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cthulhu68

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Posts posted by cthulhu68

  1. Logs can be found in Local Disc C / Users / Your Name / Saved Games / DCS / Logs

    You might want to post in DCS 2.9/Bugs and problems/ Install and operations/Game crash

    • Like 1
  2. Do you have it set up as Instant Trim? Looks like what happens with Central Position trim mode if you release trim button and stick/rudders are not centered.

    Another thing to check is that Force Feedback is unchecked in Misc options. Some have had trim issues with that checked.

    Or maybe just how you're  trimming. Are you maneuvering then quickly tapping trim or holding in trim, maneuvering, releasing trim. I tend to hold in trim while making adjustments with Kiowa since it doesn't get to squirlly with SAS disengaged.

  3. On 6/7/2024 at 10:17 PM, monkie said:

    Be careful when setting up the AI key bindings because there is a set for both PILOT and COPILOT and if they are not the same there are issues. 

    You only need to set them up in Pilot configuration. As long as you didn't bind anything else there in Copilot configuration they will carry over.

    They did this to make it easier to set up controls for flying solo.

    • Thanks 1
  4. Turn on AI HUD overlay and you'll see what's happening. AI doesn't react instantly and tales a while to catch up so if you're speeding up when you release the indicator may be moved to 60 knots but you're only doing 50 so it continues speeding up.

    When disengaging AI your controls will be trimmed to wherever they were when you handed off, not where AI has them currently so I use control indicator overlay to put them close to where you think they should be before disengaging.

  5. AI Pilot on/off hands off to AI autopilot. Pilot HUD gives you an overlay to see alt, heading, speed adjustments. If you map AI controls to Pilot config they will also work with copilot as long as you didn't bind those buttons for copilot already.

  6. Maybe a binding conflict, Under Pilot controls weapons category I set up B, N, and M for drop L, drop Center, drop R and it works.

     

    Edit: Maybe works to well. It kept dropping extra smoke grenades. I do have unlimited ammo on so that may have caused this. 

    Screen_240609_223541.jpg

  7. 56 minutes ago, Hiob said:

     When you increase speed from a hover it should go forward. Maybe double check your bindings….

    OK. I think it was just me not realizing how long you have to hold down to get going. It responds quicker to change alt and turning. Mapping the HUD helps to see whats going on. Thanks.

  8. Is there any way to get out of hover mode and just start going forward if maybe you're out of range or just want to start moving to new location? I;ve tried increase speed and go to next waypoint and does nothing.

  9. 5 hours ago, monkie said:

    I was very skeptical of the OH58, thought it would not really offer much more than we already have with the AH64 or other Helos ...

    As for the textures, I have no issues with them, they look good enough for me but I'm old school, I prefer a good flight model over how many pixels a texture contains. 

    Flight model, I think Poly went with the more stable side of the equation and I think that is a good choice...

    I might have been drinking when I decided to buy the OH58 but I have no regrets so far...

     

    I agree with all of this (especially the drinking when deciding to purchase part 😆). First impression is that its easy to pick up and fun to fly . Sounds and textures could be better but not so bad I regret buying. Does feel like a little laggy. Hopefully some optimization can help with framerates. 

    Sure it needs to improve in some areas but IMO Polychop did a great job and delivered something i've been wanting to see in DCS for a long time.

    • Like 1
  10. Theres a "George AI auto handover" option under Options-Special. Not sure if thats new or just what happened by default before. Georges IFF ability is now adjustable under Additioal Properties tab in ME. i'm pretty new to hopping in CP/G seat and instructing George to fly so I dont know how much has changed from day one.

    • Thanks 1
  11. I was having this issue as well, after update, with shooting way low/short with gun and rockets although I dont use VR. I had also noticed that my reticule now seemed larger than the ball when bore sighting and like Strongarm mentioned seat height or view seemed off. I deleted my snapviews for AH-64D and now the reticle is back to the right size and weapons accuracy is much better.  

  12. Maybe the ability to choose how big or small George's search area is could help. I had directed George to search an oil refinery where I knew there were 2 apc's. Search indicated 2 apc's so I chose one but he then fired on friendly apc's approaching refinery off to the left. The 2 enemies were probably masked behind buildings but I had no way to know that.

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