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PicksKing

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Everything posted by PicksKing

  1. Set up the rendering distance of 3D-models could mess up the performace. To avoid this ugly perimeter you can do the following. In \Config\terrain you will find config-files, called low, medium, high, ultra and extrem. Choose the file which related to your ingame distance setting and open it. Inside the file is a line subforest = {..., ...}; Raise these values to raise the renderdistance of the subforest texture. With a good subforest texture the hard transition almost disappears.
  2. Awesome! Maybe I understood something wrong, but shouldn't a negative value lower the opacity? I inserte a positive value and now it works to me. Thank you very much. Thats what I am about to do. I try to make a sub forest texture, with single trees in it. That way I hope to make the forest look a bit more natural and detailed. Doesnt look good yet. But maybe I can handle that.
  3. I dont understand. Where is the bug in this case?
  4. Alright I will look it up. But I think thats something different. These Shadows are effects. I care about a texture. Btw, I don't agree. I tried the no tree shadow mod an it has almost no effect on fps. But that might depend on the GPU.
  5. Hello, I need the help of a modder. As you may know, have all forests a slight darker ground texture right under the trees. This texture shall make the forest thicker. At least optical - you have a dark forest, but less opjects to manage. The file name of it is "r_for_t.tga.dds" and you can find it in all season texture zip-archives. The texture looks a bit transparent, but it isn't. The opacity of this file must be managed by any config-file, because this file has not transparency in it. I need to know, what config file or script line do I have to change, to raise this textures opacity. Heres a pic. I marked the texture that I mean, to avoid missunderstanding. Thx for help.
  6. Well, I dont want to make any advert in here but I guess this thread seems to be almost dead. I just want to keep it alive a little longer. I think B3OP dropped the support to his mod. So here is my finished texture compilation http://forums.eagle.ru/showthread.php?t=164622
  7. Actually I am working on a solution to this unfinished mod. I took the existing files in this mod, created the missing files for the other seasons by recoloring the existing files and completed it with Bartheks ground texture mod 4.0. Now I am hoping for the permission of B3OP and Barthek to upload it. Autumn. Winter.
  8. Hello, I had russian at school for 7 years, so I dont understand any word in here. Can anybody explain me, whats the status of this great mod. I am looking for the other season textures in similar quality as summer. Thx.
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