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Everything posted by dbeaty
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Quick question, when using the TGP to designate targets and then slaving the Maverick seeker head to the TGP SPI, I get the seeker head to slew to the target but it never locks. Am I not waiting long enough? I've tried a few time and it doesn't lock as shown in a few of the Beta version videos on Youtube. If I manually slew the seeker head away and back to the target it locks no problem, but it was dead on in the first place and that doesn't seem to be the answer. Thanks again dbeaty
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Not understanding this whole HARS ramp start thing.
dbeaty replied to kingneptune117's topic in DCS: A-10C Warthog
I just replayed the start up training mission in 1.1.0.8 and I noticed the instructions to push the arm EAC switch don't work until I disengage HARS and select EGI on the front panel, then I can arm EAC. But the instructor never mentions that in the patched version of the sim. Perhaps I did something wrong though? -
GAU-8/A Avenger sound(s) - Explanation needed
dbeaty replied to derelor's topic in DCS: A-10C Warthog
Even on Youtube, that sound of the GROWWL is awesome. It's the reverb and echo and bass...The ground impacts sounds like bombs exploding. I think I may need a much better Subwoofer, or something, but the sim doesn't really emulate that huge bass / echo very closely when playing back a gun engagement in Enemy view. But it looks about right! -
Thanks everyone for looking into this mode, I'll have to go practice this now.
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I've been practicing engaging helicopters with the TGP and I can't get the AIM-9 seeker head to slave to the TGP SPI. When flying towards known helicopter positions, and with TGP in the AA mode, I've found it difficult to locate the aircraft on the TGP in CCD, or IR. How do I get symbology for the TGP on the HUD? I don't get the diamond like in the A-G mode, and I've been searching in the manual for this cue, but so far no luck. When I do get a good track with the TGP and select the AIM-9 in the DSMP, do I need to change anything other than uncage the seeker and China Hat Forward Long? (V), as the missile never slews to the TGP POI. Thanks!
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My Dilema- How do you Handle Your Time to DCS?
dbeaty replied to dne48's topic in DCS: A-10C Warthog
I have not taken up the online multiplayer community on many sims, including this one so you are one up on me. I did take an entire ACM course on Air Warrior on GEnie. So I can say I've tried. One of the most intimidating aspects is feeling like an idiot or not matching up to the "experts" expectations. It's one of the reasons I have kept flying with solo all these years. But it sounds like you have it down already so just join in, and enjoy! Your other buds won't know what they're missing. There are a few blow hards out there. If you read some posts here you'll see it first hand. But ignore them. There are some good souls, that are in it for the spirit of enjoyment like you. They understand it's a game, after all. I bet those are the fellows you'll find to fly with. dbeaty -
Exactly. It's being new and trying to translate the reference in the tutorial or manual from, say China Hat forward or Coolie hat left or pinkie button...to what I had mapped it too on the keyboard, or modifier plus hat switch on my Afterburner. After all, this is about the 10th time I've fired up the game, from my perspective. It's a bit daunting and that was one frustration. I bet there others like me. And of course, others who insist I am wrong. LOL.
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My post was only to give a new person wanting to bomb with GBU's a nice list of key commands. The disadvantage I speak of is not in the brand of HOTAS but the fact that almost all the tutorials, manual and videos refer to physical buttons on the TM A10. When I started reading the manual - how it immediately begins talking about using the various buttons on the Thrustmaster A10 Flight Stick, I was thinking, wait...was a TM A10 supposed to be included in the retail package or something? Obviously it could be referring to the real aircraft stick but the docs seem to lean towards the physical TM stick. For the first week, I was constantly trying to "translate" the usage of physical button names and locations on the TM A10 to my cheap ass HOTAS or keyboard. I call that a disadvantage.
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I think if you want to land over and over and try to get it just perfect then that is one way to have fun in your own perfectionist way. Think of all the other things awaiting you when you get tired. You'll be doing new things for a year, one system at a time.
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I've been learning the sim for about two weeks. A couple observations for new pilots struggling to figure things out. I've come to the conclusion that it will take a lot of learning to get up to speed - there are players here that have been flying daily since the open beta, they have a huge headstart, so don't think your completely stupid for not getting something. Each system in this sim may take days to master. If you don't have a Thustmaster HOTAS, you are at a distinct disadvantage. This is the biggest obstacle I had/have. I have a TM Afterburner and it does not have the 50+ buttons of the A10C HOTAS. The manuals and tutorials all call for TM HOTAS buttons - Sometimes giving the keyboard equiv, sometimes not. Sometimes explaining what the HOTAS button does, sometimes not. Many of the HOTAS buttons functions are not entirely clear even when looking at the mapping in the manual. I wrote down the keyboard mapping for all HOTAS buttons and what they do or print our that section of the manual. A Naturalpoint TrackIR5 is almost required to play. Consider getting one. The Num Pad / * keys zoom in on the cockpit so you can see the buttons and HUD better. Work on one system at a time and learn that and memorize all the steps, then move on to the next one. Shift Windows Pause will give you Active Pause, the plane stops, but you can keep working on set up. My first challenge was figuring out how to drop precision munitions. LGB,s and GBU's. with the TGP. Here's what I learned that made a world of difference - again for new flyers who don't have much experience, these were the things I could not find in one place: Choose the GBU in the MFD stores page, click M until Master Mode is CCRP bomb mode on HUD. Open the TGP on the right MFD. Click the A/G mode on the upper button of the TGP MFD. That opens the camera and the tiny box appears in the HUD of where it's pointed. Click TGP a 2nd time to make the green box appear around the border. That makes it Senor of Interest - SOI. Slew the cam around using the HOTAS or keys you mapped to: (,/;.) Zoom it in and out with the HOTAS (DMS fwd aft or keyboard End and Home keys) If you have a target steer point on the HUD like in instant action, say the target is at steer point 2 on the TAD, you can make the TGP slew to that point automatically. Hit "China Hat Foward Long" or the V key. Long means hold it like 2 seconds. The camera will swing around and point at that steer point! So good so far! But wait. Look at the HUD in the lower left corner it says "SPTI" That means the steering for bomb in CCRP is to "SPTI" steerpoint of interest. We want to use the TGP's target. So we are going to lock the TGP to a target first. Look at the TGP, zoom in and find the target. Lock it by HOTAS (TMS up short or keyboard LCNTR up arrow twice until it says POINT on the TGP, if you need to redo it, TMS down short or LCNTR down to unlock) Now we will make this target the one the bomb cues will follow on the HUD. Use the same key you use to lock the TGP but this time hold it "long" so TMS up long or the keyboard LCNTR up arrow long) ---this will put "TGP" on the HUD in place of "STPI" Now go bomb the crap out of that target since you already learned how to use CCRP right? Fly the line towards the target box. You can increase accuracy by using the laser for ranging. The insert key fires the laser in a burst as default. If you want to keep the laser on during the run, in the TGP screen, choose CNT button on the upper section of MFD. Look on the right side of the TGP, you'll see "Latch". Click that to "on" to make the laser latch on with the insert key press. Now when you press insert key, a flashing "L" shows up in the TGP...meaning you are firing a laser constantly. I am not sure if the LGB's are flying down to this reflective laser or not. Obviously, if the laser only burst once, there wouldn't be a laser dot on the target. Fly straight towards the target level. When the HUD shows Man Release. Hold the trigger until you are sure the bomb is released. Hit F6 and watch the impact if you want! These steps have made bombing lots of fun for me. Keep practicing until you remember the steps. I'm sure I got something wrong here, but it works pretty good. Another tip is to get some altitude for level bombing. 10000 feet or more. The high slant range makes the laser more accurate in providing steering for the bomb run. dbeaty
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Cool, thanks. One of my biggest probs is not having the real TM A10 HOTAS, so I don't have all the controls. I have to fake it and use the keyboard.
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I just found that today and I see the HUD change from STP (steerpoint) on the lower left to TGP - the new source of the steering cues and bomb target with the long TMS up. That was one of my biggest problems.
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For you experts, I have a couple questions about the TGP. I have programmed my cheapass Afterburner HOTAS with the various HAT switch controls using key modifiers so I can operate the TGP slew, TDM and CDM modes. I just figured out that the up TDM LONG is what is needed to transfer the TGP target to the HUD CCRP mode, as it will default to STP when you first select it. Is there a way to hand off points to and from the TGP. Can I hand off steerpoint to the TGP to slew it there automatically, and also using MAV's, how do you hand off TGP target info to the MAV seekers? Thanks DB
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Thanks! As for my problems with CCRP, using the TGP, I was unsure if I should be using AREA mode or POINT mode. I think the biggest problem I was having was not being in level flight withing parameters to release the weapons. I would fly over the target and never get a release, even though the TGP was on the target and I was in in CCRP with GBU's. I've watched the Youtube examples and I've had success, but I still get runs where no bomb is released. But I just need to work on it I guess.
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Thanks for making that, I just started flying A10C yesterday and I'm getting over LOMAC FC way of doing things. So far I am blown away by this sim's attention to detail. Bravo! to the team of developers. It's situational overload for now, thanks for active pause, because my head's buried in the displays most of the time. I'll check out the youtube vid. that's what I should have done. Is there a way to 3rd party observe in the cockpit the AI wingmen in views? Don't know if that would be any help to watch in realtime the set up and release parameters they use.
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I am looking for a step by step for the various CCRP and GBU weapons delivery steps. So far, I've been able to grasp MAV, CANNON and CCIP deployments but the use of TGP and GBU's has me baffled at the moment. Thanks
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Thanks for that info!
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Hi, I am learning LOMAC 1.12 and I have two items I can't find in the manual. In missions, if I land, how do I refuel, rearm? In flight, how do I activate the mouse cockpit control? Thanks beatnik11