'm not exactly sure why, since there's nothing in there regarding an F86. The downside is that none of my other aircraft will be exporting anything for Helios... Couple that with the fact that I can't figure out how to get a bomb to come off the rack in this thing... It's been more frustrating than fun so far. :(
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So, further troubleshooting. I uninstalled and re-installed DCS World (I deleted any remnants inside the DC World main folder). The issue persists. Steps to recreate. Open mission editor. Select "new mission" Place an F-86F anywhere on the map Set skill to "Client" save When loading this mission, DCS World will crash as soon as I try to enter the aircraft. Here is the link to this simplest of mission. Anyone else have trouble loading this mission either from the mission editor "Flight -> Fly mission" or from multiplayer? https://dl.dropboxusercontent.com/u/1922411/test.miz
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Sorry. I should have provided more info. No mods installed (actually a fresh install. I was using Steam version prior to yesterday). Windows 7, 64bit. The only changes I've made are to the A-10C cockit for Helios exports. But I'm not having any trouble with other aircraft. EDIT: I had a friend make the same edits from his client and I was able to load them. Weird. Something is funky with my mission editor? EDIT2: He sent me another mission file and I had the same problem. I tried a "repair" on DCS World but that didn't do anything. Attempting a re-install.
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Is anyone else having this problem? Whenever I add an F-86 to a mission and then load up the mission (either multi-player or directly from the mission editor "Fly mission" option) DCS world crashes when I try to enter an F-86. I even took the "First jets" mission, converted the "Pilot" to "Client" and added a second sabre. The game crashes when I try to enter a sabre. Was hoping to play with some friends online in a bit, but we don't have any multiplayer missions and I can't create any without crashing.
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Sigh. I know. I check the DCS World "News" topic every day (sometimes twice daily) and this forum too. I want my F-86! :)
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Hey all. I know this is a weird topic. I have read literally dozens of 9-12 page topics on the matter. They always seem to get off track, mention other aircraft, other versions of the game, and often times people don't "quote" the post that they are referring to, and thus it becomes difficult to tell which line of conversation is being held. I recently downloaded the FC2 Helios profile (http://www.gadrocsworkshop.com/node/15) and it works like a champ when using someone else's export script (of course I can't find the link now... It all gets so confusing doing everything in forums)... Anyways, It would be absolutely PERFECT if I could just get RWR and weapons stations display on the screen. I saw some comments about folks managing to get LEAVU to work for FC3, but all Leavu binary links are dead. I went so far as to compile Leavu from source code, but I get errors about being on a 64bit system, so that's not working for me. I am trying to find, definitively, Is it possible to export RWR and weapons stations panels to another monitor in FC3 for the F-15C. I already have the radar panel exporting just fine as LEFT_MFCD from my standard A-10C setup. Thank you very much!
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Some people have claimed to get LEAVU2 working with FC3 (http://forums.eagle.ru/showthread.php?t=97919&page=2). I'd love to try it, but every download link to LEAVU 2 seems to be dead, except for the source code repository. Does anyone have a working link, or can someone throw it into a dropbox or something? Thanks!
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Arduino2DCS - Arduino Bridge Software
tofarley replied to Boltz's topic in PC Hardware and Related Software
Amazing work. I have a few questions though. I was hoping I could get some help. First time poster here. I used to do a lot of arduino tinkering some 4-5 years ago, thus my arduino devices are a bit older. I am using the Boarduino v1.0 from Ada Fruit industries. It is an older ATMega 168 board, based off (I believe) the arduino NG. I hooked up the board and tested it with a blinky LED sketch to make sure everything was working. I compiled your sketch, which was too large for my older device, so I yanked out your code for seven segment displays, and the switch statement that calls it. The sketch compiled, so I presume I haven't broken anything there. In my config.xml, I just uncommented the two example inputs: <add key="I[0,D2,0]" value="123,0" desc="AHCP Panel.Master Train"/> <add key="I[0,D2,1]" value="123,1" desc="AHCP Panel.Master Safe"/> and updated the "controllers" section like so: <add id="00" type="arduino ng" name="AHCP Panel" port="3" baud="9600" init="A2DCS[iD:0;DI:pin1,pin2;DO:pin1,pin2;AI:pin1,pin2;RE:pin1,pin2,0,2,-2;MI:row1,row2,col1,col2;]"/> I am presuming here that "type" is a sort of irrelevant plain text field, and that "port" should correspond to the COM port which my arduino is attached (in my case, COM3). My primary question is, how do I identify the physical pins on the arduino from that code above? I have pins labeled D2 on the board itself, so I thought maybe that was the pin to use, but I'm not getting anything in game, and I'm not sure how to test it aside from that. Also, the documentation gives those few examples, but how can I get a list of all the different DCS-related functions that are available to assign? Thanks again for working so hard on this awesome tool. It will be amazing when I figure out what I'm missing! <add id="00" type="arduino ng" name="AHCP Panel" port="3" baud="9600" init="A2DCS[iD:0;DI:pin1,pin2;DO:pin1,pin2;AI:pin1,pin2;RE:pin1,pin2,0,2,-2;MI:row1,row2,col1,col2;]"/>