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Wiggy

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Everything posted by Wiggy

  1. I have also noticed this same issue testing missions on my no-render dedicated server machine. I had previously thought it down to my server PC not being powerful enough as it’s a heavy mission, however, last time this happened, and as you say, the aircraft (all AI except myself flying) froze position, I could still cause damage and the flak was still firing on them. The rest of the mission was still functioning - artillery was firing, flak still firing, ground units still active. The only units which froze up were the aircraft. After flying around and waiting they occasionally and randomly switched positions and ‘updated’. One occasion it’s actually fixed itself and the battle continued without another freeze. This mission uses exclusively WW2 units by the way. I checked the status of the server during the freezes and it was intermittently ‘not responding’, but always came back and never actually fully crashed. I’ll do some more testing and try and reproduce it. For me this is encouraging in a way as it may not mean my machine isn’t up to it:) Edit: also to note this was occurring before the 2.5.6 update as well as after.
  2. Yep, no problem. Have attached a track. Only visible from in-cockpit view. It's as if the fuselage does not contain the light, so is reflected off the ground as well as the cockpit interior. Hope it helps. p51-cockpit-light-bleed.trk
  3. Noticed the other day that turning on the cockpit lights illuminates the ground around the aircraft, as if there was a light on the belly of the fuselage. This was in a multiplayer server, haven’t checked single player as yet.
  4. Ah perfect. Wasn’t me then :) Cheers for the update.
  5. Hi chaps, Have come across a problem which I've been trying to troubleshoot but have run out of ideas - The 'END MISSION' function. I've set it up as a simple trigger as a simple experiment, which when TIME IS MORE than 30, the END MISSION function fires and ends the mission. It works no problem offline, and through the ME as one would expect. Mission end comes up in the log. However, when I load that identical mission into my dedicated server machine, the mission doesn't end and just continues on. Even with a mission list setup it doesn't end the mission and move to the next mission in the list, or if I have LOOP enabled, it doesn't end the mission and restart it. Mission end does NOT come up in the log. Very odd. Seems it might be dedicated server bug? Anyone else had/having this issue? Or am I just missing something obvious? Wiggy
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