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uidotcom

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  1. Yep...I believe it's a known issue with the F-16C module. One work around is to exit DCS to the desktop, restart then enter that mission first. Apparently any flights in the daytime regardless of module, interrupt the nighttime rendering in the Viper cockpit.
  2. Agreed. Fixed it for me as well.
  3. Thanks for the hints! Once I realized I had to get the in-game cockpit stick to it’s neutral position, rather than my physical stick at neutral, it worked like a charm. You guys continue to impress, and I am sure hoping this part 1 turns into a multi-part with deployment series.
  4. Baltic, The MRFCS process or dialogue seems to get hung up after the initial "Nose Down, Nose Up" call from the chief. I have waited over 15 min several times in the pit for him to call the rudder motions, but it just doesn't seem to progress. Any chance you could take a look at it or add a menu option to force a skip to the next section of Biff's brief or mission at this juncture? I am running the current OB, with the only other issue encountered being the missing skin mentioned prior in the forum. The depth that you put into the missions is awesome and very appreciated (I mean...I DID sit there waiting for the chief for a reason). I grew up with the Gowen Field 'hogs doing 4th of July parade fly overs, airshow static demo's and occasional open house and other special events. Man, it was always fun! Thanks for bringing all those fun memories back with the Vegas strip formation flight. What a blast! Merry post-Christmas and thanks for the work you do on all of your missions.
  5. Skin problem is present through Mission 6 as well.
  6. Upon starting up and prepping my jet, I noticed one of the F-15C's to my 10 o'clock tried to taxi but was stopped by static cargo boxes/ground crew. This also apparently prevents my own wing men from being able to taxi behind me as I make my way to the runway. Running the latest OB with no other issues. Thanks in Advance!
  7. Track attached. When I try again this evening, I'll attempt going directly into a night mission from DCS start to see if that will remove the effect. Thanks all for the suggestions. Flood effect.trk
  8. I am running the latest Beta release with an Oculus Rift S with a 1080Ti. In VR, whether I perform an in-air or cold ramp start at night, the canopy reflections and the panels look as though they are rendered for daytime, making NVG use impossible. This is especially noticeable on the Nevada map where the canopy reflections without NVGs now hinder seeing lighting from Las Vegas during night-time flights. If I adjust the panel and flood lighting, I can see a faint change to introduce the green tint of the lighting on the panels, but all surfaces still appear to be bathed in daytime environmental lighting. Toggling global cockpit lighting causes no change. I have updated my graphics drivers as well with no change. While I have the majority of other modules, this only happens in the viper, and started with the last update.
  9. PTT hold...can we shorten it? Hollywood, I have read through all the material I can find (thanks a ton!), but I am still getting an 'Invalid Radio' message...even when trying to use the keyboard. The rest of the program seems to be running fine as I have already updated the fetching .cmd file, and I am not seeing any other issues in the Voice Attack logger. Got any ideas? Let me know what else you need to know from my end. (Edit) Okay, I found that if I hold the numpad keys for a good 2-3 seconds after communication, it will detect and send the message. Follow-up question: is there any way to shorten that up?
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