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ThunderChief

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Everything posted by ThunderChief

  1. A small thing i noticed was that you can enter text with the knob (e.g. waypoint names). Is it possible to enter text via the keyboard too? It might not be as realistic, but I think it would make things much easier.
  2. As BS seems to be very realistic overall I wonder how the HUD behaves when you change your position in the cockpit (up/down/left/right) ? I think in reality there is only one point (or axis) in the cockpit where the HUD and the pilots eyes are correctly aligned. As I noticed that I often change my heads postion while playing, the HUD might become out of place sooner or later. But as I understand it there will be a HMS for aming so this shouldn't be to much of a problem anyway...
  3. Actually its much easier to build fully automated planes than cars or tanks (because the sky is almost empty). But there are some major problems with drones that are controlled without "human in the loop". You need some degree of artifical intelligence to decide what to do. this is already feasible for "normal" flying like recon or cargoplanes. But when it comes to fighting / bombing it gets very complex and thus very dangerous. Another problem is that it would be easy for humans to predict what such an AI would do next and so you could exploit its "weak spots" (e.g. if you wear civilian clothes -> a.i. will not bomb you). That is why I belive that combatdrones will be controlled with human "in the loop". This means that the human machine interface is the weak spot (lag, jamming, range) and so you still need piloted aircraft.
  4. I am pretty sure that the A-10 with AFM would be at least veeeery slow. With the payload ppl fly with lockon, it would hardly reach 220knots i guess. But for sure it would be fun :pilotfly:
  5. I just wanted to post this track of my last fun flight. I was just trying a fast flyover. Have a look at my second try (after 4 minutes) and see if you can do it better ;). impact.zip
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