

Binary
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In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
Thanks for the report. This is a bug, the file and folder should be created automatically. I've released a new version that fixes that. It is not possible via a Scratchpad extension, and I personally don't see the point of a hide button, so probably nothing I am going to add. Yes, you can create as many text files in the Scratchpad directory as you want and name them however you like. -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
Unfortunately, no. I wish there was a way to get the keybindings into DCS' regular keybinding UI, but I am not aware of a way of doing that for this kind of mod. As mentioned above, you are left with remapping a controller to a keyboard key(combination). -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
@Draken35 Thanks for jumping in and for the suggestions. I agree that this would be nice to have, on the other hand, having it integrate into the Scratchpad increases the chances that someones comes around and contributes a configuration for everyone, instead of just updating their local config for themselves. I can do that. Probably only makes sense though if the formatting stays integrated. What would your use-case be? It shares the same concern as mentioned above. There is less incentive for people to contribute configurations for everyone to use. However, I like the gained flexibility! One thing that I/we would have to figure out is, how to handle planes that don't have a dedicated extension. So basically the current fallback that just prints out the coordinates in all formats for unknown planes. I guess, for this to still work, the listener would need to know if an extension already actively reacted to the event. Happy to accept a PR to fix that (otherwise I'll keep it in the back of by mind for the next time I am working on the Scratchpad). -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
@imacken I don’t have plans to work on that myself. However, I hope that the extensions make it possible for someone else to jump in and move that into an extension so people don’t have to run both tools (and I myself do not have the responsibility of maintaining that feature). To anyone interested in jumping in, extensions have access to the coordinates, see the following example: NS430 Extension. -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
I've released a new version: https://github.com/rkusa/dcs-scratchpad/releases/tag/0.7.0 Changelog: Scratchpad can now be extended via extensions. A prominent use-case is to add a virtual keyboard. (no changes to extensions compared to the preview version posted in this thread a while ago) Set coordinate format for F-15E Add optional hotkey to reload pages from disk Also uploaded to user-files: https://www.digitalcombatsimulator.com/en/files/3331783/ (not approved as of the time of writing; but should be up in the next couple of days) -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
Fixed in https://github.com/rkusa/dcs-scratchpad/releases/tag/0.6.1 (The experimental extensions branch has also been updated: https://github.com/rkusa/dcs-scratchpad/archive/refs/heads/extensions.zip ) -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
@speed-of-heat The download link from my previous post (https://github.com/rkusa/dcs-scratchpad/archive/refs/heads/extensions.zip) gives you the latest version of this work-in-progress feature, so you can use it again. -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
I made an update to the WIP extensions PR: https://github.com/rkusa/dcs-scratchpad/pull/35#issuecomment-1276290786 Text edits from extensions should be more reliable now. -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
Inserting and deleting doesn't work correctly when selecting from the right to left (the code doesn't correctly consider the direction of the selection yet) - this might be the cause for a lot of weird behaviours. I'll look into that and the other suggestions (but not high on my list the next couple of days). -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
Added. I've also changed the layout a bit: Since the question will come up, I am not planing to create a full keyboard - I'll leave that up to the community. -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
I've created a proof of concept for extensions, which should make it fairly simple to add new buttons to the Scratchpad (way simpler than my first take on that topic). More details are available here: https://github.com/rkusa/dcs-scratchpad/pull/35 If you want to try it out, you can download it at: https://github.com/rkusa/dcs-scratchpad/archive/refs/heads/extensions.zip The following screenshot shows some example extensions: -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
I don't have a use for it myself, so I am not willing to invest the time necessary to maintain it. However, I proposed to extend the Scratchpad in a way that it can be extended with plugins. This way, someone else could create and maintain the keyboard as a plugin. I am still open to that. -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
I've just released version 0.6.0. You can see the changes and get it here: https://github.com/rkusa/dcs-scratchpad/releases/tag/0.6.0 Changes in a nutshell: - A lot of fine-tuning of the coordinate format for various aircrafts - Optional config to add shortcuts for changing the page and inserting coordinates - Some minor UX improvements A lot of changes came from other contributors (mentioned in the detailed changelog). Thanks to everyone who got involved! -
I've noticed the same. It is also not just the aiming cue that is off, the HARM does also go to the original waypoint and not the offset designation when fired (I've made sure to designate the offset and not the original waypoint).
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In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
FYI, I've a proof of concept of how the keyboard could be a standalone thing but still integrate with the Scratchpad (main reason: me updating Scratchpad doesn't require anyone to re-add the keyboard). POC: https://github.com/rkusa/dcs-scratchpad-plugin-example Scrachpad branch for the POC: https://github.com/rkusa/dcs-scratchpad/tree/plugins This proof of concepts is basically a standalone window that could host the keyboard. The window is clued to the Scratchpad, so it will stick to it regardless of if the SP is moved or resized. The proof of concept has a remaining bug though, hiding the buttons when the Scratchpad is hidden doesn't work. If someone ends up writing the keyboard as a plugin, I'd be happy to merge the necessary changes to Scratchpad (the plugins branch of SP linked above). -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
DCS isn't (AFAIK) providing any API that would allow the virtual keyboard to insert text into any arbitrary focused text field. So it is - from a technical point of view - not possible that the SP virtual keyboard inserts text into anything else except the SP using DCS APIs. The only workaround I can think of is to write a Lua module in C or Rust, which uses Windows APIs to send global keyboard events. While this will probably work to send keyboard presses, it will still fail on the following: clicking on a key of a virtual keyboard will remove the focus from any textfield that the cursor was in. -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
I don't fly the A10C so I could have found the wrong information while trying to find out which format the A10 uses. I suppose that it makes sense that it is the same format as the F16 ('cause airforce) and I've looked into the manual of the A10 which looks like DDM, too. I've updated the mod to return DDM for the A10, I'll not make a new release right away, but you can still get the latest version with the change here: https://github.com/rkusa/dcs-scratchpad/archive/refs/heads/master.zip Btw, if anyone wants to update the formats for their favourite plane, feel free to send a pull request. The only place that needs to be updated is: https://github.com/rkusa/dcs-scratchpad/blob/master/Scripts/Hooks/scratchpad-hook.lua#L260-L271 -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
Probably off screen in VR. Try moving it more to the center of the screen in non-VR, or removing DCS.openbeta\Config\ScratchpadConfig.lua (or deleting windowPosition from it). I'll add something to detect if the Scratchpad is off screen eventually. -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
What don't you know how to do, how to make the keyboard in general, or how to integrate it with the Scratchpad? If latter, feel free to contact me on Discord (Binary#0001). -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
What you describe is the correct behaviour. The scratchpad windows isn't moving the white dot. You have to move the map to align the white dot with your target. -
In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
Which one would you rather have while sitting in which aircraft? -
scratchpad enter not working properly, not registering line break
Binary replied to CMD-Wade's topic in General Bugs
Seems to be fixed since today's DCS update (2.7.7.14727).- 2 replies
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- scratchpad
- notes
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Yes, keyboard hasn’t been added to the latest version of the Scratchpad yet (keyboard was authored by someone else)
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The latest update of the Scratchpad allows you to copy coords from the F10 map into the Scratchpad. It sounds like this is exactly what you are looking for. https://github.com/rkusa/dcs-scratchpad/releases/tag/0.5.0
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In-Game Scratchpad Mod Available - Works Great In VR!
Binary replied to Fubarbrickdust's topic in Virtual Reality
Whoever wants to maintain (and has the right to do so from the initial author) the keyboard as a "plugin" to Scratchpad, feel free to get in contact with me so that we can figure out how the keyboard could be a separate script that is not part of the Scratchpad, but still works with the Scratchpad.