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Dreamboy

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  1. Thanks for the suggestions. I mainly wanted to see the visual stuff. I didn't know about TacView, I will take a look at it. My PC supports ShadowPlay it can help too. The only think is that recording software only records the image and can't change views on the reply. But it will help.
  2. Thanks for the information. It's a shame as it would be great to have this option, and will make the replays more enjoyable.
  3. Looking at replays is great, but I think it's very hard to see some best moments as is impossible to control or acces the replays. Some times I like to watch a landing replay and I need to go though all the replay to see it. It would be great if replay can be accessed at any time during the flight and have play controls to go back, forward, play and pause and jump to a specific time.
  4. Thanks for the advice. But of course if I've already paid for BS1 and the update to BS2 I will not pay again for the same product. When I purchased the upgrade I knew BS1 was needed, but not that I will have to reinstall everything and validate every time. I think is better for the clients that once BS1 activation and purchased the update this should be converted to a BS2 license.
  5. It would be great if we can register BS1 and bond it to our user account or validate once and then have BS2 ready to install. After formating my systems now I have to install BS1 + Activate + DCS World + BS2. This is a lot of work and time.
  6. I think he has problems starting the APU. So must be the APU fuel shut-off valve. You can start the APU, but not engines, with rotor brake on.
  7. Did you open the APU fuel shut-off valve? I can't see this step in your instructions and is basic for the APU to start. For the APU to run you need electricity to spin the APU and fuel. So basically if you have batteries on, fuel pumps and APU fuel shut-off open you can start it. Then just select starter to APU (to the left) and click the start button. You should see the APU EGT indicator raise and the green lights on in the APU indicators.
  8. What I really miss is the antialias options in the DCS graphical options menu. I've tried setting this from nVidia control panel but is totally ignored. So no antialias at all. :(
  9. I first used some curves to soften small control inputs. After reading some comments about not using them I've restored curves to default linear input. Now trimming works perfect with my force feedback joystick. I had some problems before and it's possible this was due to the axis settings. So I've only added a small (10) death zone on all axis and using default curve settings.
  10. That's great! Thanks to your explanations I've learned a lot about how those fire suppression systems work. Now I have everything more clear and I see that a fire agent discharge on the engine it's not as dangerous as I thought. Thanks a lot for you help! :)
  11. This is totally clear and, in fact, is how I understood it works. Ok! Here was my mistake. I though that the bottles used some kind of solid agent that will destroy the engine if discharged. Now I find more logical to use Halon or Freon agents as they can't harm any system. But I suppose that discharging a Freon bottle on the engine will cause an engine flame out. So you will need to execute some engine restart procedure. Right? It's a shame there're no emergency procedures check list on the manual. With the amazing detail of this simulation will be great to practice and learn this procedures.
  12. Does this mean that the Ka-50 has a system that doesn't allow to discharge a bottle if there's no fire warning active? Or this system is not totally simulated on DCS? I understand that after a bottle discharge the affected element (engine, APU or gearbox) should be totally damaged and inoperative.
  13. Thanks for confirming it. I agree it would be great to have voice IP included inside DCS as doing multiplayer with text chat while piloting the Ka-50 and trying to attack targets would be crazy.
  14. I've still not tryed multiplayer mode. Can you tell me Schutz if there's some kind of voice IP communication on multiplayer?
  15. Tartan thanks a lot for your clear and detailed explanation of how the fire suppression system works. I will test it as soon as I can. I agree with mckee14. If you press the button you shouldn't be fliying the helicopter. But as normally this switches are more complex to use in commercial planer I just wanted to know how it worked in the Ka-50. On a Boeing 737 for example you have to pull the extinguisher control out and then twist to one side or the other to discharge the bottles. I understand that possiblities of an engine fire are more provable in a militar helicopter and just pressint a button is faster in combat. To Xjikz: That's right in auto mode bottle 1 should discharge automatically and you can pray for the fire to extinguish. I understand that if this is not enought fire warning will remain lit and you need to discharge bottle 2 manually. Of course after a fire and bottle discharge the engine will be totally ruined and useless. The fire suppression system is used to extinguish the fire so the helicopter doesn't blow on the air when the fire goes bigger. So you can land with your remaining engine and survive or even save the helicopter.
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