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Korroz

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Everything posted by Korroz

  1. Also what is up with those battery empty pages at the end of the kneeboard?
  2. It also doesn't help that VR headsets (at least the Vive unit I have) is set to be very bright, with no real way to adjust the brightness or the contrast. In daylight the HUD just disappears and reading the radar is also difficult because the high brightness plus the lens smears colors together. Not sure this is something heatblur needs to correct. In non-VR it seems fine.
  3. Very cool, thanks for this renhanxue. Fun how the 26-bit binary code is read left to right.
  4. Sweet info, thanks Renhanxue. But yeah, this poses a problem for Heatblur since the AOs in DCS is pretty much outside of that zone. I suppose implementing DCS specific TAKT codes for coordinate input would introduce the least amount of deviation from the real thing though.
  5. Ugh, what an embarrassing typo. Yeah, east is what I meant.
  6. I would love to read that CK37 manual, sounds like it's very complete.
  7. Considering the input limitations of the CK37 it would seem to have been designed to operate in quarter(ish) hemispheres. Sweden, as it happens is comfortably contained within the first 99 degrees east in the north hemisphere, which is probably why. Now the question is, was the CK37 hardcoded to only work within that constraint, or was there a way to tweak those assumptions that it makes? It might depend on what underlying data type the CK37 used for it's coordinates. Does anyone know how this was dealt with in the real life Viggen? Perhaps all you need is an offset setting in the CK37, instead of having flags for N/S and W/E. Actually, that's probably what I'd have done if I was an engineer at that time, haha. That would also explain a little how NTTR could work, but I still wonder how that stacks up to reality. As an anecdote, I discovered this coordinate confusion as I tried out the RB-15 for the first time. I must have tried to enter the coordinates for the missile 5-6 times, confirming that the numbers read back alright and everything, but when I approached the target to fire there was always a red light and no symbology where I expected. Pretty confusing but eventually I saw what was going on. Luckily, leaving Bx6-9 undefined and radar fixing Bx8 gives you a standard layout and you can fix each missile markpoint after that. Less pre-planned as I wanted but at least no show-stopper.
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