I think we should not expect from a Polychop serious unit approximate to the professional simulator, where you can practice, even if you are real pilots from both the BST or the ED, it is just a toy, with a good visual model quite interesting gameplay and it should be easy to accept and settle down. Polychop need to simplify the contrary unreal control your helicopter, to enter into code-effects inherent in helicopters, such as the ground effect, the VRS, at least in highly simplified form, and get a pretty good module specifically for the game. And to argue and prove Polychop useless because the last patch FM's been six months and nothing has been done and will be made. They shall make a similar unit at least from DODO 206 in FSX, and that is enough. A new professional trainer already coded - Mi-24 from BST!