I am running the latest Beta release with an Oculus Rift S with a 1080Ti. In VR, whether I perform an in-air or cold ramp start at night, the canopy reflections and the panels look as though they are rendered for daytime, making NVG use impossible. This is especially noticeable on the Nevada map where the canopy reflections without NVGs now hinder seeing lighting from Las Vegas during night-time flights. If I adjust the panel and flood lighting, I can see a faint change to introduce the green tint of the lighting on the panels, but all surfaces still appear to be bathed in daytime environmental lighting. Toggling global cockpit lighting causes no change.
I have updated my graphics drivers as well with no change. While I have the majority of other modules, this only happens in the viper, and started with the last update.