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TheTrooper

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Everything posted by TheTrooper

  1. Hi, I think it would be good in mission editor to be able to add marker overlays to the map similar to that which is in Arma 3. That way can show directions of troop movements, objectives etc. For me I think that's the only thing missing at the moment in editor.
  2. Hi all. If I'm creating a multi player mission which clients can play F18's or F14's, does the maker of that mission need to have both those DLCs? I only have the F18 but if I want the F14 available to do I need to have the F14 purchased or can I just set a plane to F14B in editor and still work for someone that has that jet installed?
  3. Hi I noticed in editor you can chose quantity by percentage f fuel for internal tanks. Is there a script or a way to at least empty the fuel in the external tanks? I'm thinking for realism where first objective is to refule with a tanker. It would be better with empty external tanks and half empty internal.
  4. Hi All, is there a script where can detect if a unit has fired flares inside a trigger? A bit like the following: Handler = {} function Handler:onEvent(event) if event.id == world.event.S_EVENT_SHOOTING_START and event.initiator == Unit.getByName('player') then trigger.action.setUserFlag('200', true) end end world.addEventHandler(Handler) This code is for a unit firing guns in a handler.
  5. Hi everyone. Raising flaps did it! As soon as landed and plane is stationary I raised hook, "raised flaps". I put the wings to fold straight after raising the flaps and worked straight away. Thanks for you help all.
  6. I’ll have a go soon and put flaps up to see if that works. If not I’ll do a video and see what comes back from that.
  7. Ah sounds good. Except I found 1 tutorial on Moving Zones for a very old version of DCS and the options are different. How do I attatche a Trigger Zone to a unit?
  8. Sorted! Thakns.
  9. Hi, I have found a Condition which is Time Since Flag but this is an absolute time. Is there a way to make it more random so there is a minimum time and a maximum time?
  10. Hi All, I was wondering in Mission editor if there was a way under conditions if part of two groups are within a certain distance of eachother. Has anotne magaged that? ie. Part of Group A within 200 of Any part of group B > Do somthing.
  11. Ah that makes sense. I will give it a go and see what happens.
  12. Hi. I wonder if anyone has any ideas. After landing on a carrier F-18 pilots fold the wings of the jet pretty quickly and get out of the way. I seem to attempt to try fold the wings a few times before they actually do so. Is there something I'm missing? I end up having to get off the runway on the carrier, sit around and piss around with the leaver for a bit until they start to fold up.
  13. Hi, I set an enemy unit to 'return fire' and it just fires/Engages anyway? Does anyone know if there is a way to make an air unit act aggressively in a dog fight but not actually fire? If not on editor, is there a script? Any ideas? Maybe something to stop a missile or guns from actually firing would be perfect so the behaviour remains the same.
  14. Hi all, I have come across something new today with the F18. When I start off on the ground and turn on the radar once in the air my radar just shows dots for other aircraft. If I start in the air I have a more accurate feed on my radar for friendlies and enemy. The later is what I am after all the time now. How do I get that up? It's so much better!
  15. Hi All, I'm trying to figure out a way to to detect if a player or their group has refuled air to air then to do something else. Maybe detect if unit has a90% of fule or something. Has anyone managed that?
  16. Happy days! That’s two now lol. Will be in touch through PM and sort out a flight/chat thing
  17. I move around as well with other commitments so that's why need to be flexible. Thanks for your interest. Will be in touch :thumbup:. Will see who else is interested in this to. Would be good to play and co-ordinate on multiplayer server.
  18. I’m using a Cyborg F.L.Y 5 stick. Obviously not great for this. Any other recommendations that’s low budget and works well?
  19. Its the friggin flight stick I'm using.
  20. Hi so I can't get Auto Pilot working for me even after following Grim Reapers tutorial. I must be missing something. I Select the A/P button. Move the two boxes on the HSI using the HDG switch and hit the HSEL button so I get a semi colon. PLane does nothing.:cry: Any idea what I'm doing wrong?
  21. UK based new group, anyone interested? Anyone uk Based 18+ interested in starting a new flight groupd? I put this post in the wrong place and can't delete it either.
  22. Hey, anyone UK based 18+ up for setting up a new multiplayer group for DCS? Couple of ideas I have: Scenario 1: True to life run Campaign. Missions in Persian Gulf theatre. Missions recorded and edited for YouTube later. Scenario 2: Anyone remember an old game called Strike Commander? Similar synopsis. Mercenary squadron of pilots working around the globe outside of governments. Limitation of weapons to start with until score certain points (convert to cash) to work out what ordnance we can take for future missions. Completing objectives will also convert to cash for more weapons to share around. Ally cammo paint job for the squadron would be a must. Happy to go one further and make this an F16 squadron just like in Strike Commander (When the Viper comes out later in the year. Missions recorded and edited for YouTube later.
  23. Hi, I recently discovered a problem when after I rearm at a base I have a problem setting up ordinance. Apparently it's because I have to reset the flight computers to register properly? Can someone explain what needs to be done to do this?
  24. For future notice if anyone has trouble with Damaged wheel repair. From F18 perspective you must shutdown the aircraft before wheel repairs can take place. ie. request repair then shut the plan down. Ground staff will fix :)
  25. Does that stil work for a group as opposed to a unit? WHere would I put that code?
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