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ayousry

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Everything posted by ayousry

  1. Hi guys, I got flickering trees and building shadows specially when i move my head in The rift Tried changing shadows settings no luck, i have no mods Is there any fix?! Am on latest DCS1.5 version Gtx1080 I7 6700k 16gb ram Ssd
  2. I found an option' revert to previous windows version' Applied that , now am back to ver 1703 and old nvidia Drivers i used to have 385 something i dont remember Eveything is back to normal , smooth and FPS is good With the new updates i got worse performance overall Even with xplane11 and gets even worse with VR Very strange , maybe DCS need an update to catch up With the new win update
  3. I was running smooth and very good fps overall before these updates for almost 2 years , i tried to chamge settings in nvidia control panel and DCS , no luck. I dont know from where to start digging for this problem now
  4. Hi all I just updated my win10, gtx1080, and dcs to the latest releases I expected to see more stability and smoothness But it is totally the opposite, now i get very irritating micro stutters while in VR It was not there before all of these updates Anyone with same problem or its only me?! I7 6700k Gtx1080 16gb ram 500gb SSD
  5. sorry for the long post but wn I try to attach the file I get upload errors
  6. === Log opened UTC 2017-10-06 15:46:28 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\ahmed\Saved Games" 00000.230 INFO DCS: DCS/1.5.7.10175 (x86_64; Windows/10.0.15063) 00000.230 INFO DCS: CPU cores: 4, threads: 8, System RAM: 16339 MB 00000.253 INFO EDCORE: (dDispatcher)enterToState_:0 00000.302 INFO Dispatcher: 2017/10/6 17:46 V1704040900 00000.326 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.359 INFO INPUT: Device [TWCS Throttle {68DA97E0-3F71-11e7-8001-444553540000}] created deviceId = 2 00000.359 INFO INPUT: Joystick created[TWCS Throttle {68DA97E0-3F71-11e7-8001-444553540000}], ForceFeedBack: no 00000.365 INFO INPUT: Device [saitek Pro Flight Yoke {279CC320-7613-11e6-8001-444553540000}] created deviceId = 3 00000.365 INFO INPUT: Joystick created[saitek Pro Flight Yoke {279CC320-7613-11e6-8001-444553540000}], ForceFeedBack: no 00000.376 INFO INPUT: Device [saitek Pro Flight Rudder Pedals {D47ED160-61B3-11e6-8005-444553540000}] created deviceId = 4 00000.376 INFO INPUT: Joystick created[saitek Pro Flight Rudder Pedals {D47ED160-61B3-11e6-8005-444553540000}], ForceFeedBack: no 00000.378 INFO INPUT: Device [Logitech Extreme 3D Pro USB {D47ED160-61B3-11e6-8006-444553540000}] created deviceId = 5 00000.378 INFO INPUT: Joystick created[Logitech Extreme 3D Pro USB {D47ED160-61B3-11e6-8006-444553540000}], ForceFeedBack: no 00000.380 INFO INPUT: Device [Mouse] created deviceId = 6 00002.409 INFO SOUND: loaded 1158 sdefs from "sounds\sdef" 00002.772 INFO SOUND: Using driver: xaudio29 00002.790 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00002.801 INFO SOUND: Found 2 available audio device(s): 00002.801 INFO SOUND: 0: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{16cfde00-99f9-47da-ac05-1b6959efaecb}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "SAMSUNG-0 (NVIDIA High Definition Audio)" 00002.801 INFO SOUND: 1: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{9b86228d-a51d-4a26-bb0a-dd273cd24128}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Speakers (Wireless Stereo Headset)" 00002.802 INFO SOUND: Using SSE FTZ/DAZ mode. 00004.805 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00004.818 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00004.844 INFO Scripting: PLUGINS START------------------------------------------------- 00004.878 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 00004.948 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00004.970 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00005.002 INFO SOUND: loaded 8 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00005.024 INFO Scripting: PLUGINS DONE-------------------------------------------------- 00005.163 INFO Database: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00005.176 INFO Database: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00005.190 INFO Database: PLUGINS START------------------------------------------------- 00005.197 INFO Database: PLUGINS DONE-------------------------------------------------- 00007.625 INFO DX11BACKEND: Driver Concurrent Creates - 1 00007.625 INFO DX11BACKEND: Driver Command Lists - 1 00007.627 INFO DX11BACKEND: NVIDIA API init OK 00007.628 INFO DX11BACKEND: NVIDIA Display Driver Version 38569.r384_00 00007.628 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00008.491 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 00008.492 INFO RENDERER: Global metashader cache enabled 00008.492 INFO RENDERER: Loading metashader cache from C:\Users\ahmed\Saved Games\DCS\metashaders/ 00008.492 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00008.555 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo : 1526 00017.433 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00017.434 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\ahmed\Saved Games\DCS\fxo : 31 00017.557 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00017.694 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00018.206 ERROR_ONCE DX11BACKEND: rendertarget 'rtDynamicCloudMap' not found 00018.207 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00018.216 ERROR_ONCE DX11BACKEND: texture 'raindropNormBlur3.dds' not found 00018.332 INFO DCS: gDescription: "NVIDIA GeForce GTX 1080" gVendorId: 4318 gDeviceId: 7040 gMemory: 8071 MB 00018.345 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00018.923 INFO wInfo: multiple adapters 00019.014 WARNING LOG: 1 duplicate message(s) skipped. 00019.014 INFO TERRAIN: lSystem::lSystem 00019.072 INFO EDCORE: (dDispatcher)enterToState_:1 00019.523 ERROR VFS: add_location {"My Missions", "C:\Users\ahmed\Saved Games\DCS\Missions"}: path already added as "My Missions" 00019.712 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00019.722 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00019.737 INFO Gui: PLUGINS START------------------------------------------------- 00019.746 INFO Gui: PLUGINS DONE-------------------------------------------------- 00021.777 INFO UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World\dxgui\skins\fonts\]! 00022.342 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/icons/icondeleterl.png' not found 00022.344 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/uparrow.png' not found 00022.346 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/downarrow.png' not found 00022.348 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/leftarrow.png' not found 00022.349 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/me/bottompanel/rightarrow.png' not found 00022.351 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/buttons/buttons(new)/icondown.png' not found 00022.353 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/buttons/buttons(new)/iconup.png' not found 00022.355 ERROR_ONCE DX11BACKEND: texture 'dxgui/skins/skinme/images/m1/buttons/btnmini/btnmean2.png' not found 00022.528 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00024.086 INFO EDCORE: (dDispatcher)enterToState_:2 00024.148 INFO EDCORE: (dDispatcher)enterToState_:3 00024.461 INFO NET: Login success. 00105.357 INFO TERRAIN: lSystem::Init 00105.357 INFO EDTERRAINGRAPHICS3: edtg::Init() 00105.359 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00105.362 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00105.364 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00105.367 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00105.471 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00105.476 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00105.479 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landmask.lua 00105.481 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_grassheight.lua 00105.484 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_cascadshadows.lua 00105.486 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_radar.lua 00105.489 INFO EDTERRAIN: CreateTerraDispatch 00105.489 INFO EDTERRAIN: TerraDispatch 000000006F45A710 create 00105.489 INFO EDTERRAIN: SetTerraDispatch 00105.489 INFO TERRAIN: lSystem::Load() 00105.495 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=en) 00105.496 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(landfile3) 00105.571 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(roads3) 00105.712 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(vfstextures) 00106.019 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(superficial3) 00106.246 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(map3) 00107.035 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(smallshit) 00107.042 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(scene3) 00107.045 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(districts) 00107.285 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00107.285 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00107.285 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00107.285 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00107.285 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00107.285 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00107.285 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00107.285 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00107.285 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00107.291 INFO EDTERRAINGRAPHICS3: edtg::InitTerrain() 00107.291 INFO TERRAIN: lSystem::InitSurface() 00107.310 INFO TERRAIN: lSystem::InitScenes() 00123.464 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00123.465 INFO WORLDGENERAL: loading mission from: "C:\Users\ahmed\AppData\Local\Temp\DCS\tempMission.miz" 00124.940 INFO EDCORE: (dDispatcher)enterToState_:4 00125.238 INFO TERRAIN: lSystem::Load() 00125.238 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Exit(vfstextures) 00125.238 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=english) 00125.239 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(vfstextures) 00125.337 INFO DX11BACKEND: Reloading textures ... 00125.399 INFO TERRAIN: lSystem::InitSurface() 00125.417 INFO TERRAIN: lSystem::InitScenes() 00125.424 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00127.624 WARNING LOG: 18 duplicate message(s) skipped. 00127.624 ERROR_ONCE DX11BACKEND: rendertarget 'SmokeTrailNoiseTex' not found 00127.640 ERROR_ONCE DX11BACKEND: texture 'wic/normal_huge.png' not found 00127.643 ERROR_ONCE DX11BACKEND: texture 'normal_tmp.png' not found 00127.644 ERROR_ONCE DX11BACKEND: texture 'testAtlas.dds' not found 00127.649 ERROR VFS: Can't open file models/groundExplosion_03_01.lua. 00127.649 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist 00127.649 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded 00127.650 ERROR VFS: Can't open file models/groundExplosion_03_02.lua. 00127.650 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist 00127.650 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded 00127.650 ERROR VFS: Can't open file models/groundExplosion_03_03.lua. 00127.650 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist 00127.650 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded 00127.650 ERROR VFS: Can't open file models/groundExplosion_03_04.lua. 00127.650 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist 00127.650 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded 00127.651 ERROR VFS: Can't open file models/groundExplosion_03_05.lua. 00127.651 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist 00127.651 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded 00127.652 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua 00127.654 ERROR VFS: Can't open file models/barrel01.psm. 00127.654 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist 00127.733 INFO DCS: Dispatcher: initial random seed = 4916219 00127.733 INFO DCS: Dispatcher: apply random seed = 4916219 00127.739 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00127.739 INFO EDTERRAIN: TerraDispatch 000000006F45A710 Init(navigation) 00128.383 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 00129.226 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00129.233 INFO WORLDGENERAL: loaded from mission Config/View/SnapViews.lua 00129.236 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00129.239 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00129.344 INFO Config: netview started 00129.932 WARNING NGMODEL: Model '//models/trees_1_blk.edm' has invalid bounding box. 00129.932 WARNING NGMODEL: Model '//models/trees_3_blk.edm' has invalid bounding box. 00129.933 WARNING NGMODEL: Model '//models/trees_5_blk.edm' has invalid bounding box. 00129.933 WARNING NGMODEL: Model '//models/trees_6_blk.edm' has invalid bounding box. 00129.934 WARNING NGMODEL: Model '//models/trees_7_blk.edm' has invalid bounding box. 00129.986 WARNING NGMODEL: Model '//models/trees_8_blk.edm' has invalid bounding box. 00129.989 WARNING NGMODEL: Model '//models/trees_9_blk.edm' has invalid bounding box. 00130.006 WARNING NGMODEL: Model '//models/trees_2_blk.edm' has invalid bounding box. 00130.007 WARNING NGMODEL: Model '//models/trees_4_blk.edm' has invalid bounding box. 00133.085 ERROR Lua::Config: Call error Sounder_create:Can't find sounder GroundUnits/IFV/Hummer. 00133.311 WARNING LOG: 1 duplicate message(s) skipped. 00133.311 ERROR Lua::Config: Call error Sounder_create:Can't find sounder GroundUnits/IFV/M1043 HMMWV Armament. 00133.490 ERROR GRAPHICSVISTA: Can't open model LAP-CABLES. 00136.090 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00136.372 ERROR Lua::Config: Call error Sounder_create:Can't find sounder GroundUnits/Artillery/SAU Akatsia. 00136.565 WARNING LOG: 5 duplicate message(s) skipped. 00136.565 ERROR Lua::Config: Call error Sounder_create:Can't find sounder GroundUnits/IFV/BRDM-2. 00136.712 ERROR Lua::Config: Call error Sounder_create:Can't find sounder GroundUnits/Artillery/Smerch. 00136.771 WARNING LOG: 2 duplicate message(s) skipped. 00136.771 ERROR Lua::Config: Call error Sounder_create:Can't find sounder GroundUnits/Artillery/SAU Akatsia. 00136.907 WARNING LOG: 11 duplicate message(s) skipped. 00136.907 ERROR wInfo: negative weight of payload "{DB434044-F5D0-4F1F-9BA9-B73027E18DD3}" 00137.484 ERROR Lua::Config: Call error Sounder_create:Can't find sounder GroundUnits/IFV/Hummer. 00139.261 WARNING COCKPITBASE: Cockpit: MapObjectsBuffer . Specific element 24 not implemented, map may be incorrect 00140.892 WARNING LOG: 1 duplicate message(s) skipped. 00140.892 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT-BTN-RWR-UNK 00141.627 INFO COCKPITBASE: lua state still active MFCD_LEFT, 2 (status undefined) 00141.627 INFO COCKPITBASE: lua state still active MFCD_RIGHT, 3 (status undefined) 00141.628 INFO COCKPITBASE: lua state still active CDU, 9 (status undefined) 00141.630 INFO COCKPITBASE: lua state still active LITENING_INTERFACE, 11 (status undefined) 00141.630 INFO COCKPITBASE: lua state still active IFFCC, 12 (status undefined) 00141.630 INFO COCKPITBASE: lua state still active DSMS_INTERFACE, 13 (status undefined) 00141.630 INFO COCKPITBASE: lua state still active DATA_TRANSFER_SYSTEM, 14 (status undefined) 00141.630 INFO COCKPITBASE: lua state still active NAVIGATION_COMPUTER, 21 (status undefined) 00141.651 INFO COCKPITBASE: lua state still active PULSE_TIMER, 25 (status undefined) 00141.651 INFO COCKPITBASE: lua state still active TAD, 26 (status undefined) 00141.651 INFO COCKPITBASE: lua state still active SADL, 32 (status undefined) 00141.652 INFO COCKPITBASE: lua state still active CPT_MECH, 39 (status undefined) 00141.652 INFO COCKPITBASE: lua state still active OXYGEN_SYSTEM, 40 (status undefined) 00141.652 INFO COCKPITBASE: lua state still active ENVIRONMENT_SYSTEM, 41 (status undefined) 00141.652 INFO COCKPITBASE: lua state still active STALL, 52 (status undefined) 00141.652 INFO COCKPITBASE: lua state still active ILS, 53 (status undefined) 00141.652 INFO COCKPITBASE: lua state still active UHF_RADIO, 54 00141.652 INFO COCKPITBASE: lua state still active VHF_AM_RADIO, 55 00141.652 INFO COCKPITBASE: lua state still active VHF_FM_RADIO, 56 00141.652 INFO COCKPITBASE: lua state still active INTERCOM, 58 (status undefined) 00141.653 INFO COCKPITBASE: lua state still active MACROS, 70 (status undefined) 00141.747 INFO LuaExport::LuaExportStart: [Tacview.BeginLog] Starting Tacview 1.5.2 export script 00141.747 INFO LuaExport::LuaExportStart: [Tacview.BeginLog] Exporting data to [C:\Users\ahmed\Documents\Tacview\Tacview-20171006-174850-DCS.txt.acmi] 00141.823 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 60100.000000. Pos=-317881.093750,21.565071,636663.687500! 00142.409 ERROR_ONCE DX11BACKEND: rendertarget 'Target::Reflection' not found 00142.450 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|FOG_ENABLE|LIGHT_TEXTURE airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 0 00142.450 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000010D4E1480 00142.450 ERROR EDTERRAINGRAPHICS3: no T stream 00142.465 ERROR EDTERRAINGRAPHICS3: Material: edgemat FxMaterial_Runway31 terrain/shaders31/Runway31.fx|FOG_ENABLE|LIGHT_TEXTURE airfield_asphalt_06.png airfield_asphalt_06_nm.png black.png black.png 0 00142.465 ERROR EDTERRAINGRAPHICS3: dont bind geometry edgelgeom 000000010D4E0FF0 00142.465 ERROR EDTERRAINGRAPHICS3: no T stream 00142.649 INFO EDTERRAINGRAPHICS3: force loading finished! 00142.649 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 12020.000000. Pos=-317881.093750,21.565071,636663.687500! 00142.695 INFO EDTERRAINGRAPHICS3: force loading finished! 00143.024 INFO EDTERRAINGRAPHICS3: edtg::SH::initRenderItems() 00143.028 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00143.790 ERROR DX11BACKEND: Can't create 2d texture for '/textures/bmp-3_spec.bmp.dds'. 00147.028 ERROR Trigger: can't execute trigger, err:"[string "?"]:1: bad argument #1 to 'loadstring' (string expected, got function)" 00207.063 WARNING LOG: 3 duplicate message(s) skipped. 00207.063 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[44.5 fps] w/o Export=[46.2 fps] DCS Ratio=[96.3%] Export Ratio=[3.7%] 00267.068 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[45.0 fps] w/o Export=[46.6 fps] DCS Ratio=[96.4%] Export Ratio=[3.6%] 00327.087 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[44.9 fps] w/o Export=[46.6 fps] DCS Ratio=[96.4%] Export Ratio=[3.6%] 00387.093 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[44.8 fps] w/o Export=[46.6 fps] DCS Ratio=[96.3%] Export Ratio=[3.7%] 00447.109 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[45.0 fps] w/o Export=[46.8 fps] DCS Ratio=[96.1%] Export Ratio=[3.9%] 00567.139 WARNING LOG: 1 duplicate message(s) skipped. 00567.139 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[44.9 fps] w/o Export=[47.0 fps] DCS Ratio=[95.6%] Export Ratio=[4.4%] 00628.875 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[61.7s] Frame Rate=[38.2 fps] w/o Export=[39.7 fps] DCS Ratio=[96.2%] Export Ratio=[3.8%] 00688.895 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[45.0 fps] w/o Export=[47.1 fps] DCS Ratio=[95.5%] Export Ratio=[4.5%] 00748.899 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[45.0 fps] w/o Export=[47.1 fps] DCS Ratio=[95.6%] Export Ratio=[4.4%] 00808.920 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[44.8 fps] w/o Export=[46.9 fps] DCS Ratio=[95.6%] Export Ratio=[4.4%] 00868.939 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[44.4 fps] w/o Export=[46.4 fps] DCS Ratio=[95.7%] Export Ratio=[4.3%] 00928.946 INFO LuaExport::LuaExportStart: [Tacview.UpdateLog] Profile Time=[60.0s] Frame Rate=[45.0 fps] w/o Export=[47.1 fps] DCS Ratio=[95.5%] Export Ratio=[4.5%] 00959.988 INFO EDCORE: try to write dump information 00959.992 INFO EDCORE: # -------------- 20171006-160228 -------------- 00959.993 INFO EDCORE: C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 00959.994 INFO EDCORE: # C0000005 ACCESS_VIOLATION at DA72B518 00:00000000 00960.207 INFO EDCORE: Minidump created. 00960.210 INFO EDCORE: try to write track file
  7. For 2 days now i get random CTD's during air refuling missions 1 and 2 ,last one happened exactly after the friendly f15c appeared at 11 o'clock How can i know the cause?! Ive been using DCS for 3 years never got one ctd till these last 2 days!!! I7 6700k oc 4.4ghz Gtx 1080 16gb ram Oculus rift Win10 Latest nvidia drivers Latest update DCS 1.5
  8. Ok bro thanks Sent from my iPhone using Tapatalk
  9. But most of them is for DCS world or FC3 , can i still use them fro DCS1.5?! Sent from my iPhone using Tapatalk
  10. Did u try them?! Which one would you recommend to start with?! Sent from my iPhone using Tapatalk
  11. Woow thats great thanks I tried to do the same search yesterday and got no results ?!!!!! Straaange Sent from my iPhone using Tapatalk
  12. Hi I already finished the ultimate argument And the default su27 campaigns. Now wt can i do for single player?! Is there any good campaigns for dcs1.5 or 2.0 ?!! Thanks Sent from my iPhone using Tapatalk
  13. I downloaded your fixed campaigns for su25T , will them try the su27 Great work Thanks Sent from my iPhone using Tapatalk
  14. For those who want to know Mission was success at last but i had to be very precise for timings to send the sead and strike teams (or idiots) Again many thanks for all of you ,this is a great community Sent from my iPhone using Tapatalk
  15. Darkfire 'Yes thats exactly what happened , some jettison the weapons and the others just flew over the airport and triggered flares , not a single defensive maneuver even!!!! MadDog-IC I was updating DCS usually , only last update i didnt do since people reporting stutters and perf issues Ill check anyways and let u know also ill check the link u send me Cant thank u enough bro [emoji106] Sent from my iPhone using Tapatalk
  16. I give up I just flew it for the 10th time same shit 1 sam shot down 2 sead and 2 strike idiots!!!!!!! Im thinking of rearming and go shoot the idiots my self then maybe use canons if they decided to use the parachute so i make sure i got rid of them for good Sent from my iPhone using Tapatalk
  17. Its very hard to know exactly when to send these idiots though Sent from my iPhone using Tapatalk
  18. I ran tacview thats how i knew what happened exactly Ill try again and let u know And many thanks for your efforts just to reply to me much appreciated bro Sent from my iPhone using Tapatalk
  19. Me too felt very excited to read this news Sent from my iPhone using Tapatalk
  20. Now whats going on?!!!!! I tool all your advices and cleared all bandits sent the SEAD flights first they wiped out the sams then i sent the striker flights and they did absolutly nothing just hovered over the runways the idiots was supposed to strike then both SEAD and STRIKER flights left the for base!!!!!!!! Why didnt the striker flights wipe the rwys?!!!! Everything was clear no sams no bandits !!!!!! Sent from my iPhone using Tapatalk
  21. Greatly clarified [emoji106] Thanks bro Sent from my iPhone using Tapatalk
  22. Yes maybe , ill try again Many thanks Sent from my iPhone using Tapatalk
  23. I reviewed TACVIEW and not a single missile from enemy f18 was fired at the bombers but some was killed by Sams!! So how can i avoid that?! How to know if the airport has ground support?!! Thanks Sent from my iPhone using Tapatalk
  24. Hi guys I was in a default campaign mission no.6 i think where i hv to air support ground attacking su24 and 25's , i cleared every bandit aircraft reported by AWACS until clean Although i didnt get mission success report and my score was 300 but results was 50 . I gave orders to the su24 and 25 flights as soon as they were ready!!!! Is that wrong?! Or wt did i do wrong?! Also my fuel was low so i landed in sochi instead of my dep airport , tried to get ground crew for refuel but no answer!!! Thanks Sent from my iPhone using Tapatalk
  25. Ok will try that thanks guys Sent from my iPhone using Tapatalk
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