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Everything posted by h00t74
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SERVER Host can not recover.
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Infantry Units Fall Through Bridge
h00t74 replied to h00t74's topic in User Created Missions General
OK Figured it out :) For the benefit of others I will post here. For units to cross abridge you must set them to travel ON ROAD -
Just working on some missions and I am trying to get some infantry to cross a bridge. They fall through the bridge, Run to the river edge and stop. This is at the road bridge North of Dapnari.
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Question, As a Client on 104th server I get a lot of unknown player messages. I have 2.1.4 Alhpa for FC2 installed for when I run a server. Could this be causing it on my end? NM I see it can cause it now :)
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Hopefully it would disable them but still log them. I don't want the takeoff landing messages to appear BUT we are working on a PHP script to read those for our logbook creation.
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Missing weapons,No night vision,No auto thrust,Shkval.
h00t74 replied to Raven434th's topic in Lock On: Flaming Cliffs 1 & 2
Mustang, If it is the one I think it is, It is a GTA Mod applied to this game and it is horrible. I will confirm at home as the link is blocked here at work. -
Number of CLients depend on what your SERVER PC can handle and your server bandwith
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We are working on something with the serverlog chat files to make a logbook. It will be PHP based. Hopefully we will have it up this week.
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What do you need to add if I may ask?
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Get well Brother!!!!! God Bless!!!
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Wheel brakes to Axis is not possible. Only the press of a button. I just checked.
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Just a quick question for those that know server boxes, Would a WINDOWS SERVER box be able to run Flaming Cliffs 2.0?
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What kind of FAC options will there be with FC 2?
h00t74 replied to Speed's topic in Lock On: Flaming Cliffs 1 & 2
No lasing targets No JDAMS on Player controled aircraft -
A good mission designer will have it in his Briefing for you. Other than that, The tower gives you wind when you ask for takeoff and landing
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To make a group escort another, you pretty much have to set the same waypoints and speeds. I usually five the escorts a little more altitude. On the Loop, Yes they will stay in the loop until they need to land due to fuel. If you are worried about them not being up the entire time, Set anopther group w/ 23 hour delay. Then set a trigger when group a lands(Moves in area) the other group is activated
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Nal'Chik Airfield Strike Virtual 66th Fighter WIng http://www.virtual66th.com This evening just after 17:00 Local time, the 66th Fighter wing carried out strikes againt the Russian airfield of Nal'Chik. Wheels up for the Squadron was at 17:13 While enroute, 2ndLt. PishPosh demonstrated some incredible Formation flying... Here is the view from PishPosh's cockpit.. Things got going quickly once the 66th was over the target. Thumper started the show by launching a Maverick at an SA-3 Defensive position on site. Before the Maverick Struck the SA-3 it was able to launch a SAM. Thumper was hit and lost both engines. He was able to glide away and eject safely some 15NM North of the airfield. Meanwhile, Cpt Typh was able to let go a couple of Mk-84s on some aircraft parked on the tarmac.. He was also succesful with a Maverick run. Shortly there after a ZSU-23 site regrettably killed Capt Typh PishPosh continued working over the base and eventually had to leave due to both fuel tanks taking damage. He was succesful in returning to home plate. Thumper and Typh, by that time, were enroute back to the airfield and a ZSU-23 damaged Thumper's aircraft and he had to RTB for repairs. While Thumper and PishPosh were on the way to homeplate to rearm and repair , Typh worked the airfield over with his GAU-8. Typh succesfully eliminated the ZU-23 emplacements for Thumper and Pishposh to return to the Strike location. PishPosh was then able to locate and deploy two Mk-84s on the Ammunition bunker at the airfield. The Ammo Bunker was succesfully destroyed.. While they concentrated on the bunker, the Russians snuck a Mig-25 to the runway for launch. Luckily, Pishposh noticed it right away and was able to line up and kill it with his GAU-8 The 66th then returned home with a succesful mission. Losses for the 66th did include 1 KIA, 1 Eject. Thumper ejected from the SA-3 and Typh was killed by a ZSU-23 emplacement. Three other aircraft were damaged from Battle and one suffered a birdstrike. There were multiple kills for the 66th on this mission. Luckily, No Russian air was up which helped the 66th today.
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Hello mate, Update the Starforce drivers here.. http://www.star-force.com/support/drivers/ Also look at this... http://www.dutch-flankers.nl/wiki/in...s_on_Windows_7
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LOl yeah I reread your post. Got to read closer :)
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Got it. DON'T Extract.. edit Options within the zip file!!!!
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Okay, When I try this I get the following error message.. (This is an MP track) I changed the optionsView = "optview_all", externalViews = true, The origianl Track works fine. Here is the original track. http://www.virtual66th.com/helper/nalchik.trk
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Did you download the newset Starforce Drivers? You will need to do that. It iwll work once that is accomplimshed http://www.star-force.com/support/drivers/
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I did the Driver clean and that seems to have done the trick so far. Tested for about an hour with no issues :) Thanks mate.
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Anyone know of an A-10A template at the same size?
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That not the issue I only have 3 GB that was a mistype :( .