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ditchxx

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  1. I'm running a two monitor setup. When the Apache launched the George menu was located on my main monitor for both pilots without changing any .lua files. With the recent update my George menus aren't visible on screen. I've tried editing the relevant files as per some suggestions on the forum but so far no luck. Will a future update allow us to reposition George's menu without editing .lua files?
  2. I'll be happy when it's released, even if it takes longer. After I bought in to Star Citizen's early access over 7 years ago and it's still nowhere near finished a few months waiting for an Apache is like a New York second....;)
  3. I fly simulation, not arcade mode. Last night I got into a furball with my Mustang flying with the Bodney Boys. I took some damage, lost 2/3 of my right wing and the area was on fire. I decided to try to get as far as i could from enemy territory before bailing out. The plane kept flying, so I kept going. I made it across the channel and all the way back to my base and even landed the bugger! This makes for a fun story, but this doesn't seem near possible in real life. Is the damage model flawed?
  4. Sophos antivirus went nuts on the latest beta update. It quarantined dozens of files and despite hours of restoring and repairing my install is screwed. Game launches but I can't enter any aircraft in any missions.
  5. I agree with the Declan clip option. It's way more durable the the track clip pro and completely solved my daytime playtime issues.
  6. Thanks so much for taking the time to investigate. I love the campaign and appreciate the work you've put into it.
  7. I'm also having this issue on mission 11. 3 of 8 birds takeoff, sometimes 4 but no 2nd element aircraft. They sit on the ground idling until I return. Mission 10, 4-5 wingmen crash on takeoff.
  8. My AI wingman crashes and burns on takeoff in almost 50% of the missions I've flown. Is there anyone else having this problem?
  9. I'm having similar issues on all maps. Marker smoke only appears from certain angles and usually spawns above the ground level. It's really hard to find marked targets or mission items. I've got an NVIDIA GTX 1070 and all drivers are up to date. Not sure if it's related, but ground shadows also move around as if unattached from the source when you move your view around (I use TrackiR).
  10. Never mind....finally found the option to change the location under the "misc" tab. I knew I'd seen that option before but I couldn't seem to find it until now ;)
  11. With the new 2.5 version it seems that the location of the .lua relating to the controls indicator has changed. I've searched my install and the only files I can find are in the Spit and MiG 21 folders. I want to relocate the position of my controls indicator to the top left of my 2 monitor set up because my current stacked format leaves the indicator off screen. I want this indicator for the SA 342 specifically since it helps with determining if auto hover is enabled. Has anyone figured out where this info is located now?
  12. That set me on the right path. I had to select each hardpoint and manually add weapons. Thanks
  13. If I create a quick mission with the Huey in DCS 2.0 and go to edit to add a weapons loadout, there are no weapons. A description is listed but the profile has nothing. It works fine in DCS 1.5.7. Other modules are ok in DCS 2.0. I can create a fast mission and add weapons loadouts to them. I tried repairing and it had no effect. Anyone else having trouble?
  14. Interactive training I've recently reinstalled DCS world and my Blackshark training missions are all videos. Installing this package yields same result as last couple of users posted; no missions under training in game GUI. Has anyone else experienced this with the most recent DCS world version? Update: upon closer inspection it appeared my install of DCS World 2 open beta caused the issue. I copied over the training file from that install and everything works fine. Thanks for the effort you put into doing these.
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