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Posts posted by Pocket Sized
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The throttle is more of an engine mode selector than anything.
During startup it's left at idle, after the engines are running put it to the flight (middle) position. If you have an engine failure or just want more power, put it all the way up for emergency power. In other words, you can leave the throttle on your keyboard and get along just fine.
The collective is used to control rotor thrust under all flight conditions.
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is there an indicator somewhere in the cockpit to know at which point the generator will deactivate ?
I struggle sometimes to know my power limit, I just do it with my ears
The main rotor RPM. For safety I keep it above 90% at all times.
When the gen actually dies there is an audible "tick" as the inverters reset, also if you have the fans on they will shut off with the generators.
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A bit off topic, but what exactly does the nosewheel brake do...? I experimented with it and didn't get any noticeable results.
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Flight manual says 3/4th back stick at 270km/h for takeoff. Can't remember what AoA you're supposed to hold though.
I can't help but wonder if the military power thrust is too low.
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Stupid question incoming...
The designers of the MiG used the fuselage mounted AoA probe knowing it wouldn't be accurate.
Why not use the AoA/sideslip vanes on the pitot tube? Wouldn't they give an accurate reading due to them being in clean air? What are they currently used for?
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typing with one hand
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Or even worse....what if there is no weekend this year...?
Oh, the humanity!
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I'd really like to see the wing rock that people are talking about.
Also, it's worth mentioning the aileron booster doesn't do much until at high speed, so turning it off won't make a big difference when landing.
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wow, 395 pages.
anyway, I'm still deciding whether to purchase or wait. Can someone explain something to me? how exactly will it be used in the attack role ie. ignoring anti ship strikes, does the Viggen have a TGP or do we have to find targets with the Mk I eyeball?
In real life the pilots knew where the targets were before taking off.
The ground mapping radar will be able to see large groups of targets or buildings, but that's it
Don't be turned away just yet though. Some quick reading though the WIP manual and this thread will show you how unique and capable she can be ;)
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which one ? i don't use autopilot , just manual flight
Just so you know, the autopilot doesn't interfere with manual flying at all. It provides dampening to make her fly even better, in fact. You just turn it on and after that you don't need to touch it.
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Control augmentation (F-15, Su-27, F-5, etc) ALTERS your inputs slightly to allow for more predictable flying qualities.
Fly by wire REPLACES your inputs with control surface movements that generate the desired response. For example, at full back stick the mirage will deflect the elevons down a bit to keep the AoA below 30.
Press right ctrl + enter if you want to see what the FBW is doing to your inputs. It's pretty amazing to watch.
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Zero G will flameout the engine much faster than negative G due to the design of the feed tank IIRC. Watch for the fuel pressure warning light when doing anything that isn't positive G.
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This suprises me a lot, going ~650 km/h TAS at SL I was unable to exceed around 20 deg on the UUA-1 IIRC. It was as if something was limiting the amount of pitch input I was able to produce.
There's a system that does exactly that! It even has its own gauge below the nose cone position indicator. It changes the ratio between stick and elevator movement as airspeed increases. The gauge shows the current pitch ratio. Know your airplane, guys ;)
It does start limiting max AoA below corner speed, which doesn't make sense. You end up not being able to produce max AoA OR G load at certain speeds.
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Low aileron authority + slow aileron movement speed + lots of (too much?) roll inertia = wing rock on approach. I don't have too much trouble with this. It takes some practice but eventually you can get a feel for the roll response. Also, make sure you fly with full gun ammo. Without it there is a constant right rolling motion.
Skip to 7:15 for the landing.
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Also, does the HUD have any general purpose navigation modes in which it isn't slaved to a waypoint? I imagine most of us will be spending a lot of time flying without any particular flight plan. I probably need to re-read the HUD section of the manual....
Edit: It seems like the HUD slave switch would keep the pitch ladder from moving left or right, however the manual doesn't mention what this switch does outside of low altitude or landing modes.
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Last night marks the second dream I've had in which the Viggen releases, and the fourth dream about the Viggen in general.
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Never underestimate DCS systems modeling.
I read the real F-5 manual and found the various functions of the engine fuel control fascinating. I remember thinking "too bad that's probably not modeled in game, you wouldn't even notice unless you knew what to look for..."
Sure enough when I got in game the gauges all interacted exactly as described in the manual. For instance, the engine nozzles will adjust themselves to maintain a specific EGT at full military power. If you look really closely you can see that's exactly what happens.
Little details like this never cease to amaze me.
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"The DRM activation issues have costed us a tremendous amount of development time and will not be present on the Viggen"
-From the AMA.
I believe it was a mistake made when they were putting the MiG-21 in the starforce system.
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I'm sure if the plane is lightly loaded (ie no stores and half fuel) it wouldn't need the water at all.
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My problem that this is occuring already at 750 kmh TAS where max true AoA is ~12, and I'm not able to reach the critical AoA (which is currently a very low 15-16 deg) until speed drops to 600 kmh TAS - the AoA gradually increasing from ~12 to ~16 as speed drops from 750 to 600 kmh, max stick deflection all the way.
That's the pitch ratio changer, it keeps pitch response from being too sensitive at high speeds. It's not perfect though so at some speeds it will limit your turning radius.
If this is realistic or not, I don't know.
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So if I understand this correctly they are using ED's AGM65B instead of designing their own Rb 75?
I asked on the AMA and they said they're developing their own implementations of the seeker head behavior. Will be interesting to see how it compares to the A-10C.
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What glider are you using for training?
My training glider was an ASK-21. Not good for spin training as it is hard to get it into a spin (with my weight at least :) and it recovers almost immediately.
2-33
The fact that it spins so well is pretty surprising, you really have to try to get so much as a wing drop during a stall.
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And sure you might only be able to get 2-4 Sam/AA vehicles per sortie (unless they are so close together for the Splash to get multiple)
There's a very box shaped bomb that would like to have a word with you
First start, throttle problem
in DCS: Ka-50 Black Shark
Posted
Other way around. Always use collective for thrust control, throttle is only used during startup usually.