-
Posts
2143 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by Snacko
-
-
I'm pretty sure that I fixed this today. I found some info indicating this may be due to Overclocking your graphics card. I've had mine overclocked at the same settings for a long time. But I think something changed in DCS a while ago.. maybe with the lighting? I turned my Overclocking off and was able to fly for an hour with no problems. Before I the game would crash in 5-10 minutes.
-
I cannot find anyplace to ask this question about the WinWing Maintained Switches(Toggles that stay where you switch them, as opposed to the Momentary Switches that snap back to center).
I'm talking about in MSFS 2020. I've posted in many places and get no replies, even from WinWing!
I cannot find many owners of the FA-18 throttle that fly MSFS. But if you do, I am wondering if your Maintained Switches work in that Sim? I cannot get my Maintained Switches on the Throttle Panel to work. And I don't know if it's my hardware or their software since it's new. But I cannot believe they don't support those types of switches when almost every aircraft actually has them in the cockpit.
-
-
Thanks. Works like a charm.
-
Is it possible to just copy/import the normal A10c control assignments into this new A10c II? Or do I have to set it all up manually again? :cry:
-
I updated my nVidia Drivers and the game. And purchased and installed the A10c II.
I also disabled all of my mods, and disabled the addins for TacView and SRS in the DCS Installed Module settings.
Here is the DCS.log and the crash info after doing all of the above. DCS has been CTD for 3-4 weeks now within 10 mins of starting a mission.
Also, here is the Windows Event Error:
Faulting application name: DCS.exe, version: 2.5.6.55847, time stamp: 0x5f76d272Faulting module name: d3d11.dll, version: 10.0.19041.1, time stamp: 0x84d2d982
Exception code: 0xc0000005
Fault offset: 0x0000000000129890
Faulting process id: 0x3d8
Faulting application start time: 0x01d6998c23e97c0f
Faulting application path: D:\My Programs\DCS World OpenBeta\bin\DCS.exe
Faulting module path: C:\WINDOWS\SYSTEM32\d3d11.dll
Report Id: a4206936-7306-4d86-95a8-2cc226eeff19
Faulting package full name:
Faulting package-relative application ID:
:helpsmilie:
-
I'm getting that same error also. Windows Event Viewer says it's module windows/system/d3d11.dll, and the DCS Log says DXGI_ERROR_DEVICE_REMOVED. What device???
I updated my nVidia Drivers just a few weeks ago. I'll try that again..
-
Personally, I don't think this has ever been fixed. Unless they tested it on a triple screen setup, they probably have just looked and never saw it.
Sent from my Moto Z Play using Tapatalk
-
Hmmm... wel I just tested it again with all other effects off and it worked. I don't know why it wouldn't work yesterday.
I have had some strange problems with SSA since I got it. One is that sometimes, the ground roll/bumps continue after takeoff. And another is when I pause the game, or even exit the game, one or more effects continue to shake. That happens about 1/4 of the time. And yesterday, After I had exited DCS and SSA closed all it's windows, it did stop shaking. But 10 minutes later I noticed my CPU was running at 100%. When I looked, I found that it was Simshaker. I exited SS and the cpu dropped back down to 10%.
I have not seen others post these types of issues, so I tend to think it's my pc? IDK
-
I just created a track and screenshot this morning.
Do you have a triplescreen setup to test this? I am pretty sure you won't see it on a single monitor...
I am running 3 monitors and one touchscreen below in a T formation.
My game resolutions is 5760x1080.
I am using a 3 Monitor LUA for my MonitorSetup config to render 3 screens(not 1 large stretched screen).
Included is my lua file, a Track, and a screenshot.
Thanks.:thumbup:
-
When you say 'default', do you mean the default when you spawn in the cockpit. So you don't have to adjust it every time?I'm wondering if there's a way to change default cockpit zoom level, as I always bring it back a few notches to get the best view. My Virpil throttle has a detent on the zoom slider in the middle though - I want that to correspond to my preferred zoom level, not the default. I've attached screenshots of the default, and what I'd prefer to it to be.Any ideas?
For the zoom detent on your virpil.. Have you tried adjusting its axis with a custom user curve.
Sent from my Moto Z Play using Tapatalk
-
1
-
-
Also, I have been testing the 'Ground Roll' and Ground Bumps with the FA-18c, and the Ground Roll produces no effect. I turned everything else off(unchecked). And set Ground Roll to 100, but still no vibration.
I believe the file it uses is hp_4_0_4.wav(Runway/Taxiway Rolling file), and when I test that I do get the effect very well at 50%. So that is strange.. :dunno:
Thanks!
-
Ok, well I removed Reshade and it is still crashing. So it's probably not Reshade, but it looks like a graphics driver.
Faulting application name: DCS.exe, version: 2.5.6.55363, time stamp: 0x5f691309
Faulting module name: d3d11.dll, version: 10.0.19041.1, time stamp: 0x84d2d982
Exception code: 0xc0000005
Fault offset: 0x0000000000129890
Faulting process id: 0x15dc
Faulting application start time: 0x01d692ac4e113453
Faulting application path: D:\My Programs\DCS World OpenBeta\bin\DCS.exe
Faulting module path: C:\WINDOWS\SYSTEM32\d3d11.dll
Report Id: 7d742467-49a3-43e6-9713-93d4389dd848
Faulting package full name:
Faulting package-relative application ID:
-
DCS Beta has been crashing quite often the past few days. (even before the last update this week I think) I finally looked at my Windows Event Viewer and saw that it was the Reshade dxgi.dll module that seemed to be the culprit.
I update from Reshade 4.5 to 4.7. I repaired DCS. I updated my nVidia Drivers...
Before I post an issue in the Reshade forums, I was wondering if anyone else is experiencing this?
Windows Event Viewer:
Faulting application name: DCS.exe, version: 2.5.6.55363, time stamp: 0x5f691309
Faulting module name: dxgi.dll, version: 4.7.0.846, time stamp: 0x5ef381ad
Exception code: 0xc0000005
Fault offset: 0x000000000002bc79
Faulting process id: 0x35b8
Faulting application start time: 0x01d692a8b8e9a0ad
Faulting application path: D:\My Programs\DCS World OpenBeta\bin\DCS.exe
Faulting module path: D:\My Programs\DCS World OpenBeta\bin\dxgi.dll
Report Id: 2b5f875b-c21a-4f2c-9281-9ed322c3d64e
Faulting package full name:
Faulting package-relative application ID:
-
It was removed a while back. Larry is aware and will have a look at what happened.
I've been away from DCS for a few months. And I was in the Harrier just now and this bug is still there! :mad::mad::mad::doh:
-
Would it be possible to add a short, but big shake sample on the Catapult Shoot (FA-18, etc..) before the current hp_10_0_B.wav sample. So you get a big shake and then the hp_10_0_B.wav?
I see no way for me to customize this myself since the hp_10_0_B.wav seems to just repeat for the entire launch sequence.
A big shake like the p_2_7_8_N.wav (Landing Gear - Nose) would be perfect IMO. I don't now how you program the Cat Shoot. Maybe you can make 1 new sample by merging p_2_7_8_N.wav + hp_10_0_B.wav?
I have been away from DCS for a few months, so I don't know if the Carrier Trap effect would benefit from this also?
Thanks!
-
Ok, thanks. So I'll have to pause DCS immediately after cat shoot and trap to see the filename. Then find an existing effect that also uses the file? Then I can test the volume and adjust it for the other effect?
Sent from my Moto Z Play using Tapatalk
-
Is there a list of which sound files go with which Effects?
I'm trying to setup the FA-18 and it has a few Effects (Catapult Shoot, Wire Trap, etc..) that are not listed in the SimShaker Sound Module Test page. I can test the volume for most of the effects, but not all of them..
I assume some of these Effects use the same sound file as others, but have different lengths they are used and a different volume?
-
Thanks!!
-
I just bind the engine crank CYCLE commands.
Sent from my iPhone using Tapatalk
Awesome RS!! I didn't know there was another set of Crank commands. Works like a charm!! :pilotfly:
-
This is a great tool! And just like the OP said, I tried several other mappers, but found them to cumbersome or totally confusing. But I used to use the Saitek Profile Editor, which had a ton of features that many people didn't know about. I find this tool easy to use and understand.
Great work!!
After many hours creating a profile for the F/A-18, today RSMapper would not load the file. Arrg!!
But I figured out that for some strange reason, the GUID and even the Name of my Racing Wheel controller had changed??? I just had to save a new file and compare the devices. I copied the new Name and GUID into my old proflie and it loaded!! YEA!!!!!!
Here is my racing wheel device:
OLD : <DeviceInfo id="943478b0-6001-11e7-8001-444553540000" name="Thrustmaster FFB Wheel" selected="False" />
NEW: <DeviceInfo id="94f30dc0-6001-11e7-8002-444553540000" name="Thrustmaster T300RS Racing Wheel" selected="True" />
And as you can see, I have it selected as False in my original profile because I don't use that racing wheel. So, why is it even being saved in the profile?
-
All good suggestions!! Thanks for your help. It was that clock icon. I noticed it for the first time a few days ago and pressed it. I thought it was to filter the WW2 units vs Modern units.
So, why does it filter the F14, but leaves in all othe other jets? How does it work!
-
I added a flight in a simple mission for AI and when I went to select the F-14b as the aircraft type, it was not in the list? I tried all of the mission types from CAP CAS, Intercept, Ground Attack... and it does not show up for anything.
I can create a Quick Mission and fly it, but it's not in the Mission Editor?
I have Repaired my install twice just yesterday. :joystick:
-
No Tutorial, and I can't figure it out.
Just a 5 min video tutorial would help anyone get started.
Can ED add some axis for the lights please?
in Controller Questions and Bugs
Posted
I have the WinWing Taurus Throttle and it has rotaries for some lights.
Can you please add some axis for rotaries like the lights? :thumbup:
Thanks.