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Ratcatcher

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Posts posted by Ratcatcher

  1. Flying low in rotaries (Apache and Kiowa particularly awful) on one of the instant access missions (free fly) had such bad FPS when approaching towns its unplayable. I have a 3090, 64 gig RAM and a i9 10900 CPU. Flying in VR with a Quest Pro (Rendering Res 4864x2464 @72Hz).

    No issues on any other maps I have. (Don't have Kola and haven't tried S Atlantic in a while)

  2. Glad that worked for you. Unfortunately doesn't for myself.

    Had no issue with this until today after Oculus decided to update itself after the META/FB bull<profanity>try DOB requirement kicked in and like a fool I allowed it to go ahead and update my QP software, even though it had been working fine...stupid stupid boy!!!

    • Like 1
  3. @FlappieI do not have that mod installed.

    I removed Viacom Pro (latest public release) and since that was removed and did a full repair, everything has been working correctly.

    Unfortunately, this isn't the silver bullet for everyone as derfritz had already tried that but still had issues until removing Taz1004 UI TextSize Mod. But hope the info goes towards understanding the problem.

  4. I have had this issue for a while, just sat down today to try and find a solution. I will try the mods above but would be nice if ED could assist by either fixing it or giving an option to disable the mask.

    (I'm running a QuestPro)

    **EDIT** Ok the MOD did the trick.

  5. On 7/10/2023 at 2:43 AM, Devrim said:

    Hi guys. I've just tested the mod with all models. Seems fine to me too, but I couldn't see the aircraft icon at the center of the tablet.

    I think something may wrong with my mod. I'll try to fix it asap.

    Thx.

     

    Ah, I can't either (thought it was just my setup!). Hopefully can be fixed soon?

  6. Hopefully you got it sorted. I only discovered them by chance as I'd only seen the water "on" "off" assignments. It wasn't till (in desperation) I started looking at the .lua in order to try and program the function myself I suddenly spotted them under H2O.  Doh!

  7. On 7/13/2022 at 3:18 AM, MadKreator said:

    I agree! Why on earth isn’t there a 3 pos keybind for this?!?!? Increment up and down makes no sense

    There are commands for the Water switch that allow it to be used in 3 positions. "H2O TO Else Off" and  "H2O LN else Off".

  8. 11 hours ago, Rudel_chw said:

     

    what a boring and repeated to death sarcasm .. seems originality is a scarce commodity these days 🙄

    Wow you must be immense fun at parties!

    As you clearly missed my point I will explain... This often used 'boring and repeated to death sarcasm' expression is actually in this instance correct for once, as the actual release will (hopefully) end up being released in two weeks time.  Its called irony.

    • Like 4
  9. Yes a minor point, but an important one as far as immersion goes, I would have to agree. It just makes them look a bit stilted. Would be nice to see this and other improvements to the ground crew as things progress.

  10. While I have some sympathy for a small company trying to both make and promote a module I would be more inclined to accept ignoring a 3rd party platform such as Hoggit, but the ED forums?

     

    I'm sure I am not the only person that has interest in various modules and products that fall under the DCS World umbrella, therefore for me, it is the most convenient place to browse for info on those products, so it would seem good practice to post here to keep their fans (and prospective customers) better informed? It would appear not.

     

     

     

    • Like 6
  11.  

    6 hours ago, Alec Delorean said:

    Sorry to butt in, but I think he was asking for those details to be E-Mailed?

     

    I think my main sticking point would come down to shipping cost/import duty that I may be hit with, so if any details regarding that could be shared further down the line would be very helpful.

     

    Also if we could hear about the complexity of the kits and level of expertise required to put them together, etc. I would ideally go for a pre made seat (as my DIY skills suck) but again this would have to be factored into the total cost of a pre made seat including delivery and import duties/taxes.

     

    Can we also expect to see some reviews of the seat at its current stage of development or are you wanting to further develop and tweak the design before 'putting it out there'?

     

    Good luck! 

     

     

     

  12. 4 hours ago, RumSponge said:

    And to think I nearly pulled the trigger on a pair of Capto gloves before I saw this. I really don't mind a bit of wait if it means I will finally be able to tune the radios in the A10.

    You won't be disappointed! I recently had my PC out of action for a good couple of months (before Miles came to the rescue!). Getting them back on makes it feel so natural to point at and manipulate controls in the cockpit again. I really couldn't imagine flying without them and am really looking forward to the V2 FPU's.

     

    While they are not perfect (what is?), Miles always stated that they would be an interim solution to the problem of interaction in VR, well it's been a good few years now and I have yet to see anything equal, let alone surpass the functionality these bring to the party!

  13. Yes I would like to see this too. I have a couple of friends that are not and probably never will be into flying but would enjoy co-op.


    If ED made this available there could actually be a positive uptake on those that 'dabble' in the game as the gunner and from there become interested in other aspects of the game, maybe not even flying but as a RIO (F14) or a front seat gunner/co-pilot (Huey, Gazelle, Apache, etc), which would require them to purchase the module. From small acorns...

    • Like 3
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