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TheSnark

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  1. Usual procedure IRL is to set the QFE for where you takeoff and land, and once up high enough go back to 1013 so that all the aircraft are on the same altimeter settings. What did you set and when?
  2. Looks like an interesting series of changes for the upcoming campaign! Looking forward to it!
  3. It's been doing this for quite some time, no idea why actually.
  4. I do hope so, I've given up on using the Hotas Cougar cursor for it, even with saturation it's impossible to gain a lock. I just use the keyboard.
  5. I think this is in the bug list isn't it? Something got screwed up in the last update that makes the TDC act almost as if it's a binary input, ignoring the initial range of the axis that is being used.
  6. The plane has enough static trust to start rolling if no brake mechanism is applied. It is only fair to put on the parking brake at the runway if someone is jumping in a hot aircraft.
  7. In the previous patch the TDC pipper worked fine, but in the current 1.5 version it has become insanely quick. Is this a bug or a permanent feature? If so I know if I need to change my curves.
  8. Haven't played throughout the week but REDFOR is doing a damn fine job this campaign. Then again, the numbers were much the same I played the first time and I was on Red. we won in the end even though we got pushed back into PAK 1 and 2, so really anything is possible.
  9. Greg is correct though, same complaints about the numbers were made in the previous rounds ;). I picked blue because golly gosh, I love my Mirage 2000. It was either the 21 or the 2000 I would fly, and since the 21 doesn't stand a chance without much of a GCI I figured the Baguette Fighter would suit me better! Especially since lives are very limited when flying fighters.
  10. Reflections that bounce up from the ground become a return signal that the radar knows not what to make off. But yeah, the stability of the Mig-21 Module seems to be out of the window recently. Lets just hope they can get it back on track!
  11. Outrun? No not always only if the enemy fires at an unfavourable moment. Otherwise use normal evasion tactics like flares.
  12. Aha, yea the AFS does not do anything with that, doesn't mean there isnt a ADC somewhere that does change the deflection based on speed, just not one that I know about unfortunately.
  13. If control responsiveness is a problem, why not simply apply curves, The MIG-21 developers recommend a certain setup of the control stick to get a responsive feel that is closer to the real thing. Or am I missing something here? As far as I know it's supposed to be a rather snappy aircraft? EDIT: found the relevant section in the AFM, haven't found a AMM yet unfortunately. But, given that it's a full hydraulic system it means that the pilot only feels through the artificial feel unit, and it doesn't change the actual angle of the flight control surfaces.
  14. Well no, it's to give the pilots a feeling of the pressure on the elevator surface instead of having the pilot look at an indicator. That's why it's called an artificial feel instead of having a direct feedback back from the mechanism in the form of cables and rods. EDIT: Again, this is the A variant, they very well might have changed it for the E version.
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