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Captain Gordon

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  1. Thanks, I tried with an Abrams but same issue so it's Normandy - I hope they sort it as I love ground warfare games.
  2. OK, I've read the manual and still not working properly. I have a simple Tiger 1 versus 1 Sherman mission in Carpaquet. I set up as the game master and start mission. If I don't click on the tank and quickly go alt + J it starts firing automatically and all I can do is drive it. If I do get into it then I can drive it, sometimes move the turret, get binocular view and fire main gun ONLY with space bar, but can't aim, I get no information on reloading either - the markings in binocular view are black and it doesn't turn the turret and gun just the view. The mouse moves my view around in binocular view, I've tried pressing Q and E but no changes are visible. The sherman fires at me and I can only fire where the gun points - sometimes (I expected that though!) Now I can't move the turret and can't fire. I've checked the controls and they say left mouse or space bar fires = nothing, arrow keys turn turret = nothing. All I can do is drive the thing until the Sherman eventually hits a weak spot. I've tried changing from driver (Ctrl+C) to gunner but no joy. I've found and followed the manual but when it says change weapons using E nothing happens. It's so user unfriendly! Also it crashes a lot! my PC is powerful and I have no problems flying planes in DCS at full high settings. Driving me mad! I really wanted to shoot a few tanks up but alas no. Any tips please?
  3. Thanks for all the guidance, I've got it now! Lovely to see 48 bombs streaming down to target from a tight group. Things I found that worked: Number 1: Work on only 1 bomber first Set a long run in so that the bombers can formate (a real word???) All waypoints are "turning" Remember to make the altitudes consistent & speed 210Kts Set Adv wpt1 #1 as formation "WW2: Bomber element" & "Close" Set Adv wpt1 #2 as Bomb run: Set advanced wpt @ "ww11 carpet bombing"; "Bombs"; "All"; pattern 1500 or your choice. (always check pattern as it changes every time you review the bombing waypoint use "Bombs", some suggest Iron bombs but my regular bombs work fine. Build your group of 4 Save and run. Mine start out at waypoint 0 in a loose line abreast but at waypt 1 start to form a tight diamond shape - it takes about 3 to 4 minutes to form a tight diamond (lovely to watch from F2 view), then at target the lead opens his doors (only the lead) and they all bomb. Then when the Flak 88s start shooting the lead gets it and the others dive and run for waypt 2. I have to set the flak at "Average" or they easily take out 3 B17s of 4. Have fun!
  4. I've tried again and only the lead bomber bombs :( The formation, although set to close is rubbish wide. I do see a bit of bobbing up and down so I need more run in and turning points at same altitude I'd love a step by step for a formation of 4 but found the youtube video that was suggested and a bit confusing - he also had problems with formation but at least all his bombers bombed!
  5. Thanks cthulhu68, Will try that tomorrow when back on the PC.
  6. Hi, When I right click on my hardpoint 1 column nothing happens! no dropdown, nothing. I've tried right clicking everywhere but nothing other than the row with "Empty" on the left of it on it goes dark grey... so I'm going nowhere with no bombs! all it does is fly over the target... Also you add (normal) waypoint 1 then click on advanced waypoint = a blue line with arrow head off at an acute angle from waypoint 1, then drag the arrowhead the start of the bomb site then adjust all the numbers e.g. spread (I assume that's around the arrowhead) and "wwII carpet bobmbing etc - then add a normal waypoint in a line after the bombing one? Adding the others after to fly home again?
  7. Art J many thanks! finally got there, a lovely (albeit out of date 1941) colour scheme. I opened the .lua in notepad and saw at the bottom "GER", "USA" and "SUI". So I added Germany to my Axis team and voila! Brill, thanks!
  8. Well, it's got me beaten, I have put the skin directly in the game file directory in my dcs.openalpha alongside all the others and it is not offered in payload choices or Alt+' The dds and lua files are there with the JG27s etc with exactly the right spelling but no success. I even set up an OvGME to enable with the full directory DCS World 2 Openalpha\Bazar\Liveries\Bf-109K-4\Bf-109k-4_DIF_JG 26 Sprick_1941 Dirty which had the 3 x dds and the lua file. It looks just like your attachment Art-J
  9. Hi Art-J, it's actually from DCS itself, I love the look of the red one. https://www.digitalcombatsimulator.com/en/files/1193261/
  10. Hi Art-J I'd love to but I don't know how to attach a screenshot (DOH!)
  11. Thanks Art-J, I added a couple into the /bazar/liveries etc as per your directory tree and prefixed them Bf-109 K4 but they don't appear. Annoyingly the other ones are in that directory and show in mission editor but mine don't. :(
  12. Looking forward to CA in normandy, lovely vehicles to play with, any news of a release?
  13. Hi all, Now I don't need to use the prop pitch, or ball, I can take off every time and am not all over the place when the wheels go up either. Still want pedals though.
  14. Thanks Art-J for looking at this while at work, in the meantime please get back to your real job, later is fine for me. And I've got acess to the alternative skins using Alt + ' - thanks.
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