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Everything posted by Presing
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Адмирал флота Советского Союза Кузнецов
Presing replied to TOMCATZ's topic in 3D Modeling for DCS World
Great model of MiG-29k @ Rikus it is possible. Model was finished and you can use it but it is not multi-player compatible. I have to ask question, it's small bug but little bit annoying. Is it possible to make pylons on hud be on proper position's? I will do changes but i do not know what to change. -
RF13 i try modes and like it. One question I have. How to change colors of numbers on the runway?
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Very, very nice i can say. Keep it up, and if u need beta-testers we (community) are here. Best Regards Presing
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Hello and i can say very nice model but one more stuff i have to say also, do not stop because of you don't know how to animate strobe lights. I am probably pushing too much but ED model of Su-33 is... not pretty one so when you make your model of Su-33 none will notice the lights are not animated. Also you can finish strobe lights later and and released like another version (like 3go model of Su-27 ver 1.5, with and without pylons). Keep it with good work. Best regards Presing
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Any news or any pictures would be nice. Thanks guys.
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Eos can not detect is it bugy friendly or hostile, so you need to use radar to check that.
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Адмирал флота Советского Союза Кузнецов
Presing replied to TOMCATZ's topic in 3D Modeling for DCS World
Great work, like always. One stuff only can you (or anybody else) get this in .cdds format it's hard hiting FPS in multi- player. -
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illumination bombs to light carrier deck
Presing replied to dooom's topic in Lock On: Flaming Cliffs 1 & 2
Is this problem you have is when you use the lights at all or just close to aircraft carrier? There is a problem using post-processing mode for better looking graphic, you almost do not see the lights. Check if you have lights on the runway if you not have them probably you have some mode installed who is change something, do not ask what i do not know. :music_whistling: -
Offtopic: What i read and talk about R-27P missile is the main purposes was to hunt down the AWACS. He can not turn off radar any time he wish and his radar strength is quite enough to guild the missile. It's not for use against fighter radar. Why none have it? Russian have it but they are not crazy to go in war against America (read NATO) so the missiles are probably rotten somewhere in bunkers. Anyway the missiles are not need it but if you are crazy enough start WW3 they are there for buying. Best Regards Presing P.S. I wont give you guy's my resources. Find it by yourself.
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Is it possible to get model for new year or it will be latter?
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Go MiG Go, Go MiG Go!!!! :thumbup:
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:helpsmilie: :helpsmilie: I always like the guy's who are bother to read thread, not even two or three post above.
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That is bad news but, like Sawamura, I also hope you will get back on track soon and finish one of the best model project to this day's. Best regards Viktor
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Any news, any update's... maybe you guy's need beta tester's :-) ?
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i will ask one rude question. When can we expect the model to be finished? Best regards Bishop
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00000000 20:16:14.244 [2404] AIESTV: Config path: <D:\Program Files (x86)\Eagle Dynamics\LockOn Flaming Cliffs 2\AIESTV\AIESTV.cfg> 00000001 20:16:20.054 [2404] 2010/9/7 20:16 V810271318 00000002 20:16:21.219 [2404] NET: 8.345000: Lua: events.lua loaded 00000003 20:16:21.219 [2404] NET: 8.345000: Lua: events.lua loaded 00000004 20:16:21.220 [2404] NET: 8.346000: Lua: loading ./Scripts/net/default.cfg : OK 00000005 20:16:21.220 [2404] NET: 8.346000: Lua: loading ./Config/network.cfg : OK 00000006 20:16:21.220 [2404] NET: 8.346000: Lua: loading ./Scripts/net/net_types.lua : OK 00000007 20:16:22.391 [2404] World::LoadPlugins: Loaded plugin module CockpitBase.dll 00000008 20:16:22.601 [2404] AIESTV: Creating window (pos 2230x315, size 512x512) 00000009 20:16:30.656 [2404] Dispatcher: initial random seed = 3389339 00000010 20:16:30.656 [2404] Dispatcher: apply random seed = 3389339 00000011 20:16:30.691 [2404] Cosmos: Mission date assigned - Year:2009, Month:6, Day:1 00000012 20:16:30.707 [2404] loaded from mission Scripts/World/GPS_GNSS.lua 00000013 20:16:31.156 [2404] loaded from mission Config/View/SnapViewsDefault.lua 00000014 20:16:31.159 [2404] loaded from mission Config/View/SnapViews.lua 00000015 20:16:31.162 [2404] loaded from mission Config/View/View.lua 00000016 20:16:31.164 [2404] loaded from mission Config/View/Server.lua 00000017 20:16:31.187 [2404] Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created. 00000018 20:16:31.193 [2404] Map objects for beacon site Ялта NOT FOUND! Ojbects created. 00000019 20:16:31.216 [2404] Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created. 00000020 20:16:31.332 [2404] Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created. 00000021 20:16:31.372 [2404] Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created. 00000022 20:16:31.590 [2404] Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created. 00000023 20:16:31.591 [2404] Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created. 00000024 20:16:31.598 [2404] Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created. 00000025 20:16:31.622 [2404] Map objects for beacon site Потийский NOT FOUND! Ojbects created. 00000026 20:16:31.692 [2404] Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created. 00000027 20:16:31.711 [2404] Map objects for beacon site Батумский NOT FOUND! Ojbects created. 00000028 20:16:31.736 [2404] Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created. 00000029 20:16:31.751 [2404] ComplexTask::open_state(). Precached tasks data loading. 00000030 20:16:31.761 [2404] ComplexTask::load_task_data(). "Follow_Line" task data loaded. 00000031 20:16:31.762 [2404] ComplexTask::load_task_data(). "Follow_Vector" task data loaded. 00000032 20:16:31.763 [2404] ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. 00000033 20:16:31.766 [2404] ComplexTask::load_task_data(). "Approach" task data loaded. 00000034 20:16:31.766 [2404] ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. 00000035 20:16:31.767 [2404] ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. 00000036 20:16:31.768 [2404] ComplexTask::load_task_data(). "Level_Bombing" task data loaded. 00000037 20:16:31.769 [2404] ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. 00000038 20:16:31.770 [2404] ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. 00000039 20:16:31.771 [2404] ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. 00000040 20:16:32.148 [2404] WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom" 00000041 20:16:33.682 [2404] loaded from mission Scripts/Aircrafts/_Common/CustomHuman.lua 00000042 20:16:33.965 [2404] WARNING: multiple connectors "hardpoint-6" in model "SU-25T" 00000043 20:16:33.968 [2404] WARNING: multiple connectors "hardpoint-7" in model "SU-25T" 00000044 20:16:33.968 [2404] WARNING: multiple connectors "hardpoint-zero-7" in model "SU-25T" 00000045 20:16:33.968 [2404] WARNING: multiple connectors "hardpoint-zero-8" in model "SU-25T" 00000046 20:16:33.968 [2404] WARNING: multiple connectors "hardpoint-8" in model "SU-25T" 00000047 20:16:33.968 [2404] WARNING: multiple connectors "hardpoint-9" in model "SU-25T" 00000048 20:16:33.968 [2404] WARNING: multiple connectors "hardpoint-zero-9" in model "SU-25T" 00000049 20:16:33.968 [2404] WARNING: multiple connectors "hardpoint-10" in model "SU-25T" 00000050 20:16:33.969 [2404] WARNING: multiple connectors "hardpoint-zero-10" in model "SU-25T" 00000051 20:16:33.969 [2404] WARNING: multiple connectors "hardpoint-zero-11" in model "SU-25T" 00000052 20:16:33.969 [2404] WARNING: multiple connectors "hardpoint-11" in model "SU-25T" 00000053 20:16:33.969 [2404] WARNING: multiple connectors "Point-14b" in model "SU-25T" 00000054 20:16:33.969 [2404] WARNING: multiple connectors "Point-14" in model "SU-25T" 00000055 20:16:33.969 [2404] WARNING: multiple connectors "Point4-R" in model "SU-25T" 00000056 20:16:33.974 [2404] WARNING: multiple connectors "hardpoint-zero-5" in model "SU-25T" 00000057 20:16:33.974 [2404] WARNING: multiple connectors "hardpoint-5" in model "SU-25T" 00000058 20:16:33.974 [2404] WARNING: multiple connectors "hardpoint-zero-4" in model "SU-25T" 00000059 20:16:33.974 [2404] WARNING: multiple connectors "hardpoint-4" in model "SU-25T" 00000060 20:16:33.974 [2404] WARNING: multiple connectors "hardpoint-zero-3" in model "SU-25T" 00000061 20:16:33.974 [2404] WARNING: multiple connectors "hardpoint-3" in model "SU-25T" 00000062 20:16:33.974 [2404] WARNING: multiple connectors "hardpoint-zero-1" in model "SU-25T" 00000063 20:16:33.974 [2404] WARNING: multiple connectors "hardpoint-1" in model "SU-25T" 00000064 20:16:33.974 [2404] WARNING: multiple connectors "hardpoint-zero-2" in model "SU-25T" 00000065 20:16:33.974 [2404] WARNING: multiple connectors "hardpoint-2" in model "SU-25T" 00000066 20:16:33.974 [2404] WARNING: multiple connectors "Point-21" in model "SU-25T" 00000067 20:16:33.974 [2404] WARNING: multiple connectors "Point-12" in model "SU-25T" 00000068 20:16:33.974 [2404] WARNING: multiple connectors "Point-3" in model "SU-25T" 00000069 20:16:33.974 [2404] WARNING: multiple connectors "Point-2" in model "SU-25T" 00000070 20:16:33.974 [2404] WARNING: multiple connectors "Point-1" in model "SU-25T" 00000071 20:16:33.974 [2404] WARNING: multiple connectors "Point-8" in model "SU-25T" 00000072 20:16:33.974 [2404] WARNING: multiple connectors "Point-7a" in model "SU-25T" 00000073 20:16:33.974 [2404] WARNING: multiple connectors "Point-6a" in model "SU-25T" 00000074 20:16:33.974 [2404] WARNING: multiple connectors "Point-6" in model "SU-25T" 00000075 20:16:33.974 [2404] WARNING: multiple connectors "Point-7" in model "SU-25T" 00000076 20:16:34.031 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000077 20:16:34.031 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000078 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000079 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000080 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000081 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000082 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000083 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000084 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000085 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000086 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000087 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000088 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000089 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000090 20:16:34.032 [2404] 20100907 201634 ERROR SOUND: source_is_playing(-1): invalid source 00000091 20:16:34.108 [2404] DXDefTexture: failed to load knopki.tga, D3DXERR_INVALIDDATA. 00000092 20:16:34.149 [2404] DXDefTexture: failed to load pribory-1-39.bmp, D3DXERR_INVALIDDATA. 00000093 20:16:34.169 [2404] wHumanPlane::Init(InitData): New Flight Model Init finished. 00000094 20:16:34.171 [2404] Dispatcher::Can't execute Lua file Scripts/Aircrafts/su-25T/Cockpit/device_init.lua - cannot open Scripts/Aircrafts/su-25T/Cockpit/device_init.lua: No such file or directory 00000095 20:16:34.206 [2404] loaded from mission Scripts/Aircrafts/_Common/birds.lua 00000096 20:16:34.802 [2404] AIESTV: Got RTT (512x512) 00000097 20:16:34.802 [2404] AIESTV: Initializing ext render surfaces (512x512, 21) 00000098 20:16:34.805 [2404] AIESTV: Downloader: GO 00000099 20:16:35.125 [2404] DXDefTexture: failed to load A-10A-canopy-glass.tga, D3DXERR_INVALIDDATA. 00000100 20:16:35.777 [2404] AIESTV: blanking screen 00000101 20:17:23.770 [1960] Failed to parse My log file when game is loaded but shkval screen is empty ( i turn on the shkval).
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Noooo i am just medic in real world :cry:, i mean i fly regular on off line MiG-29. I would like to see your bird fast on my machine. Best regards ant thank you for all your hard work!!! Presing
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I am speechless, I am flying every day this bird and now it's look fantastic!!!! :thumbup::thumbup::thumbup::thumbup::thumbup:
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Their is working TWS for MiG-29s (ver. 9-13) and i am preapared to call MAPO MiG for this one (GGTharos answering my question about TWS in MiG-29s http://forums.eagle.ru/showthread.php?t=25726 posts 319, 321,322 and 323). Stuff's about realism, what I see here is much crying how much F-15c is better then any another fighter in the game. But no one ask where is EWR in the mission's and AWACS? Everybody know that American's would not put not even 1 plane in the air with out support at least one AWACS in that region and Russia have EWR on every base. Then you will see full MiG tactic (flying low, getting data from ground support, EOS only and getting kill's in the mountains with no one knowing where they are). Realism is not for as to discus about it, it is for mission builders how they will make the mission's. Bishop
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Thank you for answering GG. I will wait DCS MiG-29 in what ever version when ever he will be out.
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Ok 9.13C (C is for Cyrilic S or for latin C) and one more question, why Fulcrum A: MiG-29S (Variant 5, Product 9-12S) older ver. then 9.13 (i presumed) have improved N-019M "TOPAZ" radar but 9.13c do not have (at least in lock on)?
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I use the Tomcatz Migy highly ditail and i didn't see to much drop of FPS. For now this is great work, keep it going :thumbup::thumbup::thumbup:.
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Is this forum topic are saw from guy's from ED, or is just posted here for guy's like me to say (somewhere anyway) what we like to see in this game but we will never have it. Anyway I know it's a big deal but i think it's ok for me to ask, what about MiG-29c TWS or maybe what of this models are simulated in lock on? This one: Fulcrum A: MiG-29SD (Variant 4, Product 9-12S) or This one: Fulcrum A: MiG-29S (Variant 5, Product 9-12S) or This one: Fulcrum A: MiG-29SE (Variant 6, Product 9-12SE) or This one: Fulcrum C: MiG-29S Why I am asking this question? I read on this site: http://www.sci.fi/~fta/MiG-29.htm On the second part this: