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Heatseeker2K3

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  1. I want the western version but physical copy, i dont like limited activations or none of that nonsense.
  2. I think its ogg but im not sure (theres info on this somewhere), ogg has better compression and dynamic range i believe it more suitable for this. There is a nice editing/conversion tool out there called audacity i used to edit/convert sounds for missions (in other games).
  3. Woop!! Very nice :thumbup:. Have you crash... i mean... has a system malfunction forced you to do an emergency landing in the water?
  4. Some people criticise NP but if there was no TIR there wouldnt be any products supporting head tracking, the product might be pricey but their market is small (PC simulation) so even those who use FT should be gratefull... TIR was a great idea.
  5. Quality over quantity, rather have 2 high fidelity aircraft than 20 cool estimated guesses.
  6. If they want to build them all as complex as the KA50 it will take time, i wouldnt want to wait for the completion of one aircraft while theres another one ready and waiting, besides with 1 single aircraft we already have so much to learn, 2 at a time would be overwhelming :D.
  7. I saw the radio egg on YT yesterday, funny little feature. :).
  8. Very nice, i going to watch it again... and again.. ;) .
  9. Doubt they can get their hands on specs/data to simulate it up to the level of the shark, or maybe they can but not distribute it. The alligator would be fun for MP (pilot/gunner) but for SP i'd rather take the shark instead of sharing the fun.
  10. But... if the CP fails to protect the product anyway why should we (paying customers) have to bother with reactivations, running out of activations, waiting for more activations..
  11. Sweet, thanks alot for all your feedback :) .
  12. How about a.i. controled vehicles? The screenies at the DCS site show a very generous amount of these, are all of them included? I look forward to try the editor :) .
  13. On the previous page someone mentioned that the sea, even if not visible (bellow the terrain) still draws reflections of objects wich are obviously abundant in the cities. Maybe it wouldnt hit so bad if the engine relied less on CPU to do these things, the buildings and textures dont appear to be very taxing/demanding from what i've seen (in the pics only).
  14. A system like that and 30 fps only? Im scared :(..
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