Here's a fix for the UH-1H co-pilot view (not gunners):
ViewSettings["UH-1H"] = {
Cockpit = {
[1] = default_fighter_player({
CockpitLocalPoint = {0,0,0},
limits_6DOF = { x = {-0.2,0.4},
y = {-0.2,0.18},
z = {-0.2,0.8},
roll = 90}}),
[2] = default_fighter_player({-- player slot 2
CockpitLocalPoint = {2.0,0.6,-1.35},
limits_6DOF = { x = {-2,2},
y = {-2,2},
z = {-2,2},
roll = 90}}),
[3] = {-- player slot 3
CockpitLocalPoint = {-1.0,0.6,-1.35},
CameraViewAngleLimits = GlobalCameraViewAngleLimits,
CameraAngleRestriction = {false,130.00,0.90},
CameraAngleLimits = {120,-90,15},
EyePoint = GlobalEyePoint,
limits_6DOF = { x = {-0.200000,0.500000},
y = {-0.200000,0.350000},
z = {0.300000,0.800000},
roll = 90.000000},
},
[4] = {-- player slot 4
CockpitLocalPoint = {0.000000,0.000000,0.000000},
CameraViewAngleLimits = GlobalCameraViewAngleLimits,
CameraAngleRestriction = {false,130.00,0.90},
CameraAngleLimits = {120,-90,15},
EyePoint = GlobalEyePoint,
limits_6DOF = { x = {-0.200000,0.500000},
y = {-0.200000,0.350000},
z = {-0.800000,-0.300000},
roll = 90.000000},
},