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RVator

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Everything posted by RVator

  1. Fixed it. Looks like they broke the JesterAI_Page.lua in the latest update. :lol: I reverted back to an older version, seems to have fixed it. I don't see anything immediately that I've broke, but who knows. Location: DCS World OpenBeta -> Mods -> aircraft -> F14 -> Cockpit -> Scripts -> JesterAI File is attached if you don't have it, it came strait from the non Beta version. Its in ZIP format so it can be uploaded here. As always, use at your own risk, if you don't know what your doing seek help, etc etc etc... RV. JesterAI_Page.zip
  2. Good deal. I looked, but apparently missed it. RV.
  3. I'm seeing the same thing, but only in VR. If I launch non VR the Jester menu is centered. RV.
  4. +1 on this, I've got the exact same thing. Makes the Jester menu beyond difficult to use. RV
  5. I looked at doing the same thing. I think the main problem is vehicle locations. Ah well, that gets you off to decent start if you do decide to use it. RV
  6. Here, try this. It only has 11 Slots, No Tankers, and No Huey Slots. All super easy to add. I can get them added tomorrow if you like, but I'm done tonight. As far as more slots, its 'easy' just time consuming. https://www.dropbox.com/sh/2bji581gp6aog7l/AAAA-tjo6bHN0bV2H_0a-MQia?dl=0 RV
  7. Another quick note. I had to change the Trigger Altitudes. They were in Meters and don't automatically convert over to FT. I changed the "Paddles" to below 1500, I know its technically 1000, but 1500 is a decent buffer. I also had to change the "Flag OFF" altitude from 27 to 90. With those two changes its working great. The Trigger Zones do convert, so no need to change them. Here's a short video of me attempting to get better... RV
  8. Jar & everyone who made this happen, GREAT JOB! A couple of things for those that don't own the Huey, OR don't want to mess up the Manual. I have the Huey on my main rig, but do not on our server, and I really did not want to buy it just to have the PLAT view. You can put this mod in the TF-51 Manual section. Mods -> Aircraft ->TF-51D -> Doc. Change the Hueys to TF Mustangs in Mission Editor and your good. For us, I deleted all the LSO's but 1, that spot gets used by the Server. The Server itself then fails the Integrity check, but still enforces it for all the Clients. I'd like to incorporate this into some Carrier based strike missions, so keeping Integrity is important to me. Again, great job on getting this out, just giving another option. Nick DDA "RV"
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