

metzger
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About metzger
- Birthday 05/15/1984
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metzger started following Apache AH-64D Flight Model and further Development Status in 2024? , More realistic AI opponents , "Downgraded" Documentation Requirements for modules and 3 others
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I don't quite understand how they are connected technically. And also why ED can not adjust the current AI flight parameters to more plausible levels as a workaround until the mighty DC, GFM is ready, which might be after another decade if at all. It's clearly possible considering that not all AI are ufo, but important ones like mig15 and 21 are. It's beyond me why ED ignores those obvious issues for years while they keep being discussed in forums for years. Doesn't seem ED cares for anything that won't bring immediate cash flow. Sent from my SM-G985F using Tapatalk
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"Downgraded" Documentation Requirements for modules
metzger replied to cailean_556's topic in Chit-Chat
Well, the way I see it, and it started quite some time ago(may be when MAC idea was born) , ED is clearly trying to attract a wider audience even if that means compromising the untill now philosophy to only model what can be modeled to very high degree of accuracy. They already stated a lot earlier that they developed the new modules based on modular system so they can re-use certain systems with other modules. Basically, re-skin a viper, op the radar, op the rwr, make it undetectable, mix up the helmet with adding some oped Apache functionalities, add OP irst, OP mws... and you have a dcs version af an F35 for 1-2 years of development. Since nobody can really say what is accurate and what not, they can always go with 'correct as is' or prove it with public documentation - good luck with that on f35. The perfect module! Ofc they can alway claim is the best representation of f35 in a hobby sim game, since it's the only one. At the moment, the free f35 mod is the best representation of f35 in a game :) I personally am done with DCS until atc, better AI and DC are released. By the time this happens, god knows what it will be. Sent from my SM-G985F using Tapatalk -
At least it will be easy to make a home cockpit - just put a big touch screen, and you are done [emoji16] Sent from my SM-G985F using Tapatalk
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NL, Why you exaggerate like that ? No body here expects and speaks about 1:1 100%. Do you honestly believe that F-35 will come even close to A-10C level of accuracy of simulation ? But I personally don't care much about how good f-35 will be. In the current state of the DCS playground as whole, any rumors for more EA modules is just meh.. On the positive side, the video showed a lot of DC and ground battle, so there is hope after all. If before anything else DC comes in good working state and brings a decent AI improvements, then ED can release x-wing starfighter if they want in closed alpha state .
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What is 'dcs standards ' in your opinion ? Do you really believe they can model f-35 with the a-10c level of accuracy ? Or even hornet level of accuracy? I very highly doubt it. And in dcs playground, how are you employing f-35 in a remotely realistic tactical environment? May be with the dcs 'realisric' awacs [emoji2960]. Sent from my SM-G985F using Tapatalk
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Yes, ED strictly. A-10C was released in very much completed state, with gameplay mechanics only available(to this day) for the a-10 wingman and AI jtac. And is to this date probably the most complete and depth module DCS has. No 7 years EA BS. + nttr map bit later developed for the a-10. Similar with ka-50 black shark2. Both came with specific mechanics for the AI + content - deployment campaign was really good for the time. Later modules started to appear more rough, without any specific additions for their specific use cases. They stopped making free campaigns with the modules too. But still in ok state. I think around Viper release, things started to smell. It was in a bare bones at release barely usable, or accurate. They slowly dropped the accuracy, e.g. BS3 now F35... no way they can make f35 with A10C depth and accuracy. Sent from my SM-G985F using Tapatalk
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Well even if a dev that work on maps can't work on modules or AI, they can always hire less map devs and use the extra budget for AI or module or whatever devs. This excuse is so lame I can't believe people keep buying it... Sent from my SM-G985F using Tapatalk
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Tbf, the quality of released modules has been decreasing for the past few years. In terms of polish, content, and depth of simulation. Seems like the trend will continue. But this is probably driven by the user base and the users they are targeting. Seems like enough people don't care if it is finished, polished, accurate enough, and there is good playground for it. They just want more modules to hop in the mp airquake. If this is the aimed audinace which ED calculated will bring the most revenue - it's their company. Luckily, for Viper fans, we have the other sim, and for some fans of older stuff, we have the other other sim, which will release Korea 51 soon. I had some hopes to do RW in dcs, but given the current state of the sim outside the cockpit, and the lack of any initiative from ED to focus on improving it, I am not very optimistic. Sent from my SM-G985F using Tapatalk
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People don't complain here as some put it. Just expressing their disappointment in the direction DCS steer. After all the debates to finish what is unfinished, make it more stable, improve the core mechanics and missing essential functionality... Instead, they went after people who are not satisfied with the big variety of modules already but keep screaming for more. Fine, enjoy the half-baked unfinished cockpits and empty dead maps. Sent from my SM-G985F using Tapatalk
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What is the future of WW2 stuff for DCS?
metzger replied to aldox's topic in Western Europe 1944-1945
Actually, none of the maps in DCS match the time frame of the modules we have, may be only besides Caucasus. All of the maps beside ww2 ones represent the location in 2020ish. Even Afghanistan. Dubai during the 2000s and Dubai in DCS is completely different. DCS is all over the place with modules and maps and almost nothing matches, therefore a lot of imagination is needed. It has always been like that. Think about mig-15 and Saber.. same. Sent from my SM-G985F using Tapatalk -
If you find a safe position out of enemy range, just sit there and expend your missiles. AI knows you are there but will just sit and watch the HOT hit it in the face. Unless the mission designer scripted something, dcs AI is not really reactive. It just waits, and if you go within range, it will shoot. Relocating just means you are risking to go in range of something you didn't know it's there. Relocate only if you need to fix LOS problem or something like that. Not being stationary probably helps a bit in some cases, but zu-23 or even infantry with AK is as accurate as shilka, so if you go within dcs defined range, they will snipe you out with first or second birst despite if you are moving or not. So, in DCS, the most effective way is to hover out of range and shoot the sitting ducks. Sent from my SM-G985F using Tapatalk
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Apache AH-64D Flight Model and further Development Status in 2024?
metzger replied to Terrifier's topic in DCS: AH-64D
I never said garbage nor that it isn't known. The Apache flight model at the current state has a major issue with the tail rotor, which affects it in multiple ways, not just crabbing. The guy before me said the flight model is decent. But with that flaw, I personally just don't find it decent. It's annoying all the time because the crabbing alone is in your face during the whole mission, and you constantly have to fight the tail rotor. Will it be fixed ? Probably. When ? Who knows. It also makes lining up rocket shots more difficult than it should be. Sent from my SM-G985F using Tapatalk -
Apache AH-64D Flight Model and further Development Status in 2024?
metzger replied to Terrifier's topic in DCS: AH-64D
Ok that means the rest of DCS helicopters are wrong because in no wind conditions nose/tail and aerodynamic trim in balanced level flight is matching very close in any of them. I am very sure Boeing designed a rock solid and very responsive aircraft that doesn't crab like this. Sent from my SM-G985F using Tapatalk -
If ED fix the AI and implement a proper SAVE. The DC is already possible kinda. But with the abysmal state of the AI, and the willingness of ED to admit and start fixing it, I highly doubt we will see a playable version of a dynamic campaign any time soon. Maybe for our children or grandchildren.. Even the current scripted scenarios based gameplay, which is 'supported' for decades, half the time most of the content is broken and doesn't work.
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Apache AH-64D Flight Model and further Development Status in 2024?
metzger replied to Terrifier's topic in DCS: AH-64D
Yea.. pretty decent. Especially in yaw control :D And Boeing designed a helicopter which with perfectly balanced loadout and no wind flies sideways and you have to look at the FPM through the side window. Or maybe this is a safety feature to confuse the enemy [emoji16] Sent from my SM-G985F using Tapatalk