-
Posts
38 -
Joined
-
Last visited
Personal Information
-
Flight Simulators
DCS x3, Farming Simulator, Falcon BMS, FSX SE, IL-2, Spintires, Train Simulator
-
Location
Vancouver, BC, Canada
-
Occupation
Sysadmin
-
Same server as jeffdude... Chat to “Your Side” isn’t working for us, the only chat messages that we can see in LotATC from the DCS server are players typing in “send to all” in game. Are there any requirements in the mission or data export settings?
-
This version adds a 3-position (OUT/OFF/IN) HOTAS switch for speed brakes. Throttle - HOTAS Warthog.lua
-
They made the movement stiffer, so it would hold the current position and not "flop over" if they let go of the stick. I did the same thing with a Saitek AV8R joystick, but I didn't figure out a good way to add friction, so I'd be interested to hear how this was done.
-
You can find these in the BS2 flight manual on pages 6-72 to 6-73: 1. Krasnodar-Center 2. Maykop-Kanskaya 3. Krymsk 4. Anapa-Vityazevo 5. Mozdok 6. Nalchik 7. Mineralnye-Vody 8I. Kislovodsk 8O. Peredovaya It'd be awesome if you'd post the updated .lua file!
-
Endured this thread to find this. Leaving satisfied that justice has been served. It's theoretically curved at the moment, but let's see how this thread goes. /popcorn
-
In addition to this, the emergency hydraulic pump works with a completely dark aircraft, so the landing gear can be raised on the ground just by turning on the emergency pump and clicking the landing gear handle. Not sure if it's an electric pump that should work without the engine running, but it also works without the battery.
-
Radar N parameter button moves Z parameter button
jweisner replied to Sporg's topic in Resolved Bugs
Radar parameter N switch mapping Minor cockpit mapping bug: The "Radar Parameter N" switch on the left side of the HDD turns on the "Z" switch on the right side. -
Yes! Bunyap's 6DOF tweak merged with Sergeiev's Views.lua (http://forums.eagle.ru/showpost.php?p=2614588&postcount=13) makes a huge improvement.
-
There's some discussion about the flight model in this thread: http://forums.eagle.ru/showthread.php?t=156448
-
Thanks, Sergeiev! Your settings are also perfect for me. Out-of-the-box, I think my chin was on the HUD:
-
Landing lights not illuminating runway in 2.0
jweisner replied to OVERSPEED's topic in Resolved Bugs
I'm seeing the same thing in 1.5.2 Duplicate thread here: http://forums.eagle.ru/showthread.php?t=156576 -
Yeah, I'm going to try again when I have a few hours to devote to it. Also, the ground crew not repairing the damaged engine feels like a bug to me.
-
I like the idea of this being bird strikes... takes the emphasis off of my "drunk turkey" flying "style".
-
I'm sure it's something I'm doing that is over-stressing the engines, but I'm wondering why I sometimes have an engine go "BANG" and catch fire. What gauge(s) should I be watching for signs that I'm pushing it too hard? I'm reasonably certain I'm not getting hit by anything when this happens. The scenario is always the same: after an hour or two of transport work in a multiplayer CTLD-enabled mission, I'm either slowing for a drop or lining up on my next load. One engine goes BANG, and the fire extinguisher kicks off. I shut down the engine, limp back to base, request repair, and get a "Copy" response from the ground crew. No repair countdown starts, nor is the dead engine repaired. I'm going to try to get a track file of this, but it's going to be LONG. I haven't been able to make this happen in simple single player missions.