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burnzoire

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Everything posted by burnzoire

  1. So what do you guys think the codenames will be? 1- A-10A Suite 2 - DCS: Warthog / Hog 2- A-10C Suite 3 - ?? 3- AH-64A Blk. 49A - DCS: Apache 4- Su-27 - DCS: Flanker (ooh the nostalgia!) :) 5- F-15C - DCS: Eagle 6- Mi-24V - DCS: Hind / Crocodile 7- F-16C - DCS: Viper 8- MiG-29A - DCS: Fulcrum Any nicknames/codenames for these that you know of?
  2. Wow! wowowowowow!! The future of flight simming is looking very bright indeed! Cheers Wags!
  3. First of all let me say a huge thanks to Wags for volunteering these lovely videos to us, it sure has got me excited about DCS! It's also very enlightening - I'm learning a lot about the black shark without reading a thing :) Everything is looking very polished, but I did notice a big terrain anomaly there - is that something that is being worked on now? I remember from an FSX blog that these things are very time consuming to find and fix. One more thing - I noticed there were no tower comms during the approach & landing. Will this be implemented, and to what level? Audio, or just text chatter? Will there be traffic patterns etc or will it be the same as Lock On? Sorry if this has been answered before! Good flying again Wags :)
  4. Another option is to use converted lower res skins for multiplayer. This system works very will in the racing simulator Live for Speed. You can have manually downloaded 2048 res skins for high-fidelity, but all auto-downloaded skins will be in 1024. Initially this was 512, but it was upgraded a while ago as internet speeds got greater. This covers both bases - everyone will see the all the skins once they've trickled in (downloads whilst playing), but higher res skins can always be downloaded in their place.
  5. Thanks for the quick reply. So more depth in customization isn't on the cards for future releases?
  6. I saw it mentioned in a thread somewhere that custom skins won't auto-download? I find this a bit troubling... that was one thing that I really felt was missing in Lock On. Don't forget that this is a very successful feature in other sims (both flight and racing). Manually downloading skins seems reasonable in theory, but it's usually a messy solution and not everyone will be seeing the same thing. I understand it may be a problem that they are super-high resolution skins. How big, when compressed, are the BS skins? If skins are too large to be auto-downloadable, are there any plans for custom squadron insignia, tail numbers, etc? That would allow enough customization for general use. It would allow any country to be represented easily, too. Thanks! BS is shaping up to be an incredible sim - please don't dismiss customization, it's a very large factor in sims today (imo!).
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