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Posts
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Community Answers
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Flappie's post in JTAC marking smoke do not disappears for other players when it has disapered for JTAC was marked as the answer
This was reported internally a few months ago.
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Flappie's post in JTAC coordinates in binocular clipping was marked as the answer
This issue was reported internally a few months ago. I'll bump the report.
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Flappie's post in What happens to downloaded files if an update download is cancelled before completion? Are they wiped? was marked as the answer
Hi. Yes, they are kept in a temporary folder called "_downloads" at the root of your DCS installation, even if you click "Cancel".
The "Cancel" button already acts as a pause mode.
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Flappie's post in Extreme, sudden and unrecoverable loss of FPS was marked as the answer
My problem was caused by a specific bug at the Larnaca airbase, when one would approach the terminal. It's just been fixed internally.
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Flappie's post in Mi24 Door Gunner - missing joysticks binds to axis commands GUN up down GUN left right was marked as the answer
@hannibal Rejoice, it should be implemented in the next OB update.
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Flappie's post in Some missions can´t load anymore. was marked as the answer
Hi. This thread is about the issue you're encountering. Read it carefully, especially page 3. You'll find solutions.
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Flappie's post in Oculus VR unusable in Single Thread since patch on 7 24 was marked as the answer
Some DCS files are for MT only, others are for ST only. Maybe some of your ST-only files are broken. Try a cleanup and repair: https://www.digitalcombatsimulator.com/en/support/faq/709/#2463807
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Flappie's post in Unable to finish the update, due to an acces deny was marked as the answer
Maybe your antivirus is preventing the deletion of the .dll file. Add "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\" to your antivirus exclusions.
Otherwise, re-download the dcs_updater.exe (zipped in the link at the bottom of this page) and overwrite the existing one, then retry the update process.
Oh, and here's a workaround to try:
Last but not least: try to reboot your PC.
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Flappie's post in Infantry are still smoking when damaged was marked as the answer
Thank you! Issue reproduced and reported.
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Flappie's post in Encyclopedia: entry for Harrier without textures; AV-8B is showing okay was marked as the answer
Fixed with today's OB update.
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Flappie's post in AI Petrovich launches countermeasures on the ground was marked as the answer
Fixed with today's OB update.
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Flappie's post in AI nose gear animation bug was marked as the answer
Many thanks. 🙏
Issue reproduced and reported.
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Flappie's post in Landing and repairing causes AI to ignore you. was marked as the answer
This was not caused by the landing and repair.
You got a hit and the server determined (for some reason) that your aircraft was destroyed, while part of your DCS client thinks the aircraft is stll flyable (and it is, actually).
Devs are working on fixing these issues , but some are aircraft-specific. What aircraft were you flying?
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Flappie's post in Joystick Controller Profile diff.lua files are ignored after changing Saved Games folder was marked as the answer
Simple: open the zip you just sent me with 7zip, and edit their names in the archive. Then unzip! 😉
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Flappie's post in DCS crashes upon loading into Syria (and soon after loading into any other map) was marked as the answer
Hi. DCS does not have enough RAM to proceed ("not enough memory").
Since your PC only has 16 GB of RAM, you should either consider get some more (a total of 32 GB is alright, 64 GB would be better).
In the meantime, you need to edit your Windows pagefile settings.
First, ensure your drives all have sufficient free space (at least 50 GB of free space on each drive). Then, use this guide to set your pagefile on your fastest drive (NVMe is faster than SSD, SSD is faster than HDD). Use these values: init size = 16384 max size = 32768
2023-06-12 21:52:29.437 INFO APP (Main): CPU cores: 6, threads: 12, System RAM: 16181 MB, Pagefile: 5659 MB ... 2023-06-12 21:54:33.892 ERROR DX11BACKEND (18976): Can't load image '/textures/Patriot_CP_FLIR.dds'. Reason: The request is not supported. 2023-06-12 21:54:33.892 ERROR DX11BACKEND (5016): Can't load image '/textures/patriot_ecs_spec.dds'. Reason: The request is not supported. 2023-06-12 21:54:33.892 ERROR DX11BACKEND (4668): Can't load image '/textures/Patriot_Ant_Post_FLIR.dds'. Reason: The request is not supported. 2023-06-12 21:54:33.898 ERROR DX11BACKEND (8048): Failed to create shader resource view for /textures/mi_8_tex_3.dds. Reason: Not enough memory resources are available to complete this operation. 2023-06-12 21:54:33.898 ERROR DX11BACKEND (19788): Failed to create shader resource view for /textures/patriot_ecs.dds. Reason: Not enough memory resources are available to complete this operation. 2023-06-12 21:54:33.908 ERROR DX11BACKEND (3488): Failed to create shader resource view for /textures/Patriot_ECS_FLIR.dds. Reason: Not enough memory resources are available to complete this operation. 2023-06-12 21:54:33.929 ERROR DX11BACKEND (4728): Can't load image '/textures/mi_8_tex_3_RoughMet.dds'. Reason: The request is not supported. 2023-06-12 21:54:33.938 ERROR DX11BACKEND (4764): Can't load image '/textures/mi_8_tex_2_RoughMet.dds'. Reason: The request is not supported. 2023-06-12 21:54:33.957 ALERT EDCORE (5016): Out of memory in ed_malloc for 9339944 bytes. 2023-06-12 21:54:33.961 INFO EDCORE (5016): try to write dump information 2023-06-12 21:54:34.157 INFO EDCORE (5016): # -------------- 20230612-215435 -------------- 2023-06-12 21:54:34.157 INFO EDCORE (5016): DCS/2.8.6.41066 (x86_64; Windows NT 10.0.19044) 2023-06-12 21:54:34.158 INFO EDCORE (5016): D:\DCS World OpenBeta\bin\edCore.dll 2023-06-12 21:54:34.158 INFO EDCORE (5016): # 80000003 BREAKPOINT at 00007ffdf7f876db 00:00000000 2023-06-12 21:54:34.159 INFO EDCORE (5016): SymInit: Symbol-SearchPath: 'D:\DCS World OpenBeta\bin;', symOptions: 532, UserName: 'Mohcine' 2023-06-12 21:54:34.160 INFO EDCORE (5016): OS-Version: 10.0.19044 () 0x100-0x1 2023-06-12 21:54:34.162 INFO EDCORE (5016): 0x00000000000276db (edCore): ed::fatal_out_of_memory + 0x3B 2023-06-12 21:54:34.162 INFO EDCORE (5016): 0x00000000000cded2 (edterrainGraphics41): createInstancerRenderable + 0x300B2 2023-06-12 21:54:34.163 INFO EDCORE (5016): 0x00000000000cfd25 (edterrainGraphics41): createInstancerRenderable + 0x31F05 2023-06-12 21:54:34.163 INFO EDCORE (5016): 0x000000000025640f (edterrain4): landscape5::Surface5File::verticalIntersection + 0x645F 2023-06-12 21:54:34.164 INFO EDCORE (5016): 0x000000000025495f (edterrain4): landscape5::Surface5File::verticalIntersection + 0x49AF 2023-06-12 21:54:34.164 INFO EDCORE (5016): 0x0000000000250f06 (edterrain4): landscape5::Surface5File::verticalIntersection + 0xF56 2023-06-12 21:54:34.164 INFO EDCORE (5016): 0x0000000000250f31 (edterrain4): landscape5::Surface5File::verticalIntersection + 0xF81 2023-06-12 21:54:34.165 WARNING LOG (11968): 6 duplicate message(s) skipped. 2023-06-12 21:54:34.165 INFO EDCORE (5016): 0x00000000002556a1 (edterrain4): landscape5::Surface5File::verticalIntersection + 0x56F1 2023-06-12 21:54:34.165 INFO EDCORE (5016): 0x00000000002529c4 (edterrain4): landscape5::Surface5File::verticalIntersection + 0x2A14 2023-06-12 21:54:34.165 INFO EDCORE (5016): 0x0000000000257b9f (edterrain4): landscape5::Surface5File::querySceneObjectsTris + 0x85F 2023-06-12 21:54:34.165 INFO EDCORE (5016): 0x0000000000251564 (edterrain4): landscape5::Surface5File::verticalIntersection + 0x15B4 2023-06-12 21:54:34.165 INFO EDCORE (5016): 0x00000000002515d1 (edterrain4): landscape5::Surface5File::verticalIntersection + 0x1621 2023-06-12 21:54:34.166 WARNING LOG (11968): 2 duplicate message(s) skipped. 2023-06-12 21:54:34.166 INFO EDCORE (5016): 0x00000000002571b4 (edterrain4): landscape5::Surface5File::queryRuntimeSceneObjects + 0x104 2023-06-12 21:54:34.166 INFO EDCORE (5016): 0x00000000000d119e (edterrainGraphics41): createInstancerRenderable + 0x3337E 2023-06-12 21:54:34.167 INFO EDCORE (5016): 0x00000000000d0472 (edterrainGraphics41): createInstancerRenderable + 0x32652 2023-06-12 21:54:34.167 INFO EDCORE (5016): 0x0000000000033c59 (edCore): ed::this_thread::yield + 0xB59 2023-06-12 21:54:34.167 INFO EDCORE (5016): 0x0000000000049148 (edCore): ed::this_thread::yield + 0x16048 2023-06-12 21:54:34.167 INFO EDCORE (5016): 0x00000000000326d1 (edCore): ed::thread::_get_current_thread_id + 0x71 2023-06-12 21:54:34.167 INFO EDCORE (5016): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2023-06-12 21:54:34.167 INFO EDCORE (5016): 0x0000000000017614 (KERNEL32): BaseThreadInitThunk + 0x14 2023-06-12 21:54:34.503 INFO EDCORE (5016): Minidump created.
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Flappie's post in AI F-15E S4+ will not attack with LGB was marked as the answer
Hi @Avalanche110. This was reported internally.
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Flappie's post in Voice chat in UH and Hind: PTT transmits both: selected radio AND Intercom. was marked as the answer
Hi @Tarres. Devs told me it was correct as is, since you can indeed hear your crewmate in your headphone while he/she is talking though the radio.
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Flappie's post in ME: Ground slots gets re-oriented on save was marked as the answer
Nice find! I see that it also re-orients itself if you simply select it.
Issues reported.
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Flappie's post in DCS Fails to launch post recent update (June 2023) was marked as the answer
You should open a support ticket. Log into DCS website, click "Support", then click "Create a new ticket".
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Flappie's post in Assigning Hotas commands in F-15E was marked as the answer
@John Galt I took a look at our logs in the other thread. You seem to have some F-15E mod files in your "Saved Games/DCS..." folder.
2023-06-28 13:08:53.748 INFO SOUND (Main): Added sound path: C:\Users\billb\Saved Games\DCS.openbeta\Mods/aircraft/Civil Aircraft Mod/Sounds 2023-06-28 13:08:53.821 INFO SOUND (Main): Added sound path: C:\Users\billb\Saved Games\DCS.openbeta\Mods/aircraft/F-15E/Sounds 2023-06-28 13:08:53.823 INFO SOUND (Main): Added sound path: C:\Users\billb\Saved Games\DCS.openbeta\Mods/aircraft/F-22A/Sounds I assume you've been using the F-15E mod before RAZBAM's official module. Maybe the mod is messing with the official module.
Try and get rid of the mod and see it things improve.
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Flappie's post in Crash only in Multiplayer after loading into plane was marked as the answer
The crash says "out of memory":
# -------------- 20230626-083241 -------------- DCS/2.8.6.41363 (x86_64; MT; Windows NT 10.0.19045) S:\Program Files\DCS World OpenBeta\bin-mt\edCore.dll # 80000003 BREAKPOINT at 00007ffbdef976bb 00:00000000 SymInit: Symbol-SearchPath: 'S:\Program Files\DCS World OpenBeta\bin-mt;', symOptions: 532, UserName: 'Kane 2' OS-Version: 10.0.19045 () 0x100-0x1 0x00000000000276bb (edCore): ed::fatal_out_of_memory + 0x3B 0x0000000000022c77 (edCore): ed::SharedBuffer::create + 0x37 I see you have 32GB of RAM. Set a manual 32GB pagefile and see if it helps.
First, ensure you have enough free space on all your drives (at least 50 GB).
Set:
init size = 32768 max size = 32768 Ensure the drive the pagefile is on is the fastest one.
@Novexous Same symtoms for you. Try the manual pagefile as well.
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Flappie's post in "Dust Smoke Enable" not working was marked as the answer
Hi. A lot of effects are not compatible with the multithreaded version of DCS yet. Dust smoke is among them.
In the meantime, dust smoke awaits you in DCS ST.
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Flappie's post in SU-33 - Heavy Sky (Campaign) - Various bugs and problems was marked as the answer
Mission 20 was fixed in today's OB update. The carrier is now moving (it was previously stuck in shallow waters).
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Flappie's post in Mirrors removed has same FPS hit as mirrors on was marked as the answer
I've changed my settings a few weeks ago, which allowed me to witness the issue using your latest track, at last! I then compared my new options.lua file with the former, and I eventually found the culprit:
Untick this box before playing, and you will get back the FPS you usually lose.
Issue reported. Thanks for your tenacity @Benom8.
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Flappie's post in ME - Crashes when copying and pasting units was marked as the answer
This should now be fixed in OB.