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Everything posted by Wiggy
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Finally got round to making a full length stick for my MSFFB2 to help fix this issue. Still needs 15-20 curve on the pitch axis or it’s insanely sensitive, which was a bit disappointing. Anyway this also means the trimming offset issue is still there. Seems to me the simulated air-flow over the elevator isn’t quite right, like it’s just as easy to deflect the elevator at 250 mph as it is stationary on the ground.
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issue still occurs with zero curvature
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+1 to OP. Also encountering this issue.
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+1 to original post. It's un-flyable really. I'm sure the very first iteration/version of the aircraft was fine. It's changed since then, possibly an update to stick forces or something? At a guess. Tis a shame.
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staggering, Fenrir. Thanks!
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correct as is Scripting function '.outTextForGroup' not working correctly
Wiggy replied to Wiggy's topic in Mission Editor Bugs
Got it, thanks for clarifying that Grimes. -
Hi, Since 2.7 I've noticed an issue with the built-in function 'trigger.action.outTextForGroup()'. I have attached a small mission with a very basic script to trigger a message to the group 'P-47D Group 1'. If you jump in this a/c, let the message appear then switch over to another group, the message will still be on screen. It seems to be functioning to appear for all. I noticed it first in my own server which uses this function to output briefings to individual groups, which now after 2.7, outputs to everyone. Could you please have a look into this as it's fundamental to my mission briefing design, and worked perfectly previous to 2.7. Cheers, Wiggy outTextForGroup.miz
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correct as-is Oleo spring rate/damping wrong?
Wiggy replied to Badders46's topic in Bugs and Problems
Hehe nice one Yo-Yo. How many attempts was that? Would love to see you do that at Hawkinge. There’s still a clear issue in my mind - it still over-reacts. If I see someone doing an approach like Fred Christensen in the 56th video, and can two point it consistently at Hawkinge I’ll eat my words. Has Nick Grey had a go recently? Really keen to hear his thoughts too given his experience.. -
correct as-is Oleo spring rate/damping wrong?
Wiggy replied to Badders46's topic in Bugs and Problems
@NineLine A bit more evidence to prove our point… the image is taken from part of this article interviewing Richard Grace: https://vintageaviationecho.com/p-47-thunderbolt-nellie/ Recommended reading to all. Any news on this anyway Nineline? -
correct as-is Oleo spring rate/damping wrong?
Wiggy replied to Badders46's topic in Bugs and Problems
No, it’s not but it’s higher than my example! Blimey. -
correct as-is Oleo spring rate/damping wrong?
Wiggy replied to Badders46's topic in Bugs and Problems
I’m not talking about the other landings, the first landing only as obviously this is the only 2-point, and in comparison to my examples. Sorry I should have made that clearer. Either way he doesn’t balloon into the air. -
correct as-is Oleo spring rate/damping wrong?
Wiggy replied to Badders46's topic in Bugs and Problems
Another good example from Fred Christensen of the 56th FG. Check this video from 0:30 - his sink rate is much more aggressive yet the damping is sufficient enough to prevent any bounce. -
Oil system has a viscosity valve, obviously oil viscosity relating directly to its temperature. Exactly the same idea, when viscosity is too high it’ll remain closed and oil will bypass the radiator. This clearly isn’t modelled in DCS currently either as the oil temp is remaining way too cool. There’s a pressure relief valve in the oil system which is pretty self-explanatory. Spring pressure is calibrated to open at 80psi. Again, this certainly isn’t modelled in DCS. At the moment I’m hitting 130+psi at max. cruise at altitude. 90-100 in level flight even at low altitude. It should be regulated between ~45-80psi. It’s all a bit of a mess at the moment unfortunately. For those of us running longer missions and more realistic profiles it is having a more noticeable impact, running the engine so far out of whack for longer periods is causing engine failure/total seizure. Mustang is also affected it seems. My thoughts are this new cooling model needs upping on the priority list.
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correct as-is Oleo spring rate/damping wrong?
Wiggy replied to Badders46's topic in Bugs and Problems
@NineLine Hi Nineline, have attached a track and another video recorded directly from that track, hopefully showing it more clearly. You can seen how much excessive input i'm having to give when the wheels even lightly contact the runway to keep the nose from bunting into the air. The track and control input indicator should back this up. The front-on view in the video also clearly shows the over-reaction from the struts when light contact is made, it's this over-reaction and seeming lack of damping which needs tuning in my opinion. P47 wheelr.trk -
correct as-is Oleo spring rate/damping wrong?
Wiggy replied to Badders46's topic in Bugs and Problems
Hi Nineline, yes it was, although get exactly the same reaction in SP. I’ll post up a track when I can. -
correct as-is Oleo spring rate/damping wrong?
Wiggy replied to Badders46's topic in Bugs and Problems
Exactly. Most of the shock load from that little a sink rate would be taken by the tyres alone. Whereas currently in DCS the shocks are fully compressing and uncompressing with equal measure immediately. -
correct as-is Oleo spring rate/damping wrong?
Wiggy replied to Badders46's topic in Bugs and Problems
+1 to the Badders’ original post and to KitKatCarson’s post. Have produced a short video to make the point. It’s pretty clear this isn’t normal behaviour... It’s as if the dampers are not functioning much at all. If you compare this directly to the excellent footage of the 4thFG which KitKatCarson posted, it still needs tuning. -
Ah gotcha, very interesting. Will give that a whirl. Thanks Flappie @Flappie problem fixed, thanks. Warthog throttle seems to be the culprit.
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Also having an issue similar to these chaps... basically when i load DCS Openbeta it gets stuck on the initial loading screen at 100%. I have been running DCS perfectly well, even an hour ago! Restarted my PC and now this... I get this error message in the logs on startup (these are the last two lines): 2021-03-11 22:02:43.083 ALERT Dispatcher: Error starting Game GUI: [string "./MissionEditor/MissionEditor.lua"]:86: invalid order function for sorting 2021-03-11 22:02:43.083 INFO EDCORE: (dDispatcher)enterToState_:2 I checked this MissionEditor.lua and the function which flags the error, interestingly has comments above saying, '-- FIXME: remove it' anyway here is the full function which flags the error in MissionEditor.lua: -- FIXME: remove it local old_sort = table.sort table.sort = function(tbl, fun) if (type(tbl[1]) == 'string') and (fun == nil) then old_sort(tbl, function(op1, op2) return textutil.Utf8Compare(op1, op2) end) else old_sort(tbl, fun) end end line 86 being: 'old_sort(tbl, fun)' Tried running a repair and no joy, tried removing my folder from 'Saved Games', no joy. Any help much appreciated as i can't load DCS at all. Installing Stable now to test. UPDATE: Had the exact same error in Stable UPDATE: If i comment out: 'else old_sort(tbl, fun)' then i can load into the main menu but i'm not able to click on any options. I'm not surprised but at least i can get passed the error.
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That’s superb! Works a treat. Thanks very much
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Hi javelina1, would you mind sharing this modded mod of yours? Would be much appreciated:) Wiggy
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[ALREADY REPORTED]White Dots on All Air and Ground Units
Wiggy replied to Hawkeye_UK's topic in General Bugs
+1 I appreciate OpenBeta is a place to experiment but this is certainly a change that doesn’t work. A complete immersion killer. -
Just bumping this thread. So far no change. Using the module is slightly tainted without being able to trim it out as one should. Any news or updates?? Cheers, Wiggy
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reported Head out of the cockpit with TrackIR
Wiggy replied to Al-Azraq's topic in Bugs and Problems
Bump this thread. It appears this bug is back. With the canopy closed, using TrackIR, you can stick your head through the canopy glass. Screenshot attached. View limits adjustment I guess? Cheers, Wiggy