-
Posts
1047 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by deadlyfishes
-
It's fine to run this mission in the dedicated app. Just make sure you're keeping it private for your community or group.
- 489 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
It must be changed in the editor. There might be some scripts out there that can change this for you outside the mission, but the easiest is to set the time yourself.
- 186 replies
-
Sounds like a DCS bug. I may forward this information to the testers team if I can easily reproduce this.
- 489 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
Hey Mike, I took a look at this issue myself in the latest Open Beta, found this issue to be true. Took a video example, where I drop 2 mk 82's, then switch over to rockets. This is an issue whether you take off cold/hot. https://youtu.be/fSdco9dD20o I have a miz file as well. zuni audio issue.miz
-
Are you on the latest open beta? Also, you should be able to right click the pylon squares in the editor to change the weapon you want. Similarly, the idea is you change for your own loadout in game.
- 61 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 10/06/21 - 1: v2.00b HOTFIX All Maps: ~ Fixed an issue where the requested intel menu would repeat endlessly after the convoy mission spawns.
- 186 replies
-
- 1
-
-
UPDATE 10/06/21 - 1: v2.00b HOTFIX All Maps: ~ Fixed an issue where the requested intel menu would repeat endlessly after the convoy mission spawns.
- 93 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 10/06/21 - 1: v2.00b HOTFIX All Maps: ~ Fixed an issue where the requested intel menu would repeat endlessly after the convoy mission spawns.
- 61 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 10/06/21 - 1: v2.00b HOTFIX All Maps: ~ Fixed an issue where the requested intel menu would repeat endlessly after the convoy mission spawns.
- 294 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 10/06/21 - 1: v2.00b HOTFIX All Maps: ~ Fixed an issue where the requested intel menu would repeat endlessly after the convoy mission spawns.
- 132 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 10/06/21 - 1: v2.00b HOTFIX All Maps: ~ Fixed an issue where the requested intel menu would repeat endlessly after the convoy mission spawns. Link is on page 1 of the post, download link at the top or on TTI website.
- 489 replies
-
- 1
-
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
Oh yeah it is, sorry forgot to add that to the change list!
- 186 replies
-
- 1
-
-
UPDATE 10/05/21 - 1: v2.00a All Maps: + "TTI: Eras of War" Update: This major update and overhaul to the TTI Mission adds a new "Mission Era" setting that allows you to instantly change the mission generation and ambient battlefield characteristics to a desired era of arial combat operations. The following mission eras are available in this update: Modern - Generally the same settings and experiences as before in previous TTI missions - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are available. - Friendly modern era aircraft patrol the area when enabled. - Fight against modern era enemy air, sea and ground units Korean War - Fight against Korean War era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with Korean War aircraft. - Friendly Korean War era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for Korean War era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. World War II - Fight against World War II era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with World War II aircraft. - Friendly World War II era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for World War II era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. __ + Added more units to the spawn pool lists and Zeus spawnable units list: - ship_seawise_giant - arty_smerch_he - arty_plz05 - arty_t155_firtina - arty_sau2 - aa_sam_nasams - aa_sam_sa5 - cap_mosquito - bombing_mosquito - bombing_h6j __ + Added all WW2 Asset Pack Units to spawning pool/zeus list ONLY IF WW2 ASSET PACK OWNED AND ONLY WHEN ENABLED. __ + Fixed an issue with JTAC Drone Spawn for A2G Easy Mission 1.
- 489 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 10/05/21 - 1: v2.00a All Maps: + "TTI: Eras of War" Update: This major update and overhaul to the TTI Mission adds a new "Mission Era" setting that allows you to instantly change the mission generation and ambient battlefield characteristics to a desired era of arial combat operations. The following mission eras are available in this update: Modern - Generally the same settings and experiences as before in previous TTI missions - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are available. - Friendly modern era aircraft patrol the area when enabled. - Fight against modern era enemy air, sea and ground units Korean War - Fight against Korean War era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with Korean War aircraft. - Friendly Korean War era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for Korean War era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. World War II - Fight against World War II era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with World War II aircraft. - Friendly World War II era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for World War II era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. __ + Added more units to the spawn pool lists and Zeus spawnable units list: - ship_seawise_giant - arty_smerch_he - arty_plz05 - arty_t155_firtina - arty_sau2 - aa_sam_nasams - aa_sam_sa5 - cap_mosquito - bombing_mosquito - bombing_h6j __ + Added all WW2 Asset Pack Units to spawning pool/zeus list ONLY IF WW2 ASSET PACK OWNED AND ONLY WHEN ENABLED. __ + Fixed an issue with JTAC Drone Spawn for A2G Easy Mission 1.
- 132 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 10/05/21 - 1: v2.00a All Maps: + "TTI: Eras of War" Update: This major update and overhaul to the TTI Mission adds a new "Mission Era" setting that allows you to instantly change the mission generation and ambient battlefield characteristics to a desired era of arial combat operations. The following mission eras are available in this update: Modern - Generally the same settings and experiences as before in previous TTI missions - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are available. - Friendly modern era aircraft patrol the area when enabled. - Fight against modern era enemy air, sea and ground units Korean War - Fight against Korean War era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with Korean War aircraft. - Friendly Korean War era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for Korean War era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. World War II - Fight against World War II era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with World War II aircraft. - Friendly World War II era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for World War II era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. __ + Added more units to the spawn pool lists and Zeus spawnable units list: - ship_seawise_giant - arty_smerch_he - arty_plz05 - arty_t155_firtina - arty_sau2 - aa_sam_nasams - aa_sam_sa5 - cap_mosquito - bombing_mosquito - bombing_h6j __ + Added all WW2 Asset Pack Units to spawning pool/zeus list ONLY IF WW2 ASSET PACK OWNED AND ONLY WHEN ENABLED. __ + Fixed an issue with JTAC Drone Spawn for A2G Easy Mission 1.
- 294 replies
-
- 1
-
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 10/05/21 - 1: v2.00a All Maps: + "TTI: Eras of War" Update: This major update and overhaul to the TTI Mission adds a new "Mission Era" setting that allows you to instantly change the mission generation and ambient battlefield characteristics to a desired era of arial combat operations. The following mission eras are available in this update: Modern - Generally the same settings and experiences as before in previous TTI missions - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are available. - Friendly modern era aircraft patrol the area when enabled. - Fight against modern era enemy air, sea and ground units Korean War - Fight against Korean War era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with Korean War aircraft. - Friendly Korean War era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for Korean War era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. World War II - Fight against World War II era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with World War II aircraft. - Friendly World War II era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for World War II era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. __ + Added more units to the spawn pool lists and Zeus spawnable units list: - ship_seawise_giant - arty_smerch_he - arty_plz05 - arty_t155_firtina - arty_sau2 - aa_sam_nasams - aa_sam_sa5 - cap_mosquito - bombing_mosquito - bombing_h6j __ + Added all WW2 Asset Pack Units to spawning pool/zeus list ONLY IF WW2 ASSET PACK OWNED AND ONLY WHEN ENABLED. __ + Fixed an issue with JTAC Drone Spawn for A2G Easy Mission 1.
- 186 replies
-
- 3
-
-
-
UPDATE 10/05/21 - 1: v2.00a All Maps: + "TTI: Eras of War" Update: This major update and overhaul to the TTI Mission adds a new "Mission Era" setting that allows you to instantly change the mission generation and ambient battlefield characteristics to a desired era of arial combat operations. The following mission eras are available in this update: Modern - Generally the same settings and experiences as before in previous TTI missions - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are available. - Friendly modern era aircraft patrol the area when enabled. - Fight against modern era enemy air, sea and ground units Korean War - Fight against Korean War era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with Korean War aircraft. - Friendly Korean War era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for Korean War era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. World War II - Fight against World War II era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with World War II aircraft. - Friendly World War II era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for World War II era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. __ + Added more units to the spawn pool lists and Zeus spawnable units list: - ship_seawise_giant - arty_smerch_he - arty_plz05 - arty_t155_firtina - arty_sau2 - aa_sam_nasams - aa_sam_sa5 - cap_mosquito - bombing_mosquito - bombing_h6j __ + Added all WW2 Asset Pack Units to spawning pool/zeus list ONLY IF WW2 ASSET PACK OWNED AND ONLY WHEN ENABLED. __ + Fixed an issue with JTAC Drone Spawn for A2G Easy Mission 1.
- 61 replies
-
- 1
-
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 10/05/21 - 1: v2.00a All Maps: + "TTI: Eras of War" Update: This major update and overhaul to the TTI Mission adds a new "Mission Era" setting that allows you to instantly change the mission generation and ambient battlefield characteristics to a desired era of arial combat operations. The following mission eras are available in this update: Modern - Generally the same settings and experiences as before in previous TTI missions - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are available. - Friendly modern era aircraft patrol the area when enabled. - Fight against modern era enemy air, sea and ground units Korean War - Fight against Korean War era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with Korean War aircraft. - Friendly Korean War era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for Korean War era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. World War II - Fight against World War II era enemy air, sea and ground units. - Tankers, Aircraft Carriers, Troop Transport, AWACS Aircraft and other logistics are not available. - JTAC drones are replaced with World War II aircraft. - Friendly World War II era ambient aircraft patrol the area when enabled. - Editable template units for random ambient traffic - Editable template units for World War II era convoys - Radar station emplacements replace AWACS Aircraft to ensure proper EWRS functionality. - Optional: WW2 Asset Pack can be enabled to utilize units from this paid module. __ + Added more units to the spawn pool lists and Zeus spawnable units list: - ship_seawise_giant - arty_smerch_he - arty_plz05 - arty_t155_firtina - arty_sau2 - aa_sam_nasams - aa_sam_sa5 - cap_mosquito - bombing_mosquito - bombing_h6j __ + Added all WW2 Asset Pack Units to spawning pool/zeus list ONLY IF WW2 ASSET PACK OWNED AND ONLY WHEN ENABLED. __ + Fixed an issue with JTAC Drone Spawn for A2G Easy Mission 1.
- 93 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 09/06/21 - 1: v1.83m All Maps: + Further improved custom user-created "Zeus" spawnable units, making it easier to create as many custom groups of all unit types as desired with easy to remember commands. Additionally, these custom units can be 'transferred' over to newer TTI missions or other TTI Maps. The included tutorial file goes in-depth on how to create and spawn these units.
- 93 replies
-
- 1
-
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 09/06/21 - 1: v1.83m All Maps: + Further improved custom user-created "Zeus" spawnable units, making it easier to create as many custom groups of all unit types as desired with easy to remember commands. Additionally, these custom units can be 'transferred' over to newer TTI missions or other TTI Maps. The included tutorial file goes in-depth on how to create and spawn these units.
- 186 replies
-
Thanks for the inspiration Vanguard. I went ahead and very much improved the custom units feature. This should be the way to do it going forward, and most importantly these units are easily transferable from map to map. UPDATE 09/06/21 - 1: v1.83m All Maps: + Further improved custom user-created "Zeus" spawnable units, making it easier to create as many custom groups of all unit types as desired with easy to remember commands. Additionally, these custom units can be 'transferred' over to newer TTI missions or other TTI Maps. The included tutorial file goes in-depth on how to create and spawn these units.
- 489 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 09/06/21 - 1: v1.83m All Maps: + Further improved custom user-created "Zeus" spawnable units, making it easier to create as many custom groups of all unit types as desired with easy to remember commands. Additionally, these custom units can be 'transferred' over to newer TTI missions or other TTI Maps. The included tutorial file goes in-depth on how to create and spawn these units.
- 132 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
Hey Redeye, I totally get where you're coming from. This is a fantastic idea to get solo play feeling more alive than I have already. I'll add this to my list of things to play with, but for now enjoy this update! UPDATE 09/06/21 - 1: v1.83m All Maps: + Further improved custom user-created "Zeus" spawnable units, making it easier to create as many custom groups of all unit types as desired with easy to remember commands. Additionally, these custom units can be 'transferred' over to newer TTI missions or other TTI Maps. The included tutorial file goes in-depth on how to create and spawn these units.
- 294 replies
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
Yes this is easily done by adding it into the mission via the mission editor. Ensure you set it to "Client" Also have an update! UPDATE 09/06/21 - 1: v1.83m All Maps: + Further improved custom user-created "Zeus" spawnable units, making it easier to create as many custom groups of all unit types as desired with easy to remember commands. Additionally, these custom units can be 'transferred' over to newer TTI missions or other TTI Maps. The included tutorial file goes in-depth on how to create and spawn these units. Mariana Islands: ~ Fixed an issue where random air traffic spawns were not working.
- 61 replies
-
- 1
-
-
- customizable
- dynamic
-
(and 5 more)
Tagged with:
-
UPDATE 09/06/21 - 1: v1.83m All Maps: + Further improved custom user-created "Zeus" spawnable units, making it easier to create as many custom groups of all unit types as desired with easy to remember commands. Additionally, these custom units can be 'transferred' over to newer TTI missions or other TTI Maps. The included tutorial file goes in-depth on how to create and spawn these units.
- 186 replies