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MYSE1234

ED Closed Beta Testers Team
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  • Flight Simulators
    Warthunder
  • Location
    Sweden
  • Interests
    3D modelling and texturing

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  1. IIRC it's the former; It looks at the unit's "IsJamming" flag, and if true it shows the effect. It would however appear that all ships, always have that flag TRUE. And I'm pretty sure I've seen jamming from aircraft, or have seen my jamming on their screen.
  2. Not being able to jettison the rack itself was an intentional change, as it was not possible IRL. What the jettison button does is it just drops any bombs on it, but the rack itself stays on the aircraft.
  3. This is an unfortunate bug that managed to make it's way into the last update, and is only affecting the waypoints in the kneeboard; It has since been fixed internally and will be included in the upcoming update. The text in the "Waypoint name" field will unfortunately not be fixed in this update (the random characters), but the one after it (but it's already finished and ready).
  4. If I were to guess, it looks a lot like this one:
  5. Correct
  6. Sure, it doesn't differentiate between a "normal" runway and a road one, it will just use whatever it has stored in "BANA" on LS.
  7. If you see B0 on the destination indicator it means LS does not have any data on it (unfortunately happens to aircraft that use the "spawn on ground" option), and thus have to be set manually prior to take off. This can be done either with a REFerence code (90xx) or with coordinates (LoLa), if you do it with coords you also need to manually enter the runway heading after the coords. So to fix the issue you're seeing you have to enter 9014 (for Kutaisi) on LS, after loading the cartridge. After that you will be able to select the correct runway (as LS now has data loaded into it, instead of nothing).
  8. Each digit is like a miniature projector kind of thing. No idea what they're called.
  9. The one(s) you've marked above are two decals saying: "Firefighting" and "Stab here".
  10. 37906 is that aircraft's serial number, and is a (AJ)SH model.
  11. Oops. Very important word that I missed to add. Fixed...
  12. Not sure, but you're likely doing something wrong then. It worked perfectly fine for me just now. Do you maybe have a track or a .miz you could upload? This is what the manual says.
  13. It's "0" and "4" to start program 4. And yeah, unfortunately the automatic mode is not working.
  14. Sounds like you maybe have a weapon selected, and are thus given altitude commands for weapon release. Having a Rb04 selected for example, it WILL command you to 240m.
  15. The log is what I want (and is always created), not a track or tacview. Should be in your DCS folder in saved games (dcs.log is the file name).
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